jetzt richtig

This commit is contained in:
2024-04-05 14:34:32 +02:00
parent e7d5add835
commit 39034193c1
9 changed files with 30 additions and 17 deletions

View File

@ -20,22 +20,30 @@ public class DeveloperNeeds : MonoBehaviour
public void spawnNeed(string needName)
{
GameObject spawnedNeed = null;
switch (needName)
{
case "coffee":
Instantiate(Needs[0], new Vector3(transform.position.x, transform.position.y + 1.0f, transform.position.z), Quaternion.identity);
spawnedNeed = Instantiate(Needs[0], new Vector3(0.0f, 1.5f, 0.0f), Needs[0].transform.rotation);
break;
case "mate":
Instantiate(Needs[1], new Vector3(transform.position.x, transform.position.y + 1.0f, transform.position.z), Quaternion.identity);
spawnedNeed = Instantiate(Needs[1], new Vector3(0.0f, 1.5f, 0.0f), Needs[0].transform.rotation);
break;
case "toilet":
Instantiate(Needs[2], new Vector3(transform.position.x, transform.position.y + 1.0f, transform.position.z), Quaternion.identity);
spawnedNeed = Instantiate(Needs[2], new Vector3(0.0f, 1.5f, 0.0f), Needs[0].transform.rotation);
break;
case "money":
Instantiate(Needs[3], new Vector3(transform.position.x, transform.position.y + 1.0f, transform.position.z), Quaternion.identity);
spawnedNeed = Instantiate(Needs[3], new Vector3(0.0f, 1.5f, 0.0f), Needs[0].transform.rotation);
break;
default:
break;
}
if (spawnedNeed != null)
{
spawnedNeed.transform.SetParent(transform, false);
}
}
}