mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Start of buildtool
This commit is contained in:
@@ -1,3 +1,5 @@
|
||||
#if IMGUI
|
||||
|
||||
using System;
|
||||
using ImGui;
|
||||
using GlitchyEngine.Events;
|
||||
@@ -256,3 +258,5 @@ namespace GlitchyEngine.ImGui
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -9,11 +9,9 @@ StartupObject = "GlitchyEngineHelper.Program"
|
||||
[Configs.Debug.Win64]
|
||||
BuildCommandsOnCompile = "IfFilesChanged"
|
||||
BuildCommandsOnRun = "IfFilesChanged"
|
||||
LibPaths = ["$(ProjectDir)/out/build/x64-debug/GlitchyEngineHelper.lib", "$(ProjectDir)/vendor/mono/lib/Windows/Debug/libmono-static-sgen.lib", "$(ProjectDir)/vendor/mono/lib/Windows/Debug/libmonoutils.lib", "$(ProjectDir)/vendor/mono/lib/Windows/Debug/libmonoruntime-sgen.lib", "ws2_32.lib", "Winmm.lib", "OleAut32.lib", "Bcrypt.lib"]
|
||||
PreBuildCmds = ["$(ProjectDir)/../bin/vscmake.bat x64 $(ProjectDir) x64-debug", "powershell $(ProjectDir)/Build_Mono.ps1"]
|
||||
LibPaths = ["$(ProjectDir)/out/build/x64-debug/GlitchyEngineHelper.lib", "ws2_32.lib", "Winmm.lib", "OleAut32.lib", "Bcrypt.lib"]
|
||||
|
||||
[Configs.Release.Win64]
|
||||
BuildCommandsOnCompile = "IfFilesChanged"
|
||||
BuildCommandsOnRun = "IfFilesChanged"
|
||||
LibPaths = ["$(ProjectDir)/out/build/x64-release/GlitchyEngineHelper.lib"]
|
||||
PreBuildCmds = ["$(ProjectDir)/../bin/vscmake.bat x64 $(ProjectDir) x64-release", "powershell $(ProjectDir)/Build_Mono.ps1"]
|
||||
LibPaths = ["$(ProjectDir)/out/build/x64-debug/GlitchyEngineHelper.lib", "ws2_32.lib", "Winmm.lib", "OleAut32.lib", "Bcrypt.lib"]
|
||||
|
||||
Binary file not shown.
@@ -0,0 +1,421 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUNIT
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# JustCode is a .NET coding add-in
|
||||
.JustCode
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- Backup*.rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
