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Fixed mouse picking after gizmo usage
(and discovered more gizmo bugs...)
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@@ -33,7 +33,7 @@ static class Handles
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#unwarn
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bool result = ImGuizmo.Manipulate((.)&View, (.)&Projection, gizmoType, globalGizmo ? .WORLD : .LOCAL, (.)&transform, null, _snap.HasValue ? (.)&_snap : null);
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_usedGizmo |= ImGuizmo.IsUsing();
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_usedGizmo = ImGuizmo.IsUsing();
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return result;
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}
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