Fixed C# -> Beef Type mapping

This commit is contained in:
Simon Lübeß
2023-07-20 17:53:32 +02:00
parent 79adc70f01
commit 0cbb8a4966
+3 -3
View File
@@ -28,9 +28,9 @@ static sealed class ScriptEngineHelper
("System.Single", .Float), ("System.Single", .Float),
// TODO: We probably want to switch the C#-Library to use the superior floatN-Names // TODO: We probably want to switch the C#-Library to use the superior floatN-Names
("GlitchyEngine.Math.Vector2", .float2), ("GlitchyEngine.Math.float2", .float2),
("GlitchyEngine.Math.Vector3", .float3), ("GlitchyEngine.Math.float3", .float3),
("GlitchyEngine.Math.Vector4", .float4), ("GlitchyEngine.Math.float4", .float4),
("System.Double", .Double), ("System.Double", .Double),