Zombies machen jetzt Geräusche wenn sie durch Disable sterben
This commit is contained in:
@ -166,7 +166,7 @@ public class Text2Speech : MonoBehaviour
|
||||
|
||||
IEnumerator GenerateAndSynthesizeText(string context)
|
||||
{
|
||||
var generateTextTask = GenerateText(context);
|
||||
var generateTextTask = GenerateTextAsync(context);
|
||||
|
||||
yield return new WaitUntil(() => generateTextTask.IsCompleted);
|
||||
|
||||
@ -181,7 +181,7 @@ public class Text2Speech : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
async Task<string> GenerateText(string context)
|
||||
async Task<string> GenerateTextAsync(string context)
|
||||
{
|
||||
Model model = Model.ChatGPTTurbo;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user