Separated Assets to Resources (Engine assets) and Assets (Project specific)

+ AssetHierarchy: Exposed RootNode
+ ContentBrowserWindow: Fixed Empty Folder not being Leaf-Node
+ TreeNode: Added IsParentOf, IsChildOf and IsInSubtree.
    + Fixed InternalDeleteTreeAndChildren for null trees
This commit is contained in:
Simon Lübeß
2023-07-30 20:30:06 +02:00
parent 20dae92be7
commit c1a87ed946
85 changed files with 413 additions and 240 deletions
+1 -1
View File
@@ -7,4 +7,4 @@ TargetType = "BeefGUIApplication"
StartupObject = "GlitchyEngine.Program"
[Configs.Debug.Win64]
DebugCommandArguments = "\"content\\Scenes\\physics2D.scene\""
DebugCommandArguments = "\"D:\\Development\\Projects\\Beef\\GlitchyEngine\\GlitchyEditor\\SandboxProject\""