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https://github.com/aharabada/glitchy-engine-beef.git
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Fixed data cycle
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@@ -26,9 +26,9 @@ class EditorContentManager : IContentManager
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private append Dictionary<AssetHandle, Asset> _handleToAsset = .();
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private append Dictionary<AssetHandle, Asset> _handleToAsset = .();
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private append AssetHierarchy _assetHierarchy = .(this);
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private AssetHierarchy _assetHierarchy = new .(this) ~ delete _;
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private append AssetCache _assetCache = .(this);
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private AssetCache _assetCache = new .(this) ~ delete _;
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private append AssetConverter _assetConverter = .(this);
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private AssetConverter _assetConverter = new .(this) ~ delete _;
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private append List<AssetHandle> _reloadQueue = .();
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private append List<AssetHandle> _reloadQueue = .();
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