Fixed temporary fix

This commit is contained in:
Simon Lübeß
2025-03-22 23:41:28 +01:00
parent 5e50d75eb9
commit c34f585bbf
+9 -3
View File
@@ -972,16 +972,22 @@ class EditorContentManager : IContentManager
{ {
TreeNode<AssetNode> assetNode = TrySilent!(AssetHierarchy.GetNodeFromAssetHandle(handle)); TreeNode<AssetNode> assetNode = TrySilent!(AssetHierarchy.GetNodeFromAssetHandle(handle));
_assetConverter.QueueForProcessing(assetNode->AssetFile, isBlocking);
var isBlocking; var isBlocking;
isBlocking = true; isBlocking = true;
_assetConverter.QueueForProcessing(assetNode->AssetFile, isBlocking);
if (isBlocking) if (isBlocking)
{ {
asset = _assetCache.GetCacheEntry(handle); asset = _assetCache.GetCacheEntry(handle);
Log.EngineLogger.Assert(asset != null, "Failed to load asset."); //Log.EngineLogger.Assert(asset != null, "Failed to load asset.");
if (asset == null)
{
Log.EngineLogger.Error($"Failed to load Asset \"{assetNode->Path}\" (Handle: {handle})");
return new NewPlaceholderAsset(handle, .Error);
}
} }
else else
{ {