Files
glitchy-engine-beef/GlitchyEditor/src/EditWindows/ComponentEditWindow.bf
T
2024-03-14 22:17:57 +01:00

911 lines
28 KiB
Beef

using ImGui;
using GlitchyEngine.World;
using System;
using GlitchyEngine.Math;
using System.Collections;
using GlitchyEngine.Renderer;
using GlitchyEngine;
using GlitchyEngine.Content;
using GlitchyEngine.Scripting;
using GlitchyEngine.Core;
using Mono;
using GlitchyEngine.World.Components;
namespace GlitchyEditor.EditWindows
{
using internal GlitchyEngine.World.TransformComponent;
class ComponentEditWindow : EditorWindow
{
public const String s_WindowTitle = "Components";
private EntityHierarchyWindow _entityHierarchyWindow;
private List<(Type, ComponentAttribute attribute)> _componentTypes = new .() ~ delete _;
public this(EntityHierarchyWindow entityHierarchyWindow)
{
_entityHierarchyWindow = entityHierarchyWindow;
for (let type in Type.Types)
{
if (let componentAttribute = type.GetCustomAttribute<ComponentAttribute>())
{
_componentTypes.Add((type, componentAttribute));
}
}
}
protected override void InternalShow()
{
ImGui.SetNextWindowSizeConstraints(.(200, 200), .(-1, -1));
if(!ImGui.Begin(s_WindowTitle, &_open, .None))
{
ImGui.PopStyleVar();
ImGui.End();
return;
}
if (_entityHierarchyWindow.SelectionSize == 1)
{
Entity entity = _entityHierarchyWindow.GetSelectedEntity(0);
ShowComponents(entity);
}
else
{
_editVerticesPolygonCollider2D = false;
}
ImGui.End();
}
private static uint32 TableId;
private void ShowComponents(Entity entity)
{
float cellPaddingY = ImGui.GetTextLineHeight() / 3.0f;
ImGui.PushStyleVar(.CellPadding, ImGui.Vec2(ImGui.GetStyle().CellPadding.x, cellPaddingY));
TableId = ImGui.GetID("properties");
if (ImGui.BeginTableEx("properties", TableId, 2, .SizingStretchSame | .BordersInner | .Resizable))
{
ShowNameComponentEditor(entity);
ImGui.EndTable();
}
ShowComponentEditor<TransformComponent>("Transform", entity, => ShowTransformComponentEditor);
ShowComponentEditor<CameraComponent>("Camera", entity, => ShowCameraComponentEditor, => ShowComponentContextMenu<CameraComponent>);
ShowComponentEditor<SpriteRendererComponent>("Sprite Renderer", entity, => ShowSpriteRendererComponentEditor, => ShowComponentContextMenu<SpriteRendererComponent>);
ShowComponentEditor<CircleRendererComponent>("Circle Renderer", entity, => ShowCircleRendererComponentEditor, => ShowComponentContextMenu<CircleRendererComponent>);
ShowComponentEditor<TextRendererComponent>("Text Renderer", entity, => ShowTextRendererComponentEditor, => ShowComponentContextMenu<TextRendererComponent>);
ShowComponentEditor<MeshRendererComponent>("Mesh Renderer", entity, => ShowMeshRendererComponentEditor, => ShowComponentContextMenu<MeshRendererComponent>);
ShowComponentEditor<LightComponent>("Light", entity, => ShowLightComponentEditor, => ShowComponentContextMenu<LightComponent>);
ShowComponentEditor<MeshComponent>("Mesh", entity, => ShowMeshComponentEditor, => ShowComponentContextMenu<MeshComponent>);
ShowComponentEditor<Rigidbody2DComponent>("Rigidbody 2D", entity, => ShowRigidBody2DComponentEditor, => ShowComponentContextMenu<Rigidbody2DComponent>);
ShowComponentEditor<BoxCollider2DComponent>("Box collider 2D", entity, => ShowBoxCollider2DComponentEditor, => ShowComponentContextMenu<BoxCollider2DComponent>);
