Food in Ärsche schieben
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@ -2,6 +2,13 @@
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namespace Interaction
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{
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public enum ItemType
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{
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Mate,
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Coffee,
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Pizza
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}
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public class PickupInteractible : Interactible
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{
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[SerializeField]
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@ -9,10 +16,17 @@ namespace Interaction
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[SerializeField]
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private string _name;
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[SerializeField]
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private ItemType _itemType;
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public int UsesLeft = 1;
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public GameObject Model => _model;
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public string Name => _name;
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public ItemType ItemType => _itemType;
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}
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}
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