|
||||
|
||||
## VS CODE
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
|
||||
|
||||
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and WebStorm
|
||||
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
|
||||
|
||||
# User-specific stuff
|
||||
.idea/**/workspace.xml
|
||||
.idea/**/tasks.xml
|
||||
.idea/**/usage.statistics.xml
|
||||
.idea/**/dictionaries
|
||||
.idea/**/shelf
|
||||
|
||||
# Generated files
|
||||
.idea/**/contentModel.xml
|
||||
|
||||
# Sensitive or high-churn files
|
||||
.idea/**/dataSources/
|
||||
.idea/**/dataSources.ids
|
||||
.idea/**/dataSources.local.xml
|
||||
.idea/**/sqlDataSources.xml
|
||||
.idea/**/dynamic.xml
|
||||
.idea/**/uiDesigner.xml
|
||||
.idea/**/dbnavigator.xml
|
||||
|
||||
# Gradle
|
||||
.idea/**/gradle.xml
|
||||
.idea/**/libraries
|
||||
|
||||
# Gradle and Maven with auto-import
|
||||
# When using Gradle or Maven with auto-import, you should exclude module files,
|
||||
# since they will be recreated, and may cause churn. Uncomment if using
|
||||
# auto-import.
|
||||
# .idea/modules.xml
|
||||
# .idea/*.iml
|
||||
# .idea/modules
|
||||
|
||||
# CMake
|
||||
cmake-build-*/
|
||||
|
||||
# Mongo Explorer plugin
|
||||
.idea/**/mongoSettings.xml
|
||||
|
||||
# File-based project format
|
||||
*.iws
|
||||
|
||||
# IntelliJ
|
||||
out/
|
||||
|
||||
# mpeltonen/sbt-idea plugin
|
||||
.idea_modules/
|
||||
|
||||
# JIRA plugin
|
||||
atlassian-ide-plugin.xml
|
||||
|
||||
# Cursive Clojure plugin
|
||||
.idea/replstate.xml
|
||||
|
||||
# Crashlytics plugin (for Android Studio and IntelliJ)
|
||||
com_crashlytics_export_strings.xml
|
||||
crashlytics.properties
|
||||
crashlytics-build.properties
|
||||
fabric.properties
|
||||
|
||||
# Editor-based Rest Client
|
||||
.idea/httpRequests
|
||||
|
||||
# Android studio 3.1+ serialized cache file
|
||||
.idea/caches/build_file_checksums.ser
|
||||
@@ -0,0 +1,415 @@
|
||||
using System.CommandLine;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices.ComTypes;
|
||||
using SimpleExec;
|
||||
using static SimpleExec.Command;
|
||||
using Command = System.CommandLine.Command;
|
||||
|
||||
namespace BuildTool;
|
||||
|
||||
class BuildInfo
|
||||
{
|
||||
public WorkingDirectoryHistory WorkingDirectory;
|
||||
public bool ForceRebuild;
|
||||
public bool BuildDebug;
|
||||
public bool BuildRelease;
|
||||
|
||||
public BuildInfo(WorkingDirectoryHistory workingDirectory, bool forceRebuild, bool buildDebug, bool buildRelease)
|
||||
{
|
||||
WorkingDirectory = workingDirectory;
|
||||
ForceRebuild = forceRebuild;
|
||||
BuildDebug = buildDebug;
|
||||
BuildRelease = buildRelease;
|
||||
}
|
||||
}
|
||||
|
||||
class SetupNethostModule : Module
|
||||
{
|
||||
public static readonly string ModuleName = "SetupNethost";
|
||||
|
||||
public override string Name => ModuleName;
|
||||
|
||||
public override List<Type> DependencyTypes => [];
|
||||
|
||||
public override async Task<bool> Run(BuildInfo buildInfo)
|
||||
{
|
||||
buildInfo.WorkingDirectory.NavigateFromWorkspaceRoot("GlitchyEngine/vendor/NetHostBeef");
|
||||
|
||||
string targetPath = buildInfo.WorkingDirectory.GetRelativePath("./NetHostBeef/nethost/");
|
||||
|
||||
if (buildInfo.ForceRebuild || !Directory.Exists(targetPath))
|
||||
{
|
||||
if (Directory.Exists(targetPath))
|
||||
{
|
||||
Console.WriteLine("Removing existing nethost directory...");
|
||||
Directory.Delete(targetPath, true);
|
||||
Console.WriteLine("Done.");
|
||||
}
|
||||
|
||||
Console.WriteLine("Donwloading nethost...");
|
||||
await RunAsync("powershell", "./downloadNethost.ps1");
|
||||
Console.WriteLine("Done.");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Nethost already exists. Use --force-rebuild to force download.");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
class ScriptCoreModule : Module
|
||||
{
|
||||
public static readonly string ModuleName = "ScriptCore";
|
||||
|
||||
public override string Name => ModuleName;
|
||||
|
||||
public override List<Type> DependencyTypes => [typeof(SetupNethostModule)];
|
||||
|
||||
public override async Task<bool> Run(BuildInfo buildInfo)
|
||||
{
|
||||
string projectFile = Path.Join(buildInfo.WorkingDirectory.WorkspaceRoot, "ScriptCore/ScriptCore.csproj");
|
||||
|
||||
if (buildInfo.BuildDebug)
