mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-06 05:01:53 +00:00
109 lines
2.6 KiB
Beef
109 lines
2.6 KiB
Beef
using System.Collections;
|
|
using GlitchyEditor.Assets.Importers;
|
|
using GlitchyEngine;
|
|
using System;
|
|
using System.IO;
|
|
using GlitchyEngine.Content;
|
|
|
|
namespace GlitchyEditor.Assets;
|
|
|
|
class AssetConverter
|
|
{
|
|
private append Queue<AssetFile> _queue = .();
|
|
|
|
private EditorContentManager _contentManager;
|
|
|
|
public this(EditorContentManager contentManager)
|
|
{
|
|
_contentManager = contentManager;
|
|
}
|
|
|
|
public void QueueForProcessing(AssetFile assetFile, bool isBlocking = false)
|
|
{
|
|
if (!isBlocking)
|
|
_queue.Add(assetFile);
|
|
else
|
|
Process(assetFile);
|
|
}
|
|
|
|
public void Update()
|
|
{
|
|
if (_queue.Count == 0)
|
|
return;
|
|
|
|
for (AssetFile assetFile in _queue)
|
|
{
|
|
Process(assetFile);
|
|
}
|
|
|
|
_queue.Clear();
|
|
}
|
|
|
|
private void Process(AssetFile assetFile)
|
|
{
|
|
IAssetImporter importer = _contentManager.GetAssetImporter(assetFile);
|
|
IAssetProcessor processor = _contentManager.GetAssetProcessor(assetFile);
|
|
IAssetExporter exporter = _contentManager.GetAssetExporter(assetFile);
|
|
|
|
if (importer == null)
|
|
{
|
|
Log.EngineLogger.Error("Importer is null!");
|
|
return;
|
|
}
|
|
|
|
if (processor == null)
|
|
{
|
|
Log.EngineLogger.Error("Processor is null!");
|
|
return;
|
|
}
|
|
|
|
if (exporter == null)
|
|
{
|
|
Log.EngineLogger.Error("Exporter is null!");
|
|
return;
|
|
}
|
|
|
|
Result<ImportedResource> importResult = importer.Import(assetFile.AssetFile.Path,
|
|
assetFile.AssetFile.Identifier, assetFile.AssetConfig.ImporterConfig);
|
|
|
|
if (importResult case .Err)
|
|
{
|
|
Log.EngineLogger.Error("Failed to import asset!");
|
|
return;
|
|
}
|
|
|
|
defer { delete importResult.Value; }
|
|
|
|
Result<ProcessedResource> processResult = processor.Process(importResult.Value, assetFile.AssetConfig.ProcessorConfig);
|
|
|
|
if (processResult case .Err)
|
|
{
|
|
Log.EngineLogger.Error("Failed to process asset!");
|
|
return;
|
|
}
|
|
|
|
defer { delete processResult.Value; }
|
|
|
|
MemoryStream memoryStream = scope .();
|
|
|
|
Result<void> exportResult = exporter.Export(memoryStream, processResult.Value, assetFile.AssetConfig.ExporterConfig);
|
|
|
|
if (exportResult case .Err)
|
|
{
|
|
Log.EngineLogger.Error("Failed to export asset!");
|
|
return;
|
|
}
|
|
|
|
CachedAsset assetInfo = scope CachedAsset();
|
|
assetInfo.Handle = assetFile.AssetConfig.AssetHandle;
|
|
assetInfo.CreationTimestamp = DateTime.UtcNow;
|
|
assetInfo.Compression = assetFile.AssetConfig.ExporterConfig.Compression;
|
|
assetInfo.AssetIdentifier = new AssetIdentifier(assetFile.AssetFile.Identifier);
|
|
assetInfo.AssetType = processResult.Value.AssetType;
|
|
|
|
if (_contentManager.AssetCache.SaveAsset(assetInfo, memoryStream.Memory) case .Err)
|
|
{
|
|
Log.EngineLogger.Error("Failed to write asset to cache.");
|
|
}
|
|
}
|
|
} |