Commit Graph
32 Commits
Author SHA1 Message Date
Simon Lübeß 941cc8b767 ImGui: Added typed and scoped style vars 2025-07-06 12:44:59 +02:00
Simon Lübeß 76087d6ba4 Materials kind of working and used in some places
- Also Texture viewer fixes
2025-02-09 01:39:35 +01:00
Simon Lübeß da59fd87f2 Removed sandbox project from workspace 2024-03-17 20:30:51 +01:00
Simon Lübeß 909012f518 Moved Script Solution (.sln) to project root
- Updated vswhere.exe
- Scripts created via Asset browser are now being added to the project
- Fixed Apply not being called for extended Settings
- Correctly wrap New File preview only when line full
- Create Project: Show warning, when target directory already exists
2023-10-27 22:29:10 +02:00
Simon Lübeß 5e5134a607 Added Mono for C# scripting 2023-03-26 13:11:44 +02:00
Simon Lübeß c3fb9bbd5d More asset handles 2023-03-13 20:35:36 +01:00
Simon Lübeß 2ce357cd12 Basic material serialisation 2023-03-05 16:38:50 +01:00
Simon Lübeß 0b3f242082 Added Submodule "Beef.Linq" 2023-01-01 18:18:27 +01:00
Simon Lübeß a42544f171 2D Physics 2022-10-08 16:56:15 +02:00
Simon Lübeß 9e23ac0fcf Removed dangling DXTK-project dependencie 2022-05-04 18:33:43 +02:00
Simon Lübeß bec202e23a Settings / SettingsWindow 2022-04-10 13:12:09 +02:00
Simon Lübeß af37154071 Better Transform component and edit gui 2022-04-09 12:35:36 +02:00
Simon Lübeß b341c70a26 Editor changes
- Updated Renderer2D shaders
- Fixed scene viewport having resolution
- Show Grid even if no entity is selected
- Explicit conversion from ImGui.VecX <-> VectorX
- Simplified EditorLayer
2022-02-27 12:21:30 +01:00
Simon Lübeß b5bfcf5741 Fixed memory leak 2021-10-13 23:04:43 +02:00
Simon Lübeß 4dc6c916ae Reimplemented Renderer2D
- Renderer2D now static
- Renderer now calls Init and Deinit of Renderer2D
- Renderer2D  now calls Init and Deinit of FontRenderer
- Fixed Deinit order of Layers and renderer (e.g. Layers now deinit first)
- Sandbox2D now uses SandboxApp (only loads different layer)
2021-09-29 23:27:41 +02:00
Simon Lübeß 122f7e9904 Replaced imgui with engine specific repository 2021-09-28 21:27:08 +02:00
Simon Lübeß 4debaee7d4 SetViewport now part of RenderCommand 2021-09-21 13:15:43 +02:00
Simon Lübeß b5efaf2b5b Added submodule msdfgen 2021-09-18 18:37:12 +02:00
Simon Lübeß 0079b80b1c Created editor project and moved Editor there 2021-09-16 13:19:25 +02:00
Simon Lübeß 566b4ea59e Switched Allocator from Debug to CRT 2021-09-02 12:17:12 +02:00
Simon Lübeß 80e0bae347 Added GLTF submodule and start of ModelLoader 2021-08-06 12:22:46 +02:00
Simon Lübeß 7f8379ea6c Implemented FontRenderer 2021-06-23 19:17:17 +02:00
Simon Lübeß 72cb982b13 Added lodepng-beef 2021-04-09 19:31:18 +02:00
Simon Lübeß 1055712ec1 Added Submodule DirectXTK-beef 2021-02-07 18:42:10 +01:00
Simon Lübeß 6e2c801265 Fixed error "Cant' find project ImGuiImplDX11" 2020-11-29 01:17:57 +01:00
Simon Lübeß 6bfeffa49d Fixed ImGui and added docking and viewport support 2020-11-16 21:16:19 +01:00
Simon Lübeß 4b877af226 Added ImGui 2020-11-12 23:25:48 +01:00
Simon Lübeß 6e71eeea25 Revert "Added cimgui"
This reverts commit 9ce3766c1a.
2020-11-09 23:08:41 +01:00
Simon Lübeß 9ce3766c1a Added cimgui 2020-11-09 22:57:10 +01:00
Simon Lübeß 0c2065aa96 Added submodule DirectX-beef 2020-11-08 14:15:34 +01:00
Simon Lübeß 0cf3f5f572 Added logger 2020-11-05 22:20:09 +01:00
Simon Lübeß 1adb665422 Basic Setup 2020-11-01 14:14:06 +01:00