Simon Lübeß
b376525d30
Added Entity hierarchy and hierarchical transforms
2021-08-28 22:28:40 +02:00
Simon Lübeß
ce03f7c600
Start of AnimationSystem
2021-08-27 22:37:59 +02:00
Simon Lübeß
e239de52d6
Added Line and Ray drawing
2021-08-20 19:44:26 +02:00
Simon Lübeß
9e06d4d51f
Refactored SetVertexShader and SetPixelShader
2021-08-15 14:19:24 +02:00
Simon Lübeß
d200c2c849
Refactored FontRenderer, fixed Sandbox2D
2021-08-15 13:20:38 +02:00
Simon Lübeß
344accea60
Implemented Materials
...
- Shaders get Textureslots via reflection
- added Textureslots to Effect
2021-08-09 18:03:47 +02:00
Simon Lübeß
80e0bae347
Added GLTF submodule and start of ModelLoader
2021-08-06 12:22:46 +02:00
Simon Lübeß
5c0ee3bae0
VertexBuffer, VertexLayout and GeometryBinding improvements
...
- VertexBuffer: Added constructor that takes stride instead of type
- VertexLayout: Added Refcounting to VertexLayout and ownership parameters for VertexElements
- Fixed: GeometryBinding using stride and offset from buffer instead of buffer binding
2021-08-05 18:32:21 +02:00
Simon Lübeß
e04d058381
Added PerspectiveCameraController
2021-08-04 19:23:29 +02:00
Simon Lübeß
0735aae74f
Added OrthographicCameraController
2021-08-04 17:22:49 +02:00
Simon Lübeß
3ac99491cf
Changed EventDispacher from class to struct
2021-08-04 17:22:14 +02:00
Simon Lübeß
dbdb8a0d32
Made FontRenderer static, added scale and linegap to DrawText
...
it seems I forgot to push the freetype-submodule
2021-07-19 20:19:57 +02:00
Simon Lübeß
9158da60c2
Refcounted Font, added Fallback property
2021-06-23 19:39:32 +02:00
Simon Lübeß
7f8379ea6c
Implemented FontRenderer
2021-06-23 19:17:17 +02:00
Simon Lübeß
8c957f9d9f
Renderer2D: render Null-Texture and custom UV-Coordinates
2021-06-23 19:16:40 +02:00
Simon Lübeß
5ae0192bc6
Added DepthStencilTarget to Sandbox2DApp
2021-06-02 16:51:45 +02:00
Simon Lübeß
562f4855bd
Added Renderer2D and 2D Example
2021-05-30 19:38:24 +02:00
Simon Lübeß
7fb1f30303
Componentified Camera
2021-05-17 20:07:58 +02:00
Simon Lübeß
3e0c4b2eb7
Releasing RasterizerState insted of deleting
2021-04-09 19:38:20 +02:00
Simon Lübeß
72cb982b13
Added lodepng-beef
2021-04-09 19:31:18 +02:00
Simon Lübeß
cfff2cb738
Added window (de-)activate events
2021-03-13 17:50:58 +01:00
Simon Lübeß
163dadbe37
Added EffectLibrary
2021-03-05 16:40:45 +01:00
Simon Lübeß
78af9e736e
Added GeometryBinding refcounting
2021-02-20 14:52:51 +01:00
Simon Lübeß
64e9cc1613
Constants of Effects can now be accessed easily
2021-02-16 18:11:34 +01:00
Simon Lübeß
6ab6a6a0b9
Added preprocessing for effects
2021-02-14 15:31:58 +01:00
Simon Lübeß
08026eaf02
Added Effect constructor
2021-02-09 17:25:24 +01:00
Simon Lübeß
1ce94b6a6c
VertexLayout cleanup
2021-02-09 17:24:21 +01:00
Simon Lübeß
abe4f66724
Added BlendState
2021-02-09 13:37:26 +01:00
Simon Lübeß
7e3bb932fc
Added simple SamplerStateManager
2021-02-08 19:36:21 +01:00
Simon Lübeß
9219ccf9d8
Textures can now hold SamplerStates
2021-02-08 15:48:00 +01:00
Simon Lübeß
ea140f0532
Added SamplerState
2021-02-08 15:36:47 +01:00
Simon Lübeß
2adb138f72
Added Textures
2021-02-08 12:37:30 +01:00
Simon Lübeß
54f2c0fcec
RefCounted GraphicsContext
2021-02-07 13:04:18 +01:00
Simon Lübeß
c1fc1c3fd8
Added extension functions for ImGui
2021-02-07 13:00:17 +01:00
Simon Lübeß
9ea56d6786
Added RefCounting, added ConstantBuffers
2021-02-06 19:37:07 +01:00
Simon Lübeß
5277638e01
Added simple camera control
2021-01-09 13:06:08 +01:00
Simon Lübeß
4054a9b0c2
Added Camera, Renderer, ... and moved example to sandbox
2021-01-09 12:05:05 +01:00
Simon Lübeß
56183c1896
Added reflection and constant buffers to vertex shaders
2020-12-30 18:52:32 +01:00
Simon Lübeß
9964a1f5ad
Added generic Buffer
2020-12-06 00:08:55 +01:00
Simon Lübeß
e7464118d6
Now using interpolation strings
2020-12-01 19:29:14 +01:00
Simon Lübeß
5954fbc411
Render basic geometry
...
Added GraphicsContext, SwapChain, Buffer, VertexBuffer, IndexBuffer and a basic DX11 implementation.
2020-11-25 13:03:40 +01:00
Simon Lübeß
6211655041
Fixed double ImGuiLayer
2020-11-17 11:58:46 +01:00
Simon Lübeß
6bfeffa49d
Fixed ImGui and added docking and viewport support
2020-11-16 21:16:19 +01:00
Simon Lübeß
696961e46c
Started making Input framebased and added KeyCodes
2020-11-14 15:09:59 +01:00
Simon Lübeß
6de24ec95a
Removed temporary vsync and example log message
2020-11-13 13:50:46 +01:00
Simon Lübeß
4b877af226
Added ImGui
2020-11-12 23:25:48 +01:00
Simon Lübeß
efb46ff25c
Implemented Layers and LayerStack
2020-11-09 00:10:02 +01:00
Simon Lübeß
634f310b7f
Sandbox now GuiApplication, ignoring directx-directory
2020-11-08 18:21:28 +01:00
Simon Lübeß
0cf3f5f572
Added logger
2020-11-05 22:20:09 +01:00
Simon Lübeß
bf796a2a25
Created basic entry point and application
2020-11-01 15:41:12 +01:00