Simon Lübeß c1a87ed946 Separated Assets to Resources (Engine assets) and Assets (Project specific)
+ AssetHierarchy: Exposed RootNode
+ ContentBrowserWindow: Fixed Empty Folder not being Leaf-Node
+ TreeNode: Added IsParentOf, IsChildOf and IsInSubtree.
    + Fixed InternalDeleteTreeAndChildren for null trees
2023-07-30 20:30:06 +02:00
2021-10-30 14:17:17 +02:00
2023-07-28 21:15:23 +02:00
2023-03-26 13:11:44 +02:00
2023-03-26 13:11:44 +02:00
2020-10-16 16:35:45 +02:00

glitchy-engine-beef

A complete refocusation, reimagination and reimplementation of the world-renowned "Glitchy Engine"

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Description
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Readme
50 MiB
Languages
Beef 70.2%
C# 24.8%
HyPhy 2.7%
HLSL 2.1%