mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Settings / SettingsWindow
This commit is contained in:
@@ -25,3 +25,6 @@
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[submodule "GlitchyEngineHelper/vendor/xxHash"]
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path = GlitchyEngineHelper/vendor/xxHash
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url = https://github.com/Cyan4973/xxHash.git
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[submodule "GlitchyEngine/vendor/bon"]
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path = GlitchyEngine/vendor/bon
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url = https://github.com/EinScott/bon.git
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+2
-2
@@ -1,6 +1,6 @@
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FileVersion = 1
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Projects = {Sandbox = {Path = "Sandbox"}, GlitchyEngine = {Path = "GlitchyEngine"}, GlitchLog = {Path = "GlitchLog"}, DirectX = {Path = "GlitchyEngine/vendor/directx/DirectX"}, DirectXTK = {Path = "GlitchyEngine/vendor/DirectXTK/DirectXTK-beef"}, LodePng = {Path = "vendor/lodepng-beef/lodepng-beef"}, FreeType = {Path = "GlitchyEngine/vendor/freetype"}, cgltf-beef = {Path = "GlitchyEngine/vendor/gltf/cgltf-beef"}, GlitchyEditor = {Path = "GlitchyEditor"}, msdfgen-beef = {Path = "GlitchyEngine/vendor/msdfgen/msdfgen-beef"}, ImGui = {Path = "GlitchyEngine/vendor/imgui/ImGui"}, ImGuiImplDX11 = {Path = "GlitchyEngine/vendor/imgui/ImGuiImplDX11"}, ImGuiImplWin32 = {Path = "GlitchyEngine/vendor/imgui/ImGuiImplWin32"}, ImGuizmo = {Path = "GlitchyEngine/vendor/imgui/ImGuizmo"}, GlitchyEngineHelper = {Path = "GlitchyEngineHelper"}}
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WorkspaceFolders = {GlitchyEngine = ["GlitchyEngine", "GlitchLog", "GlitchyEngineHelper"], Dependencies = ["cgltf-beef", "DirectX", "DirectXTK", "FreeType", "ImGui", "ImGuiImplDX11", "ImGuiImplWin32", "ImGuizmo", "LodePng", "msdfgen-beef"]}
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Projects = {Sandbox = {Path = "Sandbox"}, GlitchyEngine = {Path = "GlitchyEngine"}, GlitchLog = {Path = "GlitchLog"}, DirectX = {Path = "GlitchyEngine/vendor/directx/DirectX"}, DirectXTK = {Path = "GlitchyEngine/vendor/DirectXTK/DirectXTK-beef"}, LodePng = {Path = "vendor/lodepng-beef/lodepng-beef"}, FreeType = {Path = "GlitchyEngine/vendor/freetype"}, cgltf-beef = {Path = "GlitchyEngine/vendor/gltf/cgltf-beef"}, GlitchyEditor = {Path = "GlitchyEditor"}, msdfgen-beef = {Path = "GlitchyEngine/vendor/msdfgen/msdfgen-beef"}, ImGui = {Path = "GlitchyEngine/vendor/imgui/ImGui"}, ImGuiImplDX11 = {Path = "GlitchyEngine/vendor/imgui/ImGuiImplDX11"}, ImGuiImplWin32 = {Path = "GlitchyEngine/vendor/imgui/ImGuiImplWin32"}, ImGuizmo = {Path = "GlitchyEngine/vendor/imgui/ImGuizmo"}, GlitchyEngineHelper = {Path = "GlitchyEngineHelper"}, bon = {Path = "GlitchyEngine/vendor/bon"}}
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WorkspaceFolders = {GlitchyEngine = ["GlitchyEngine", "GlitchLog", "GlitchyEngineHelper"], "GlitchyEngine/Dependencies" = ["cgltf-beef", "DirectX", "DirectXTK", "FreeType", "ImGui", "ImGuiImplDX11", "ImGuiImplWin32", "ImGuizmo", "LodePng", "msdfgen-beef", "bon"]}
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[Workspace]
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StartupProject = "GlitchyEditor"
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Binary file not shown.