|
||||
{
|
||||
await RunAsync("dotnet", $"build \"{projectFile}\" -c Debug");
|
||||
}
|
||||
|
||||
if (buildInfo.BuildRelease)
|
||||
{
|
||||
await RunAsync("dotnet", $"build \"{projectFile}\" -c Release");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
class GlitchyEngineHelperModule : Module
|
||||
{
|
||||
public static readonly string ModuleName = "GlitchyEngineHelper";
|
||||
|
||||
public override string Name => ModuleName;
|
||||
|
||||
public override List<Type> DependencyTypes => [];
|
||||
|
||||
public override async Task<bool> Run(BuildInfo buildInfo)
|
||||
{
|
||||
// $(ProjectDir)/../bin/vscmake.bat x64 $(ProjectDir) x64-debug
|
||||
// $(ProjectDir)/../bin/vscmake.bat x64 $(ProjectDir) x64-release
|
||||
|
||||
buildInfo.WorkingDirectory.NavigateFromWorkspaceRoot("GlitchyEngineHelper");
|
||||
|
||||
if (buildInfo.BuildDebug)
|
||||
{
|
||||
await RunAsync("cmake", "--preset x64-debug");
|
||||
}
|
||||
|
||||
if (buildInfo.BuildRelease)
|
||||
{
|
||||
await RunAsync("cmake", "--preset x64-release");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
class BeefWorkspaceModule : Module
|
||||
{
|
||||
public static readonly string ModuleName = "BeefWorkspace";
|
||||
|
||||
public override string Name => ModuleName;
|
||||
|
||||
public override List<Type> DependencyTypes => [typeof(ScriptCoreModule), typeof(GlitchyEngineHelperModule)];
|
||||
|
||||
public override async Task<bool> Run(BuildInfo buildInfo)
|
||||
{
|
||||
if (buildInfo.BuildDebug)
|
||||
{
|
||||
await RunAsync("beefbuild", $"-workspace={buildInfo.WorkingDirectory.WorkspaceRoot} -config=debug");
|
||||
}
|
||||
|
||||
if (buildInfo.BuildRelease)
|
||||
{
|
||||
await RunAsync("beefbuild", $"-workspace={buildInfo.WorkingDirectory.WorkspaceRoot} -config=release");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
abstract class Module
|
||||
{
|
||||
public abstract string Name { get; }
|
||||
|
||||
public List<Module> Dependencies { get; } = new();
|
||||
public abstract List<Type> DependencyTypes { get; }
|
||||
|
||||
public abstract Task<bool> Run(BuildInfo buildInfo);
|
||||
}
|
||||
|
||||
class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// Given a list of modules, returns a list with the order in which they need to be build.
|
||||
/// </summary>
|
||||
/// <param name="requestedModules">The list of modules we want to build.</param>
|
||||
/// <param name="outOrderedModules">The list will receive the modules in the order in which they need to be build.</param>
|
||||
/// <returns><see langword="true"/> if the modules have been ordered; <see langword="false"/>, if the graph could not be ordered.</returns>
|
||||
private static bool ComputeBuildOrder(List<Module> requestedModules, List<Module> outOrderedModules)
|
||||
{
|
||||
Dictionary<Module, int> indegrees = new(requestedModules.Count);
|
||||
Dictionary<Module, List<Module>> dependees = new(requestedModules.Count);
|
||||
|
||||
Queue<Module> queue = new Queue<Module>(requestedModules.Count);
|
||||
|
||||
// Get in-degrees and put 0-degree nodes into queue
|
||||
foreach (Module module in requestedModules)
|
||||
{
|
||||
int inDegree = module.Dependencies.Count;
|
||||
indegrees[module] = inDegree;
|
||||
|
||||
if (inDegree == 0)
|
||||
{
|
||||
queue.Enqueue(module);
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (Module dependency in module.Dependencies)
|
||||
{
|
||||
if (!dependees.TryGetValue(dependency, out List<Module>? dependeeList))
|
||||
{
|
||||
dependees[dependency] = dependeeList = new List<Module>();
|
||||
}
|
||||
|
||||
dependeeList.Add(module);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
while (queue.TryDequeue(out Module? currentModule))
|
||||
{
|
||||
outOrderedModules.Add(currentModule);
|
||||
|
||||
if (dependees.TryGetValue(currentModule, out List<Module>? dependeeList))
|
||||
{
|
||||
foreach (var dependee in dependeeList)
|
||||
{
|
||||
int dependeeIndegree = --indegrees[dependee];
|
||||
|
||||
Debug.Assert(dependeeIndegree >= 0);
|
||||
|
||||
if (dependeeIndegree == 0)
|
||||
{
|
||||
queue.Enqueue(dependee);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (outOrderedModules.Count < requestedModules.Count)
|
||||
{
|
||||
// We have a cycle and can't order the dependencies.