ShowComponentEditor<CircleCollider2DComponent>("Circle collider 2D", entity, => ShowCircleCollider2DComponentEditor, => ShowComponentContextMenu<CircleCollider2DComponent>);
ShowComponentEditor<PolygonCollider2DComponent>("Polygon collider 2D", entity, => ShowPolygonCollider2DComponentEditor, => ShowComponentContextMenu<PolygonCollider2DComponent>);
ScriptComponent:
{
String scriptComponentName = "Script";
if (entity.TryGetComponent<ScriptComponent>(let scriptComponent) && scriptComponent.Instance != null)
{
scriptComponentName = scope:ScriptComponent $"Script ({scriptComponent.ScriptClassName})";
}
ShowComponentEditor<ScriptComponent>(scriptComponentName, entity, => ShowScriptComponentEditor, => ShowComponentContextMenu<ScriptComponent>);
}
ImGui.PopStyleVar();
ShowAddComponentButton(entity);
}
public void DrawSceneGUI(Entity entity)
{
DrawComponenSceneGUI<PolygonCollider2DComponent>(entity, => ShowPolygonColliderSceneGUI);
}
static void ShowPolygonColliderSceneGUI(Entity entity, PolygonCollider2DComponent* collider)
{
if (_editVerticesPolygonCollider2D)
{
for (int i < collider.VertexCount)
{
Matrix localToWorld = entity.Transform.WorldTransform * Matrix.Translation(collider.Offset.X, collider.Offset.Y, 0);
Matrix transform = Matrix.Translation(float3(collider.Vertices[i], 0)) * localToWorld;
if (Handles.ShowGizmo(ref transform, .TRANSLATE_X | .TRANSLATE_Y, true, id: (int32)i))
{
transform = localToWorld.Invert() * transform;
collider.Vertices[i] = transform.Translation.XY;
}
}
}
}
private static void DrawComponenSceneGUI<TComponent>(Entity entity, function void(Entity, TComponent*) showSceneGUI) where TComponent: struct, new
{
if (!entity.HasComponent<TComponent>())
return;
TComponent* component = entity.GetComponent<TComponent>();
showSceneGUI(entity, component);
}
private static void ShowComponentContextMenu<TComponent>(Entity entity, TComponent* component) where TComponent: struct, new
{
if (ImGui.Selectable("Remove Component"))
entity.RemoveComponent<TComponent>();
}
private static void ShowComponentEditor<TComponent>(String header, Entity entity, function void(Entity, TComponent*) showComponentEditor, function void(Entity, TComponent*) showComponentContextMenu = null) where TComponent: struct, new
{
if (!entity.HasComponent<TComponent>())
return;
TComponent* component = entity.GetComponent<TComponent>();
bool nodeOpen = ImGui.CollapsingHeader(header.CStr(), .DefaultOpen | .AllowOverlap | .Framed | .SpanFullWidth);
if (showComponentContextMenu != null)
{
ImGui.SameLine(ImGui.GetWindowContentRegionMax().x - ImGui.CalcTextSize("...").x - 2 * ImGui.GetStyle().FramePadding.x);
if (ImGui.SmallButton("..."))
{
ImGui.OpenPopup("component_popup");
}
if (ImGui.BeginPopup("component_popup"))
{
showComponentContextMenu(entity, component);
ImGui.EndPopup();
}
}
if (nodeOpen && ImGui.BeginTableEx("properties", TableId, 2, .SizingStretchSame | .BordersInner | .Resizable))
{
if (entity.TryGetComponent<TComponent>(let actualComponent))
showComponentEditor(entity, actualComponent);
ImGui.EndTable();
}
}
/// Starts a new row in the table and enters the first column.
private static void StartNewRow()
{
ImGui.TableNextRow();
ImGui.TableSetColumnIndex(0);
}
/// Starts a new property by creating a new table row, writing the name in the first column and entering the second column.
