Fix Modelloader

This commit is contained in:
Simon Lübeß
2022-05-10 11:48:16 +02:00
parent f527af13c3
commit 336e52fbac
+1 -1
View File
@@ -90,7 +90,7 @@ namespace GlitchyEngine.Content
} }
// Invert the Z-Axis of the root Node to convert the coordinate system from right-handed to left-handed // Invert the Z-Axis of the root Node to convert the coordinate system from right-handed to left-handed
if(parentEntity == null) if(parentEntity == .InvalidEntity)
childTransform.Scale *= .(1, 1, -1); childTransform.Scale *= .(1, 1, -1);
Skeleton skeleton = null; Skeleton skeleton = null;