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GameVsJam/3d Prototyp/Assets/Scripts/Developer.cs
Simon Lübeß 7ba804c32d Gehirn erfolgreich eingeschaltet 👍👍👍
2024-04-04 16:33:24 +02:00

17 lines
336 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Developer : MonoBehaviour
{
/// <summary>
/// Gibt die Effizienz des Entwicklers in Prozent zurück.
/// </summary>
public float Efficiency => 1.0f;
public void UpdateEfficiency()
{
// TODO: Implement
}
}