private static void StartNewProperty(StringView propertyName)
{
StartNewRow();
bool isFirstTableRow = ImGui.TableGetRowIndex() == 0;
if (isFirstTableRow)
ImGui.PushItemWidth(-1);
ImGui.TextUnformatted(propertyName);
ImGui.AttachTooltip(propertyName);
ImGui.TableSetColumnIndex(1);
if (isFirstTableRow)
ImGui.PushItemWidth(-1);
}
private static void ShowNameComponentEditor(Entity entity)
{
if (!entity.HasComponent<NameComponent>())
return;
char8[256] nameBuffer = default;
NameComponent* component = entity.GetComponent<NameComponent>();
StringView name = null;
if(component != null)
{
name = component.Name;
}
else
{
name = scope:: $"Entity {entity.Handle.[Friend]Index}";
}
// Copy name to buffer
Internal.MemCpy(&nameBuffer, name.Ptr, Math.Min(nameBuffer.Count, name.Length));
ImGui.PushItemWidth(-1);
StartNewProperty("Name");
ImGui.PushItemWidth(-1);
if(ImGui.InputText("##Name", &nameBuffer, nameBuffer.Count, .EnterReturnsTrue))
{
if(component == null)
{
component = entity.AddComponent<NameComponent>();
}
component.Name = StringView(&nameBuffer);
}
}
private static void ShowTransformComponentEditor(Entity entity, TransformComponent* transform)
{
float textWidth = ImGui.CalcTextSize("Position".CStr()).x;
textWidth = Math.Max(textWidth, ImGui.CalcTextSize("Rotation".CStr()).x);
textWidth = Math.Max(textWidth, ImGui.CalcTextSize("Scale".CStr()).x);
textWidth += ImGui.GetStyle().FramePadding.x * 3.0f;
float3 position = transform.Position;
StartNewProperty("Position");
if (ImGui.Float3Editor("##Position", ref position, resetValues: .Zero, dragSpeed: 0.1f))
{
transform.Position = position;
// if necessary reposition Rigidbody2D
if (entity.TryGetComponent<Rigidbody2DComponent>(let rigidbody2D))
{
rigidbody2D.SetPosition(position.XY);
}
}
float3 rotationEuler = MathHelper.ToDegrees(transform.EditorRotationEuler);
bool3 componentEditable = true;
if (entity.HasComponent<Rigidbody2DComponent>())
{
// Disable X and Y rotation for 2D rigid bodies
componentEditable.XY = false;
rotationEuler.XY = 0;
}
StartNewProperty("Rotation");
if (ImGui.Float3Editor("##Rotation", ref rotationEuler, resetValues: .Zero, dragSpeed: 0.1f, componentEnabled: componentEditable, format: .("%.3f°",)))
{
transform.EditorRotationEuler = MathHelper.ToRadians(rotationEuler);
// if necessary reposition Rigidbody2D
if (entity.TryGetComponent<Rigidbody2DComponent>(let rigidbody2D))
{
rigidbody2D.SetAngle(rotationEuler.Z);
}
}
float3 scale = transform.Scale;
StartNewProperty("Scale");
if (ImGui.Float3Editor("##Scale", ref scale, resetValues: .One, dragSpeed: 0.1f))
transform.Scale = scale;
}
static String[] strings = new String[]("Orthographic", "Perspective", "Perspective (Infinite)") ~ delete _;
private static void ShowCameraComponentEditor(Entity entity, CameraComponent* cameraComponent)
{
StartNewProperty("Is Primary");
ImGui.Checkbox("##Is_Primary", &cameraComponent.Primary);
var camera = ref cameraComponent.Camera;
String typeName = strings[camera.ProjectionType.Underlying];
StartNewProperty("Projection");
if (ImGui.BeginCombo("##Projection", typeName.CStr()))
