Entwickler haben also Bedürfnisse?
This commit is contained in:
@ -9,6 +9,7 @@ namespace Utility
|
||||
Hard
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public abstract class DifficultySettings
|
||||
{
|
||||
public Difficulty Difficulty { get; protected set; }
|
||||
@ -17,6 +18,10 @@ namespace Utility
|
||||
/// Faktor, wie viel mehr Zeit man halt als die Entwickler bei 100% effizienz benötigen.
|
||||
/// </summary>
|
||||
public double DaysUntilReleaseFactor { get; protected set; }
|
||||
|
||||
public double CaffeineDrainScaling { get; protected set; }
|
||||
public double HungerDrainScaling { get; protected set; }
|
||||
public double UrinationDrainScaling { get; protected set; }
|
||||
}
|
||||
|
||||
public class EasyDifficulty : DifficultySettings
|
||||
@ -34,6 +39,9 @@ namespace Utility
|
||||
{
|
||||
Difficulty = Difficulty.Medium;
|
||||
DaysUntilReleaseFactor = 1.5;
|
||||
CaffeineDrainScaling = 1.5;
|
||||
HungerDrainScaling = 1.5;
|
||||
UrinationDrainScaling = 1.5;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user