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static async Task<int> Main(string[] args)
|
||||
{
|
||||
List<Module> modules = [new BeefWorkspaceModule(), new GlitchyEngineHelperModule(), new ScriptCoreModule(), new SetupNethostModule()];
|
||||
|
||||
// Find dependencies
|
||||
foreach (Module module in modules)
|
||||
{
|
||||
foreach (Type moduleDependencyType in module.DependencyTypes)
|
||||
{
|
||||
Module dependencyInstance = modules.Single(m => moduleDependencyType.IsInstanceOfType(m));
|
||||
module.Dependencies.Add(dependencyInstance);
|
||||
}
|
||||
}
|
||||
|
||||
List<Module> orderedModules = new List<Module>(modules.Count);
|
||||
if (!ComputeBuildOrder(modules, orderedModules))
|
||||
{
|
||||
throw new Exception($"Could not compute build order. Are there any cylces? Unsorted modules: {string.Join(", ", modules.Except(orderedModules).Select(m => m.Name))}");
|
||||
}
|
||||
|
||||
Option<bool> debugOption = new("--debug", "-d")
|
||||
{
|
||||
Description = "Defines that the specified modules should be compiled as debug builds."
|
||||
};
|
||||
Option<bool> releaseOption = new("--release", "-r")
|
||||
{
|
||||
Description = "Defines that the specified modules should be compiled as release builds."
|
||||
};
|
||||
Option<bool> rebuildOption = new("--force-rebuild", "-f")
|
||||
{
|
||||
Description = "Defines that the specified modules should be rebuild."
|
||||
};
|
||||
Option<bool> noDependenciesOption = new("--no-dependencies", "-n")
|
||||
{
|
||||
Description = "Defines that only the specified modules are build, but not their dependencies (unless they are also specified)."