{
for (int i = 0; i < 3; i++)
{
bool isSelected = (typeName == strings[i]);
if (ImGui.Selectable(strings[i], isSelected))
{
camera.ProjectionType = (.)i;
}
if (isSelected)
ImGui.SetItemDefaultFocus();
}
ImGui.EndCombo();
}
if (camera.ProjectionType == .Perspective)
{
StartNewProperty("Fov Y");
float fovY = MathHelper.ToDegrees(camera.PerspectiveFovY);
if (ImGui.DragFloat("##Fov Y", &fovY, 0.1f, format: "%.3f°"))
camera.PerspectiveFovY = MathHelper.ToRadians(fovY);
StartNewProperty("Near");
float near = camera.PerspectiveNearPlane;
if (ImGui.DragFloat("##Near", &near, 0.1f))
camera.PerspectiveNearPlane = near;
StartNewProperty("Far");
float far = camera.PerspectiveFarPlane;
if (ImGui.DragFloat("##Far", &far, 0.1f))
camera.PerspectiveFarPlane = far;
}
else if (camera.ProjectionType == .InfinitePerspective)
{
StartNewProperty("Vertical FOV");
float fovY = MathHelper.ToDegrees(camera.PerspectiveFovY);
if (ImGui.DragFloat("##Vertical FOV", &fovY, 0.1f, format: "%.3f°"))
camera.PerspectiveFovY = MathHelper.ToRadians(fovY);
StartNewProperty("Near");
float near = camera.PerspectiveNearPlane;
if (ImGui.DragFloat("##Near", &near, 0.1f))
camera.PerspectiveNearPlane = near;
}
else if (camera.ProjectionType == .Orthographic)
{
StartNewProperty("Size");
float size = camera.OrthographicHeight;
if (ImGui.DragFloat("##Size", &size, 0.1f))
camera.OrthographicHeight = size;
StartNewProperty("Near");
float near = camera.OrthographicNearPlane;
if (ImGui.DragFloat("##Near", &near, 0.1f))
camera.OrthographicNearPlane = near;
StartNewProperty("Far");
float far = camera.OrthographicFarPlane;
if (ImGui.DragFloat("##Far", &far, 0.1f))
camera.OrthographicFarPlane = far;
}
StartNewProperty("Fixed Aspect Ratio");
bool fixedAspectRatio = camera.FixedAspectRatio;
if (ImGui.Checkbox("##Fixed Aspect Ratio", &fixedAspectRatio))
camera.FixedAspectRatio = fixedAspectRatio;
if (fixedAspectRatio)
{
StartNewProperty("Aspect Ratio");
float aspect = camera.AspectRatio;
if (ImGui.DragFloat("##Aspect Ratio", &aspect, 0.1f))
camera.AspectRatio = aspect;
}
}
private static void ShowSpriteRendererComponentEditor(Entity entity, SpriteRendererComponent* spriteRendererComponent)
{
ColorRGBA spriteColor = ColorRGBA.LinearToSRGB(spriteRendererComponent.Color);
StartNewProperty("Color");
if (ImGui.ColorEdit4("##Color", ref spriteColor))
spriteRendererComponent.Color = ColorRGBA.SRgbToLinear(spriteColor);
StartNewProperty("Texture");
ImGui.Button("...");
if (ImGui.BeginDragDropTarget())
{
ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.ContentBrowserItem);
if (payload != null)
{
Log.EngineLogger.Warning("");
StringView path = .((char8*)payload.Data, (int)payload.DataSize);
spriteRendererComponent.Sprite = Content.LoadAsset(path);
}
ImGui.EndDragDropTarget();
}
StartNewProperty("UV Transform");
ImGui.Float4Editor("##UV Transform", ref spriteRendererComponent.UvTransform, resetValues: float4(0, 0, 1, 1));
}
private static void ShowCircleRendererComponentEditor(Entity entity, CircleRendererComponent* circleRendererComponent)
{
