Zombies fertig

This commit is contained in:
2024-04-08 21:31:29 +02:00
parent d972e9c6c7
commit a216ab4a2e
5 changed files with 2347 additions and 4263 deletions

View File

@ -10,6 +10,9 @@ GameObject:
m_Component:
- component: {fileID: 2715764554523923620}
- component: {fileID: 3650884189301972455}
- component: {fileID: 7372041109052800040}
- component: {fileID: 7759656673043564915}
- component: {fileID: 2818254731145199880}
m_Layer: 0
m_Name: GameManager
m_TagString: Untagged
@ -44,3 +47,151 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 4c31bfd8f0f10f540b73de81aac6d46c, type: 3}
m_Name:
m_EditorClassIdentifier:
_difficulty: 1
NeedFullfilledParticleEffect: {fileID: 1620116211597326, guid: 094c049ae10f1c3419c96c4bce41cf8c, type: 3}
ZombieDeathByDisableParticleEffect: {fileID: 0}
Needs: []
_player: {fileID: 0}
_totalGameDurationSeconds: 0
_remainingGameDurationSeconds: 0
_currentEfficiency: 0
_generalNeedDrainScaling: 0.001
_developers:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
_gameRunning:
_falseness: 1
_needNotificationThreshold: 0.25
_maxContextBufferSize: 3
--- !u!114 &7372041109052800040
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2703668081068178613}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c18f377723b64fd8a8d0261b85b3ba48, type: 3}
m_Name:
m_EditorClassIdentifier:
_daysUntilRelease: 7
_secondsPerDay: 120
_totalTime: 0
_sun: {fileID: 0}
--- !u!114 &7759656673043564915
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2703668081068178613}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8f523547bf5e54c4989863475e2bdbaf, type: 3}
m_Name:
m_EditorClassIdentifier:
_ambientMusic:
- {fileID: 8300000, guid: 680bb3ce77c09334998b4c94313049d0, type: 3}
- {fileID: 8300000, guid: 71646a2bfa6761d47ace4395791decfe, type: 3}
- {fileID: 8300000, guid: 95f03e199fce21c4c92959821c685f3d, type: 3}
_showDownMusic: {fileID: 8300000, guid: 608315f6bbecbd94e8e3bc4e16f7a429, type: 3}
_musicTimer: 5
--- !u!82 &2818254731145199880
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2703668081068178613}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 0.3
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 32
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4

View File

@ -92,8 +92,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 856601670117699726}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 1, z: 0, w: -0.00000016292068}
m_LocalPosition: {x: -3.86, y: 0, z: 0}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
@ -138,12 +138,16 @@ MonoBehaviour:
- {fileID: 8300000, guid: 866ac9f78eeaf514aa666667753ff280, type: 3}
- {fileID: 8300000, guid: daa3c8aa3194de542ab4aa911886644b, type: 3}
- {fileID: 8300000, guid: 559ec60d7a147d14dbbfc776266dad5e, type: 3}
_speed: 0.3
_rotateSpeed: 180
_attackRange: 0.8
_idleThresholdFactor: 0.12
_speed: 0.5
_rotateSpeed: 270
_attackRange: 1.5
_jumpForce: 6
_idleThresholdFactor: 3
_noiseDelay: 4
_noiseTimer: 0
_groundLayer:
serializedVersion: 2
m_Bits: 8
--- !u!54 &7592819367808213806
Rigidbody:
m_ObjectHideFlags: 0
@ -152,8 +156,8 @@ Rigidbody:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 856601670117699726}
serializedVersion: 4
m_Mass: 1
m_Drag: 0
m_Mass: 30
m_Drag: 1
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
@ -166,7 +170,7 @@ Rigidbody:
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 0
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 80
@ -206,13 +210,13 @@ AudioSource:
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Volume: 0.5
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
Priority: 69
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500

View File

@ -12,6 +12,7 @@ AnimatorState:
m_CycleOffset: 0
m_Transitions:
- {fileID: -2499677071233001700}
- {fileID: -6471167266255213614}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
@ -77,6 +78,31 @@ AnimatorStateMachine:
m_ExitPosition: {x: 110, y: 510, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 3345498408644874919}
--- !u!1101 &-6471167266255213614
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Attack
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -4338890450920113477}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25000003
m_TransitionOffset: 0
m_ExitTime: 0.019070633
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-4935679139000002796
AnimatorStateTransition:
m_ObjectHideFlags: 1
@ -137,9 +163,6 @@ AnimatorStateTransition:
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Attack
m_EventTreshold: 0
- m_ConditionMode: 1
m_ConditionEvent: Idle
m_EventTreshold: 0
@ -174,19 +197,19 @@ AnimatorController:
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: Idle
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 1
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: Attack
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer