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Fixed C# -> Beef Type mapping
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@@ -28,9 +28,9 @@ static sealed class ScriptEngineHelper
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("System.Single", .Float),
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// TODO: We probably want to switch the C#-Library to use the superior floatN-Names
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("GlitchyEngine.Math.Vector2", .float2),
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("GlitchyEngine.Math.Vector3", .float3),
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("GlitchyEngine.Math.Vector4", .float4),
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("GlitchyEngine.Math.float2", .float2),
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("GlitchyEngine.Math.float3", .float3),
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("GlitchyEngine.Math.float4", .float4),
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("System.Double", .Double),
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