So jetzt aber
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@ -41,9 +41,12 @@ public class UiController : MonoBehaviour
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public GameObject WinScreen;
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public GameObject LoseScreen;
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public GameObject StartScreen;
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void Update()
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{
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StartScreen.SetActive(!GameManager.Instance.IsStarted);
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UpdateActionDisplay();
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UpdateProgressBar();
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UpdateDeadlineDateStuffTexts();
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@ -113,7 +116,7 @@ public class UiController : MonoBehaviour
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public void Exit()
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{
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UnityEditor.EditorApplication.isPlaying = false;
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//UnityEditor.EditorApplication.isPlaying = false;
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Application.Quit();
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}
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}
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