ColorRGBA spriteColor = ColorRGBA.LinearToSRGB(circleRendererComponent.Color);
StartNewProperty("Color");
if (ImGui.ColorEdit4("##Color", ref spriteColor))
circleRendererComponent.Color = ColorRGBA.SRgbToLinear(spriteColor);
StartNewProperty("Texture");
ImGui.Button("...");
if (ImGui.BeginDragDropTarget())
{
ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.ContentBrowserItem);
if (payload != null)
{
Log.EngineLogger.Warning("");
StringView path = .((char8*)payload.Data, (int)payload.DataSize);
circleRendererComponent.Sprite = Content.LoadAsset(path);
}
ImGui.EndDragDropTarget();
}
StartNewProperty("UV Transform");
ImGui.Float4Editor("##UV Transform", ref circleRendererComponent.UvTransform, resetValues: float4(0, 0, 1, 1));
StartNewProperty("Inner Radius");
ImGui.DragFloat("##Inner Radius", &circleRendererComponent.InnerRadius, 0.1f, 0.0f, 1.0f);
}
static int InputTextCallback(ImGui.InputTextCallbackData* data)
{
if (data.EventFlag == .CallbackResize)
{
String str = (String)Internal.UnsafeCastToObject(data.UserData);
Log.EngineLogger.AssertDebug(str.Ptr == data.Buf);
str.PadRight(data.BufTextLen * 2, '\0');
data.Buf = str.Ptr;
return 0;
}
return 0;
}
private static void ShowTextRendererComponentEditor(Entity entity, TextRendererComponent* textRendererComponent)
{
StartNewProperty("Text");
String text = textRendererComponent.[Friend]_text;
if (text == null)
{
text = textRendererComponent.[Friend]_text = new String();
}
text?.EnsureNullTerminator();
if (ImGui.InputTextMultiline("##text", text.Ptr, (uint64)text.Length, .Zero, .CallbackResize, => InputTextCallback, Internal.UnsafeCastToPtr(text)))
{
// To deleting text, ImGui simply puts a null char after the remaining text.
// Search for null char and set the length of the string accordingly.
int length = text.IndexOf('\0');
if (length >= 0)
{
text.Length = length;
}
}
}
private static void ShowMeshRendererComponentEditor(Entity entity, MeshRendererComponent* meshRendererComponent)
{
StartNewProperty("Material");
Material material = meshRendererComponent.Material;
StringView identifier = material?.Identifier ?? "None";
ImGui.Button(identifier.ToScopeCStr!());
if (ImGui.BeginDragDropTarget())
{
ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.ContentBrowserItem);
if (payload != null)
{
StringView fullpath = .((char8*)payload.Data, (int)payload.DataSize);
meshRendererComponent.Material = Content.LoadAsset(fullpath);
}
ImGui.EndDragDropTarget();
}
/*Effect effect = material?.Effect;
if (effect == null)
return;*/
// Show a preview of the material here!
}
private static void ShowRigidBody2DComponentEditor(Entity entity, Rigidbody2DComponent* rigidBodyComponent)
{
const String[?] bodyTypeStrings = .("Static", "Dynamic", "Kinematic");
String bodyTypeName = bodyTypeStrings[rigidBodyComponent.BodyType.Underlying];
StartNewProperty("Type");
if (ImGui.BeginCombo("##Type", bodyTypeName.CStr()))
{
for (int i = 0; i < 3; i++)
{
bool isSelected = (bodyTypeName == bodyTypeStrings[i]);
if (ImGui.Selectable(bodyTypeStrings[i], isSelected))
{
rigidBodyComponent.BodyType = (.)i;
}
