Entwickler machen ein paar Sachen
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9
3d Prototyp/Assets/ToiletManager.cs
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9
3d Prototyp/Assets/ToiletManager.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Utility;
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public class ToiletManager : MonoBehaviourSingleton<ToiletManager>
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{
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public bool IsOccupied;
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}
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