|
||||
};
|
||||
|
||||
Option<DirectoryInfo> workspaceRootOption = new("--workspace", "-w")
|
||||
{
|
||||
Description = "The relative or absolute path to the root directory of the workspace. If unset, the current working directory will be used.",
|
||||
DefaultValueFactory = _ => new DirectoryInfo(Environment.CurrentDirectory)
|
||||
};
|
||||
workspaceRootOption.Validators.Add(result =>
|
||||
{
|
||||
if (result.GetValueOrDefault<DirectoryInfo>() is not DirectoryInfo workspaceRoot)
|
||||
{
|
||||
result.AddError("The workspace directory doesn't exist.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!workspaceRoot.Exists)
|
||||
{
|
||||
result.AddError($"The workspace directory '{workspaceRoot.FullName}' doesn't exist.");
|
||||
}
|
||||
|
||||
// Minimal sanity check: Is it actually a beef workspace? (Does BeefSpace.toml exist)
|
||||
string beefSpaceFile = Path.Combine(workspaceRoot.FullName, "BeefSpace.toml");
|
||||
if (!File.Exists(beefSpaceFile))
|
||||
{
|
||||
result.AddError($"The directory '{workspaceRoot.FullName}' doesn't seem to be a workspace. Either invoke it from the root of the workspace, or use the '--workspace' option.");
|
||||
}
|
||||
});
|
||||
|
||||
Argument<string[]> modulesArgument = new("modules")
|
||||
{
|
||||
Description = "The modules to build.",
|
||||
DefaultValueFactory = _ => [BeefWorkspaceModule.ModuleName]
|
||||
};
|
||||
|
||||
modulesArgument.Validators.Add(result =>
|
||||
{
|
||||
if (result.GetValue(modulesArgument) is string[] modulesToBuild)
|
||||
{
|
||||
foreach (string moduleToBuild in modulesToBuild)
|
||||
{
|
||||
if (!modules.Any(m => m.Name.Equals(moduleToBuild, StringComparison.OrdinalIgnoreCase)))
|
||||
{
|
||||
result.AddError($"The module \"{moduleToBuild}\" doesn't exists.");
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
modulesArgument.CompletionSources.Add(completionContext =>
|
||||
{
|
||||
string[] alreadySpecifiedModules = completionContext.ParseResult.GetValue(modulesArgument) ?? [];
|
||||
|
||||
return modules.Select(m => m.Name) // Get available Module names.
|
||||
.Where(moduleName => moduleName.StartsWith(completionContext.WordToComplete)) // Only take the modules that start with the word to complete.
|
||||
.Where(moduleName => !alreadySpecifiedModules.Contains(moduleName)); // Remove the modules that already are specified.
|
||||
});
|
||||
|
||||
RootCommand rootCommand = new("Builds the engine and it's modules.");
|
||||
|
||||
Command buildCommand = new("build", "Builds the specified modules. At least either '--debug' or '--release' or both must be specified.");
|
||||
rootCommand.Add(buildCommand);
|
||||
|
||||
buildCommand.Options.Add(debugOption);
|
||||
buildCommand.Options.Add(releaseOption);
|
||||
buildCommand.Options.Add(rebuildOption);
|
||||
buildCommand.Options.Add(noDependenciesOption);
|
||||
buildCommand.Options.Add(workspaceRootOption);
|
||||
buildCommand.Arguments.Add(modulesArgument);
|
||||
|
||||
buildCommand.Validators.Add(result =>
|
||||
{
|
||||
bool buildDebug = result.GetValue(debugOption);
|
||||
bool buildRelease = result.GetValue(releaseOption);
|
||||
|
||||
if (!buildDebug && !buildRelease)
|
||||
{
|
||||
result.AddError("Either \"--debug\" or \"--release\" option, or both, must be specified.");
|
||||
}
|
||||
});
|
||||
|
||||
buildCommand.SetAction(parseResult =>
|
||||
BuildModules(
|
||||
orderedModules,
|
||||
parseResult.GetValue(modulesArgument)!,
|
||||