if (isSelected)
ImGui.SetItemDefaultFocus();
}
ImGui.EndCombo();
}
bool isFixedRotation = rigidBodyComponent.FixedRotation;
StartNewProperty("Fixed Rotation");
if (ImGui.Checkbox("##Fixed Rotation", &isFixedRotation))
{
rigidBodyComponent.FixedRotation = isFixedRotation;
}
float gravityScale = rigidBodyComponent.GravityScale;
StartNewProperty("Gravity Scale");
if (ImGui.DragFloat("##Gravity Scale", &gravityScale))
{
rigidBodyComponent.GravityScale = gravityScale;
}
}
private static void ShowBoxCollider2DComponentEditor(Entity entity, BoxCollider2DComponent* boxCollider)
{
float2 offset = boxCollider.Offset;
StartNewProperty("Offset");
if (ImGui.Float2Editor("##Offset", ref offset, .Zero, 0.1f))
boxCollider.Offset = offset;
float2 size = boxCollider.Size;
StartNewProperty("Size");
if (ImGui.Float2Editor("##Size", ref size, .Zero, 0.1f, float2(0.01f, 0.01f), float.PositiveInfinity.XX))
boxCollider.Size = size;
float density = boxCollider.Density;
StartNewProperty("Density");
if (ImGui.DragFloat("##Density", &density, 0.0f, 0.1f))
boxCollider.Density = density;
float friction = boxCollider.Friction;
StartNewProperty("Friction");
if (ImGui.DragFloat("##Friction", &friction, 0.0f, 0.1f))
boxCollider.Friction = friction;
float restitution = boxCollider.Restitution;
StartNewProperty("Restitution");
if (ImGui.DragFloat("##Restitution", &restitution, 0.0f, 0.1f))
boxCollider.Restitution = restitution;
float restitutionThreshold = boxCollider.RestitutionThreshold;
StartNewProperty("Restitution Threshold");
if (ImGui.DragFloat("##RestitutionThreshold", &restitutionThreshold, 0.0f, 0.1f))
boxCollider.RestitutionThreshold = restitutionThreshold;
}
private static void ShowCircleCollider2DComponentEditor(Entity entity, CircleCollider2DComponent* circleCollider)
{
float2 offset = circleCollider.Offset;
StartNewProperty("Offset");
if (ImGui.Float2Editor("##Offset", ref offset, .Zero, 0.1f))
circleCollider.Offset = offset;
float radius = circleCollider.Radius;
StartNewProperty("Radius");
if (ImGui.DragFloat("##Radius", &radius, 0.0f, 0.1f))
circleCollider.Radius = radius;
float density = circleCollider.Density;
StartNewProperty("Density");
if (ImGui.DragFloat("##Density", &density, 0.0f, 0.1f))
circleCollider.Density = density;
float friction = circleCollider.Friction;
StartNewProperty("Friction");
if (ImGui.DragFloat("##Friction", &friction, 0.0f, 0.1f))
circleCollider.Friction = friction;
float restitution = circleCollider.Restitution;
StartNewProperty("Restitution");
if (ImGui.DragFloat("##Restitution", &restitution, 0.0f, 0.1f))
circleCollider.Restitution = restitution;
float restitutionThreshold = circleCollider.RestitutionThreshold;
StartNewProperty("Restitution Threshold");
if (ImGui.DragFloat("##RestitutionThreshold", &restitutionThreshold, 0.0f, 0.1f))
circleCollider.RestitutionThreshold = restitutionThreshold;
}
/// If true handles for editing the vertices of the PolygonCollider2DComponent will be visible
private static bool _editVerticesPolygonCollider2D = false;
/// Shows a collapsing header in a separate table row.
