Simon Lübeß
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2f58f0e142
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Renamed RigidBody2D to Rigidbody2D
+ Math.normalize(Quaternion)
+ Position and Rotation properties for Rigidbody2D
+ use In, Out on beef side in ScriptGlue
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2023-09-03 19:42:50 +02:00 |
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Simon Lübeß
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3e55a1614a
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Shader like vectors for C# Scripting
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2023-07-20 17:48:28 +02:00 |
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Simon Lübeß
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e12fcaacff
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Added Math min/max for float
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2023-06-28 22:03:43 +02:00 |
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Simon Lübeß
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9e1f648aa0
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Transitioned from VectorX to floatX
And some trying to update Rigidbody when transform changes
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2023-06-25 02:47:33 +02:00 |
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Simon Lübeß
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5f5da2ed35
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Moved vector type files
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2023-06-25 01:11:06 +02:00 |
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