@@ -27,6 +27,8 @@ namespace GlitchyEditor
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RenderTarget2D _viewportTarget ~ _?.ReleaseRef();
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SettingsWindow _settingsWindow = new .() ~ delete _;
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Entity _cameraEntity;
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Entity _otherCameraEntity;
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@@ -206,6 +208,8 @@ namespace GlitchyEditor
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_editor.Update();
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_settingsWindow.Show();
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return false;
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}
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@@ -213,8 +217,11 @@ namespace GlitchyEditor
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{
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ImGui.BeginMainMenuBar();
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if(ImGui.BeginMenu("File", false))
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if(ImGui.BeginMenu("File", true))
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{
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if (ImGui.MenuItem("Settings"))
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_settingsWindow.Open = true;
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ImGui.EndMenu();
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}
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@@ -0,0 +1,248 @@
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using GlitchyEditor.EditWindows;
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using ImGui;
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using GlitchyEngine;
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using System;
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using System.Collections;
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using System.Reflection;
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namespace GlitchyEditor
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{
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class SettingsWindow : EditorWindow
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{
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class Binding
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{
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public Object SettingsObject;
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public String Name ~ delete _;
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public String FieldName ~ delete _;
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public this(StringView name, StringView fieldName, Object settingsObject)
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{
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Name = new String(name);
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FieldName = new String(fieldName);
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SettingsObject = settingsObject;
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}
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}
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class Category
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{
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public List<Binding> _bindings = new .() ~ DeleteContainerAndItems!(_);
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public String Header ~ delete _;
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public Object SettingsObject;
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public this(String header)
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{
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Header = new String(header);
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}
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public void AddSetting(StringView name, StringView fieldName, Object settingsObject = null)
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{
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Binding binding = new .(name, fieldName, settingsObject ?? SettingsObject);
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_bindings.Add(binding);
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}
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}
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Settings _settings;
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bool _settingsChanged = false;
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private Dictionary<String, Category> _categories = new .() ~ DeleteDictionaryAndValues!(_);
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public this()
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{
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_settings = Application.Get().Settings;
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Create();
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}
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void Create()
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{
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ScanForSettings(_settings);
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/*for (ISettings settings in _settings.[Friend]_userSettings)
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{
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ScanForSettings(settings);
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}*/
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}
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Category AddCategory(String header)
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{
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if (_categories.TryGetValue(header, let category))
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return category;
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Category newCat = new Category(header);
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_categories.Add(newCat.Header, newCat);
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return newCat;
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}
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void ScanForSettings(Object container)
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{
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Type type = container.GetType();
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for (var field in type.GetFields())
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{
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Result<SettingAttribute> settingResult = field.GetCustomAttribute<SettingAttribute>();
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if (settingResult case .Ok(let settingInfo))
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{
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AddSetting(settingInfo.Category, settingInfo.Name, field.Name, container);
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}
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Result<SettingContainerAttribute> containerResult = field.GetCustomAttribute<SettingContainerAttribute>();
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if (containerResult case .Ok(let containerInfo))
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{
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var res = field.GetValue<Object>(container, let childContainer);
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if (res case .Err(let error))
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{
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Log.EngineLogger.Error($"Failed to get settings container. Error: {error}");