private static bool CollapsingHeader(StringView header)
{
ImGui.TableNextRow();
ImGui.TableSetColumnIndex(0);
return ImGui.CollapsingHeader("Vertices", .SpanAllColumns);
}
private static void ShowPolygonCollider2DComponentEditor(Entity entity, PolygonCollider2DComponent* polygonCollider)
{
float2 offset = polygonCollider.Offset;
StartNewProperty("Offset");
if (ImGui.Float2Editor("Offset", ref offset, .Zero, 0.1f))
polygonCollider.Offset = offset;
StartNewRow();
bool isOpen = ImGui.TreeNodeEx("Vertices", .AllowOverlap | .SpanAllColumns);
ImGui.TableSetColumnIndex(1);
var addButtonWidth = ImGui.CalcTextSize("+").x + 2 * ImGui.GetStyle().FramePadding.x;
var removeButtonWidth = ImGui.CalcTextSize("-").x + 2 * ImGui.GetStyle().FramePadding.x;
ImGui.SameLine(ImGui.GetContentRegionAvail().x - addButtonWidth - ImGui.GetStyle().FramePadding.x - removeButtonWidth);
ImGui.BeginDisabled(polygonCollider.VertexCount >= 8);
if (ImGui.SmallButton("+"))
polygonCollider.VertexCount++;
ImGui.AttachTooltip("Add a new vertex to the collider.");
ImGui.EndDisabled();
ImGui.SameLine(ImGui.GetContentRegionAvail().x - removeButtonWidth);
ImGui.BeginDisabled(polygonCollider.VertexCount <= 3);
if (ImGui.SmallButton("-"))
polygonCollider.VertexCount--;
ImGui.AttachTooltip("Remove the last vertex from the collider.");
ImGui.EndDisabled();
// If isOpen is true, show list of vertices
if (isOpen)
{
StartNewProperty("Show Vertex gizmos");
ImGui.Checkbox("##Show Vertex gizmos", &_editVerticesPolygonCollider2D);
for (int i < polygonCollider.VertexCount)
{
StartNewProperty(scope $"{i}");
ImGui.Float2Editor(scope $"##{i}", ref polygonCollider.Vertices[i]);
}
ImGui.TreePop();
}
float density = polygonCollider.Density;
StartNewProperty("Density");
if (ImGui.DragFloat("##Density", &density, 0.0f, 0.1f))
polygonCollider.Density = density;
float friction = polygonCollider.Friction;
StartNewProperty("Friction");
if (ImGui.DragFloat("##Friction", &friction, 0.0f, 0.1f))
polygonCollider.Friction = friction;
float restitution = polygonCollider.Restitution;
StartNewProperty("Restitution");
if (ImGui.DragFloat("##Restitution", &restitution, 0.0f, 0.1f))
polygonCollider.Restitution = restitution;
float restitutionThreshold = polygonCollider.RestitutionThreshold;
StartNewProperty("Restitution Threshold");
if (ImGui.DragFloat("##RestitutionThreshold", &restitutionThreshold, 0.0f, 0.1f))
polygonCollider.RestitutionThreshold = restitutionThreshold;
}
private static void ShowScriptComponentEditor(Entity entity, ScriptComponent* scriptComponent)
{
static char8[64] buffer = .();
StringView search = StringView();
char8* scriptLabel = scriptComponent.ScriptClassName.ToScopeCStr!() ?? "Select Script...";
StartNewProperty("Script");
if (ImGui.Button(scriptLabel))
ImGui.OpenPopup("SelectScript");
if (ImGui.BeginPopup("SelectScript"))
{
ImGui.InputText("##ScriptSearch", &buffer, buffer.Count);
search = StringView(&buffer);
for (let (className, scriptClass) in ScriptEngine.EntityClasses)
{
if (!search.IsWhiteSpace && !className.Contains(search, true))
continue;
if (ImGui.Selectable(className.ToScopeCStr!(),
className == scriptComponent.ScriptClassName))
{
scriptComponent.ScriptClassName = scriptClass.FullName;
}
}
ImGui.EndPopup();
}
ScriptEngine.ShowScriptEditor(entity, scriptComponent);
}
private static void ShowLightComponentEditor(Entity entity, LightComponent* lightComponent)
{
const String[?] strings = String[]("Directional", "Point", "Spot");
var light = ref lightComponent.SceneLight;
String typeName = strings[light.LightType.Underlying];
StartNewProperty("Type");
if (ImGui.BeginCombo("##Type", typeName.CStr()))
{
for (int i = 0; i < 3; i++)
{
bool isSelected = (typeName == strings[i]);