parseResult.GetValue(workspaceRootOption)!,
|
||||
parseResult.GetValue(rebuildOption),
|
||||
parseResult.GetValue(noDependenciesOption),
|
||||
parseResult.GetValue(debugOption),
|
||||
parseResult.GetValue(releaseOption)));
|
||||
|
||||
Command listModulesCommand = new("list");
|
||||
rootCommand.Add(listModulesCommand);
|
||||
listModulesCommand.SetAction(result =>
|
||||
{
|
||||
Console.WriteLine("Following modules can be build:");
|
||||
|
||||
foreach (Module module in modules)
|
||||
{
|
||||
Console.WriteLine(module.Name);
|
||||
}
|
||||
|
||||
Console.WriteLine("Build order:");
|
||||
Console.WriteLine(string.Join(" -> ", orderedModules.Select(m => m.Name)));
|
||||
});
|
||||
|
||||
ParseResult parseResult = rootCommand.Parse(args);
|
||||
return await parseResult.InvokeAsync();
|
||||
}
|
||||
|
||||
private static async Task BuildModules(List<Module> allModulesOrdered, string[] moduleNamesToBuild, DirectoryInfo workspaceRoot, bool forceRebuild, bool noDependencies, bool debug, bool release)
|
||||
{
|
||||
HashSet<Module> modulesToBuild = new HashSet<Module>(allModulesOrdered.Count);
|
||||
|
||||
if (moduleNamesToBuild.Length == 0)
|
||||
{
|
||||
Console.WriteLine("Building all modules.");
|
||||
|
||||
modulesToBuild.UnionWith(allModulesOrdered);
|
||||
}
|
||||
else
|
||||
{
|
||||
Queue<Module> modulesToAdd = new Queue<Module>(allModulesOrdered.Where(m =>
|
||||
moduleNamesToBuild.Contains(m.Name, StringComparer.OrdinalIgnoreCase)));
|
||||
|
||||
while (modulesToAdd.TryDequeue(out Module? moduleToAdd))
|
||||
{
|
||||
if (modulesToBuild.Add(moduleToAdd) && !noDependencies)
|
||||
{
|
||||
foreach (Module dependency in moduleToAdd.Dependencies)
|
||||
{
|
||||
modulesToAdd.Enqueue(dependency);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
List<Module> acutalModuleOrder = allModulesOrdered.Intersect(modulesToBuild).ToList();
|
||||
|
||||
Console.WriteLine($"Building modules: {string.Join(", ", acutalModuleOrder.Select(m => m.Name))}");
|
||||
await Task.Delay(1000);
|
||||
|
||||
Console.WriteLine($"Workspace: {workspaceRoot.FullName}");
|
||||
BuildInfo buildInfo = new(new WorkingDirectoryHistory(workspaceRoot.FullName), forceRebuild, debug, release);
|
||||
|
||||
foreach (Module module in acutalModuleOrder)
|
||||
{
|
||||
Console.WriteLine($"Building module: {module.Name}");
|
||||
|
||||
buildInfo.WorkingDirectory.NavigateToIndex(0);
|
||||
|
||||
try
|
||||
{
|
||||
await module.Run(buildInfo);
|
||||
}
|
||||
catch (ExitCodeException e)
|
||||
{
|
||||
Console.WriteLine("Building module failed with exit code: " + e.ExitCode);
|
||||
|
||||
// TODO: allow abort once a step failed.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<PublishAot>true</PublishAot>
|
||||
<PackAsTool>true</PackAsTool>
|
||||
<UserSecretsId>build-7f7a4354050726fe6f1b5cfd0a8592d0ee71bab853fc1c5c128d53981653347c</UserSecretsId>
|
||||
<StartupObject>BuildTool.Program</StartupObject>
|
||||
<PublishSingleFile>true</PublishSingleFile>
|
||||
<IncludeNativeLibrariesForSelfExtract>true</IncludeNativeLibrariesForSelfExtract>
|
||||
<IncludeAllContentForSelfExtract>true</IncludeAllContentForSelfExtract>
|
||||
<PublishTrimmed>true</PublishTrimmed>
|
||||
<TrimMode>link</TrimMode>
|
||||
|
||||
<DeploymentPath>$(SolutionDir)..</DeploymentPath>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="SimpleExec" Version="12.0.0" />
|
||||
<PackageReference Include="System.CommandLine" Version="2.0.0-rc.2.25502.107" />