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continue;
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}
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ScanForSettings(childContainer);
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}
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}
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}
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void AddSetting(String categoryName, String name, StringView fieldName, Object container)
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{
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Category category = AddCategory(categoryName);
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category.AddSetting(name, fieldName, container);
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}
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protected override void InternalShow()
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{
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// Leave room for 1 line below us
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ImGui.BeginChild("item view", ImGui.Vec2(0, -ImGui.GetFrameHeightWithSpacing()));
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ImGui.BeginTabBar("##Tabs");
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for (Category category in _categories.Values)
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{
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if (ImGui.BeginTabItem(category.Header))
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{
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ImGui.Columns(2);
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defer ImGui.Columns(1);
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ImGui.SetColumnWidth(0, 100);
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for (Binding setting in category._bindings)
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{
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ImGui.TextUnformatted(setting.Name);
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ImGui.NextColumn();
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Type settingsObjectType = setting.SettingsObject.GetType();
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Result<FieldInfo> result = settingsObjectType.GetField(setting.FieldName);
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if (result case .Err)
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{
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ImGui.PushStyleColor(.Text, ImGui.Vec4(1f, 0f, 0f, 1f));
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ImGui.Text($"Field {setting.FieldName} not found.");
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ImGui.PopStyleColor();
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continue;
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}
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FieldInfo fieldInfo = result.Get();
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Type fieldType = fieldInfo.FieldType;
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mixin GetSettingValue<T>()
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{
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var error = fieldInfo.GetValue<T>(setting.SettingsObject, var value);
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if (error case .Err(let err))
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{
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Log.EngineLogger.Error($"Could not get value of setting {setting.FieldName}. Error: {err}");
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ImGui.PushStyleColor(.Text, ImGui.Vec4(1f, 0f, 0f, 1f));
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ImGui.Text($"Could not get value of setting {setting.FieldName}. Error: {err}");
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ImGui.PopStyleColor();
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break;
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}
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value
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}
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mixin SetSettingValue<T>(T value)
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{
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var error = fieldInfo.SetValue(setting.SettingsObject, value);
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if (error case .Err(let err))
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{
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Log.EngineLogger.Error($"Could not set value of setting {setting.FieldName}. Error: {err}");
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}
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}
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switch (fieldType)
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{
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case typeof(int32):
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int32 value = GetSettingValue!<int32>();
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if (!ImGui.InputInt(scope $"##{setting.Name}", &value))
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break;
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SetSettingValue!(value);
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_settingsChanged = true;
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case typeof(String):
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String value = GetSettingValue!<String>();
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char8[256] buffer = .();
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value.CopyTo(buffer);
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if (ImGui.InputText(scope $"##{setting.Name}", &buffer, buffer.Count))
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{
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value..Clear().Append(&buffer);
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_settingsChanged = true;
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}
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}
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ImGui.NextColumn();
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}
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ImGui.EndTabItem();
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}
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}
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ImGui.EndTabBar();
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ImGui.EndChild();
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ImGui.BeginDisabled(!_settingsChanged);
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if (ImGui.Button("Save"))
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{
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_settings.Save();
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_settings.Apply();
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_open = false;
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}
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ImGui.SameLine();
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if (ImGui.Button("Apply"))
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{
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_settings.Apply();
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}
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ImGui.EndDisabled();
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ImGui.SameLine();
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if (ImGui.Button("Cancel"))