if (ImGui.Selectable(strings[i], isSelected))
{
light.LightType = (.)i;
}
if (isSelected)
ImGui.SetItemDefaultFocus();
}
ImGui.EndCombo();
}
ColorRGB color = ColorRGB.LinearToSRGB(light.Color);
StartNewProperty("Color");
if (ImGui.ColorEdit3("##Color", ref color))
light.Color = ColorRGB.SRgbToLinear(color);
float illuminance = light.Illuminance;
StartNewProperty("Illuminance");
if (ImGui.DragFloat("##Illuminance", &illuminance, 0.1f, 0.0f, float.MaxValue))
light.Illuminance = illuminance;
}
private static void ShowMeshComponentEditor(Entity entity, MeshComponent* meshComponent)
{
StartNewProperty("Mesh");
GeometryBinding mesh = meshComponent.Mesh;
StringView identifier = mesh?.Identifier ?? (meshComponent.Mesh.IsValid ? "<Missing Asset>" : "None");
ImGui.Button(identifier.ToScopeCStr!());
if (ImGui.BeginDragDropTarget())
{
ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.ContentBrowserItem);
if (payload != null)
{
StringView fullpath = .((char8*)payload.Data, (int)payload.DataSize);
/*int idx = fullpath.IndexOf('#');
if (idx == -1)
{
// Doesn't make sense here, we NEED a sub asset
Runtime.NotImplemented();
}
StringView filePath = fullpath.Substring(0, idx);
StringView meshName = fullpath.Substring(idx + 1);*/
meshComponent.Mesh = Content.LoadAsset(fullpath);
// TODO: support multiple primitives (treat every primitive as a single mesh? or: mesh can have multiple primitives)
/*using (GeometryBinding binding = ModelLoader.LoadMesh(filePath, meshName, 0))
{
meshComponent.Mesh = binding;
}*/
//ModelLoader.LoadModel(scope .(path), )
/*using (Texture2D newTexture = new Texture2D(path, true))
{
newTexture.SamplerState = SamplerStateManager.AnisotropicWrap;
material.SetTexture(texture.key, newTexture);
}*/
}
ImGui.EndDragDropTarget();
}
}
private static void ShowAddComponentButton(Entity entity)
{
static char8[128] searchBuffer = .();
static StringView searchFilter = .();
static float buttonWidth = 100;
ImGui.Separator();
ImGui.NewLine();
void ShowComponentButton<TComponent>(String name) where TComponent : struct, new
{
// If the entity already has this component, don't show the option to add it
if (entity.HasComponent<TComponent>())
return;
float textWidth = ImGui.CalcTextSize(name.CStr()).x;
buttonWidth = Math.Max(buttonWidth, textWidth + ImGui.GetStyle().FramePadding.x * 2);
if (name.Contains(searchFilter, true) && ImGui.Selectable(name))
{
if (!entity.HasComponent<TComponent>())
entity.AddComponent<TComponent>();
}
}
float textWidth = ImGui.CalcTextSize("Add Component...").x;
buttonWidth = Math.Max(buttonWidth, textWidth + ImGui.GetStyle().FramePadding.x * 2);
ImGui.PushItemWidth(buttonWidth);
ImGui.NewLine();
ImGui.SameLine(ImGui.GetContentRegionMax().x / 2 - buttonWidth / 2);
if (ImGui.BeginCombo("##add_component_combo", "Add Component...", .NoArrowButton))
{
if (ImGui.InputText("##search_component_name", &searchBuffer, (.)searchBuffer.Count))
{
searchFilter = .(&searchBuffer);
}
ImGui.Separator();
ShowComponentButton<CameraComponent>("Camera");
ShowComponentButton<SpriteRendererComponent>("Sprite Renderer");
ShowComponentButton<CircleRendererComponent>("Circle Renderer");
ShowComponentButton<TextRendererComponent>("Text Renderer");
ShowComponentButton<LightComponent>("Light");
ShowComponentButton<Rigidbody2DComponent>("Rigidbody 2D");
ShowComponentButton<BoxCollider2DComponent>("Box collider 2D");
ShowComponentButton<CircleCollider2DComponent>("Circle collider 2D");
ShowComponentButton<PolygonCollider2DComponent>("Polygon collider 2D");
ShowComponentButton<MeshComponent>("Mesh");
ShowComponentButton<MeshRendererComponent>("Mesh Renderer");
ShowComponentButton<ScriptComponent>("C# Script");
ImGui.EndCombo();
}
ImGui.PopItemWidth();
}
}
}