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="CopyExe" AfterTargets="Publish">
|
||||
<Copy SourceFiles="$(PublishDir)$(TargetName).exe"
|
||||
DestinationFolder="$(DeploymentPath)"
|
||||
SkipUnchangedFiles="true" />
|
||||
</Target>
|
||||
</Project>
|
||||
@@ -0,0 +1,127 @@
|
||||
namespace BuildTool;
|
||||
|
||||
class WorkingDirectoryHistory
|
||||
{
|
||||
private List<string> _history = new();
|
||||
private int _currentIndex = -1;
|
||||
|
||||
public int CurrentIndex => _currentIndex;
|
||||
public int HistoryLength => _history.Count;
|
||||
|
||||
public IReadOnlyCollection<string> History => _history.AsReadOnly();
|
||||
|
||||
public string CurrentDirectoryPath => _currentIndex >= 0 ? _history[_currentIndex] : "";
|
||||
public string WorkspaceRoot => _history[0];
|
||||
|
||||
public bool CanGoBack => _currentIndex > 0;
|
||||
public bool CanGoForward => (_currentIndex + 1) < _history.Count;
|
||||
|
||||
public WorkingDirectoryHistory(string rootPath)
|
||||
{
|
||||
Navigate(rootPath);
|
||||
}
|
||||
|
||||
public void ApplyCurrentDirectory()
|
||||
{
|
||||
Directory.SetCurrentDirectory(CurrentDirectoryPath);
|
||||
}
|
||||
|
||||
public void Navigate(string nextPath)
|
||||
{
|
||||
if (!Path.IsPathRooted(nextPath))
|
||||
{
|
||||
nextPath = Path.Combine(CurrentDirectoryPath, nextPath);
|
||||
InternalNavigate(nextPath);
|
||||
}
|
||||
|
||||
InternalNavigate(nextPath);
|
||||
}
|
||||
|
||||
public void NavigateFromWorkspaceRoot(string nextPath)
|
||||
{
|
||||
if (Path.IsPathRooted(nextPath))
|
||||
{
|
||||
throw new ArgumentException("Cannot navigate from a root path other than its working directory.");
|
||||
}
|
||||
|
||||
nextPath = Path.Combine(WorkspaceRoot, nextPath);
|
||||
InternalNavigate(nextPath);
|
||||
}
|
||||
|
||||
private void InternalNavigate(string nextPath)
|
||||
{
|
||||
nextPath = Path.GetFullPath(nextPath);
|
||||
|
||||
_currentIndex++;
|
||||
_history.Insert(_currentIndex, nextPath);
|
||||
TrimHistory();
|
||||
ApplyCurrentDirectory();
|
||||
}
|
||||
|
||||
private void TrimHistory()
|
||||
{
|
||||
_history.RemoveRange(_currentIndex + 1, _history.Count - _currentIndex - 1);
|
||||
}
|
||||
|
||||
public void Replace(string nextPath)
|
||||
{
|
||||
if (_currentIndex == -1)
|
||||
{
|
||||
_currentIndex = 0;
|
||||
_history.Insert(_currentIndex, nextPath);
|
||||
}
|
||||
else
|
||||
{
|
||||
_history[_currentIndex] = nextPath;
|
||||
}
|
||||
|
||||
TrimHistory();
|
||||
ApplyCurrentDirectory();
|
||||
}
|
||||
|
||||
public bool Back()
|
||||
{
|
||||
if (CanGoBack)
|
||||
{
|
||||
_currentIndex--;
|
||||
ApplyCurrentDirectory();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool Forward()
|
||||
{
|
||||
if (CanGoForward)
|
||||
{
|
||||
_currentIndex++;
|
||||
ApplyCurrentDirectory();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool NavigateToIndex(int index)
|
||||
{
|
||||
if (index < 0)
|
||||
return false;
|
||||
|
||||
if (index >= _history.Count)
|
||||
return false;
|
||||
|
||||
_currentIndex = index;
|
||||
ApplyCurrentDirectory();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public string GetRelativePath(string path)
|
||||
{
|
||||
return Path.GetFullPath(Path.Combine(CurrentDirectoryPath, path));
|
||||
}
|
||||
|
||||
public string GetPathRelativeToRoot(string path)
|
||||
{
|
||||
return Path.GetFullPath(Path.Combine(WorkspaceRoot, path));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user