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{
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Settings.Load();
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_open = false;
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}
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}
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}
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}
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@@ -1,5 +1,5 @@
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FileVersion = 1
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Dependencies = {GlitchLog = "*", corlib = "*", DirectX = "*", DirectXTK = "*", FreeType = "*", cgltf-beef = "*", msdfgen-beef = "*", ImGui = "*", ImGuiImplDX11 = "*", ImGuiImplWin32 = "*", ImGuizmo = "*", Beefy2D = "*", LodePng = "*", GlitchyEngineHelper = "*"}
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Dependencies = {GlitchLog = "*", corlib = "*", DirectX = "*", DirectXTK = "*", FreeType = "*", cgltf-beef = "*", msdfgen-beef = "*", ImGui = "*", ImGuiImplDX11 = "*", ImGuiImplWin32 = "*", ImGuizmo = "*", Beefy2D = "*", LodePng = "*", GlitchyEngineHelper = "*", bon = "*"}
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[Project]
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Name = "GlitchyEngine"
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@@ -40,6 +40,8 @@ namespace GlitchyEngine
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[Inline]
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public static Application Get() => s_Instance;
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public Settings Settings {get; private set;} = new .() ~ delete _;
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public this()
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{
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Profiler.ProfileFunction!();
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@@ -70,6 +72,9 @@ namespace GlitchyEngine
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_imGuiLayer = new ImGuiLayer();
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PushOverlay(_imGuiLayer);
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#endif
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GlitchyEngine.Settings.Load();
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Settings.Apply();
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}
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public ~this()
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@@ -25,6 +25,8 @@ namespace GlitchyEngine.Content
|
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interface IContentManager
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{
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void GetFilePath(String outFilename, String filename);
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Stream GetFile(String filename);
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}
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@@ -41,10 +43,15 @@ namespace GlitchyEngine.Content
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Runtime.Assert(Directory.Exists(contentRoot), "Content root directory doesn't exist.");
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}
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public void GetFilePath(String outFilename, String filename)
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{
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Path.InternalCombine(outFilename, _contentRoot, filename);
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}
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public Stream GetFile(String filename)
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{
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String fullpath = scope .(_contentRoot.Length + 1 + filename.Length);
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Path.InternalCombine(fullpath, _contentRoot, filename);
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GetFilePath(fullpath, filename);
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FileStream stream = new FileStream();
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var result = stream.Open(fullpath, .Read, .Read);
|
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@@ -0,0 +1,13 @@
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namespace System
|
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{
|
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extension Runtime
|
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{
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[NoReturn, Warn("The method is not implemented.")]
|
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#unwarn
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public static void NotImplemented(String filePath = Compiler.CallerFilePath, int line = Compiler.CallerLineNum)
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{
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String failStr = scope .()..AppendF("Not Implemented at line {} in {}", line, filePath);
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Internal.FatalError(failStr, 1);
|
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}
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}
|
||||
}
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@@ -2,13 +2,14 @@ using System;
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using ImGui;
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using GlitchyEngine.Events;
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using ImGuizmo;
|
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using GlitchyEngine.Renderer;
|
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using System.IO;
|
||||
|
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using internal ImGui;
|
||||
|
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#if GE_GRAPHICS_DX11
|
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|
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using GlitchyEngine.Platform.DX11;
|
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using GlitchyEngine.Renderer;
|
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using internal GlitchyEngine.Platform.DX11;
|
||||
|
||||
#endif
|
||||
@@ -19,6 +20,8 @@ namespace GlitchyEngine.ImGui
|
||||
{
|
||||
ImGui.IO* _io;
|
||||
|
||||
public bool SettingsInvalid;
|
||||
|
||||
public this() : base("ImGuiLayer") { }
|
||||
|
||||
public override void OnAttach()
|
||||
@@ -87,6 +90,30 @@ namespace GlitchyEngine.ImGui
|
||||
{
|
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Debug.Profiler.ProfileFunction!();
|
||||
|
||||
if (SettingsInvalid)
|
||||
{
|
||||
var settings = Application.Get().Settings.ImGuiSettings;
|
||||
|
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ImGui.GetIO().Fonts.Clear();
|
||||
|
||||
String fullpath = scope String();
|
||||
Application.Get().ContentManager.GetFilePath(fullpath, settings.FontName);
|
||||
if (File.Exists(fullpath))
|
||||
{
|
||||
ImGui.GetIO().Fonts.AddFontFromFileTTF(fullpath, settings.FontSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
ImGui.GetIO().Fonts.AddFontDefault();
|
||||
}
|
||||
|
||||
#if GE_GRAPHICS_DX11
|
||||
ImGuiImplDX11.CreateDeviceObjects();
|
||||
#endif
|
||||
|
||||
SettingsInvalid = false;
|
||||
}
|
||||
|
||||
Begin();
|
||||
|
||||
{
|
||||
|
||||
@@ -0,0 +1,121 @@
|
||||
using System;
|
||||
using ImGui;
|
||||
using System.Collections;
|
||||
using System.IO;
|
||||
using Bon;
|
||||
|
||||
namespace GlitchyEngine
|
||||
{
|
||||
interface ISettings
|
||||
{
|
||||
void Apply();
|
||||
}
|
||||
|
||||
/// Fields with this Attribute will be scanned for Settings.
