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Gottfried/glitchy-engine-beef
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mirror of https://github.com/aharabada/glitchy-engine-beef.git synced 2026-11-04 21:01:48 +00:00
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ed94213435aa1d4bf676201de66ebdad55347083
glitchy-engine-beef/GlitchyEngine/src/Scripting
T
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Simon Lübeß ed94213435 No longer lose script instances (and type names) when reloading assemblies
2026-10-23 23:31:06 +02:00
..
Classes
Invoke on collision enter + start of attach child colliders to rigidbody
2023-08-10 19:55:45 +02:00
CoreClrHelper.bf
Properly unload script assembly when reloading
2026-09-13 17:45:12 +02:00
Decimal.bf
Removed Mono Runtime stuff
2026-10-21 13:55:07 +02:00
DotNetVersion.bf
Build script project from editor
2026-10-23 22:21:16 +02:00
EntityEditorWrapper.bf
Removed Mono Runtime stuff
2026-10-21 13:55:07 +02:00
EntitySerializerWrapper.bf
Removed Mono Runtime stuff
2026-10-21 13:55:07 +02:00
NewScriptClass.bf
Added Entity event OnCollisionEnter2D
2025-08-08 19:09:34 +02:00
ScriptEngine.bf
No longer lose script instances (and type names) when reloading assemblies
2026-10-23 23:31:06 +02:00
ScriptException.bf
Fixed exception logging and entity id of messages
2026-09-03 22:35:14 +02:00
ScriptGlue.bf
Removed Mono Runtime stuff
2026-10-21 13:55:07 +02:00
ScriptInstanceSerializer.bf
Skip unnecessary (de-)serializations when reloading script assembly
2026-09-13 21:11:35 +02:00
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