|
||||
[AttributeUsage(.Field, .ReflectAttribute)]
|
||||
struct SettingContainerAttribute : Attribute
|
||||
{
|
||||
}
|
||||
|
||||
/// Fields with this Attribute will be exposed as settings.
|
||||
[AttributeUsage(.Field, .ReflectAttribute)]
|
||||
struct SettingAttribute : Attribute
|
||||
{
|
||||
public String Category;
|
||||
public String Name;
|
||||
|
||||
public this(String category, String name)
|
||||
{
|
||||
Category = category;
|
||||
Name = name;
|
||||
}
|
||||
}
|
||||
|
||||
[Reflect, BonTarget]
|
||||
class Settings
|
||||
{
|
||||
#if IMGUI
|
||||
[SettingContainer, BonInclude]
|
||||
public readonly ImGuiSettings ImGuiSettings = new .() ~ delete _;
|
||||
#endif
|
||||
|
||||
/*
|
||||
[BonInclude]
|
||||
private List<ISettings> _userSettings ~ ClearAndDeleteItems!(_);
|
||||
*/
|
||||
|
||||
[AllowAppend]
|
||||
public this()
|
||||
{
|
||||
/*List<ISettings> userSettings = append .();
|
||||
_userSettings = userSettings;*/
|
||||
}
|
||||
|
||||
public void Apply()
|
||||
{
|
||||
#if IMGUI
|
||||
ImGuiSettings.Apply();
|
||||
#endif
|
||||
|
||||
/*for (let settings in _userSettings)
|
||||
{
|
||||
settings.Apply();
|
||||
}*/
|
||||
}
|
||||
|
||||
public static void Load()
|
||||
{
|
||||
Settings settings = Application.Get().Settings;
|
||||
|
||||
var result = Bon.DeserializeFromFile(ref settings, "./settings.bon");
|
||||
|
||||
if (result case .Err)
|
||||
Log.EngineLogger.Error("Failed to deserialze settings.");
|
||||
|
||||
Application.Get().Settings.Apply();
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
gBonEnv.serializeFlags |= .Verbose;
|
||||
Bon.SerializeIntoFile(this, "./settings.bon");
|
||||
}
|
||||
|
||||
/*
|
||||
/// Registers a instance of a settings interface. Note: Takes ownership of the instance.
|
||||
public void RegisterUserSettings(ISettings settings)
|
||||
{
|
||||
_userSettings.Add(settings);
|
||||
}
|
||||
|
||||
public T GetUserSettings<T>() where T : ISettings, class
|
||||
{
|
||||
for (let v in _userSettings)
|
||||
{
|
||||
if (v is T)
|
||||
{
|
||||
return (T)v;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}*/
|
||||
}
|
||||
|
||||
#if IMGUI
|
||||
[Reflect]
|
||||
class ImGuiSettings
|
||||
{
|
||||
[Setting("UI", "Font Size"), BonInclude]
|
||||
public int32 FontSize = 16;
|
||||
|
||||
[Setting("UI", "Font name"), BonInclude]
|
||||
public readonly String FontName = new .("Fonts/CascadiaCode.ttf") ~ delete _;
|
||||
|
||||
public void Apply()
|
||||
{
|
||||
Application.Get().[Friend]_imGuiLayer.SettingsInvalid = true;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
+1
Submodule GlitchyEngine/vendor/bon added at 515b606cf3
Reference in New Issue
Block a user