Files
glitchy-engine-beef/GlitchyEngine/src/Content/ContentManager.bf
T

68 lines
1.3 KiB
Beef

using System;
using System.IO;
using xxHash;
namespace GlitchyEngine.Content
{
class ContentId
{
private readonly String _string;
private readonly XXH64_hash _hash;
public String String => _string;
public XXH64_hash Hash => _hash;
[AllowAppend]
public this(StringView id)
{
String str = append String(id);
_string = str;
_hash = xxHash.ComputeHash(id);
}
}
interface IContentManager
{
void GetFilePath(String outFilename, String filename);
Stream GetFile(String filename);
}
class ContentManager : IContentManager
{
private String _contentRoot;
[AllowAppend]
public this(String contentRoot)
{
String cntRoot = append String(contentRoot);
_contentRoot = cntRoot;
Runtime.Assert(Directory.Exists(contentRoot), "Content root directory doesn't exist.");
}
public void GetFilePath(String outFilename, String filename)
{
Path.InternalCombine(outFilename, _contentRoot, filename);
}
public Stream GetFile(String filename)
{
String fullpath = scope .(_contentRoot.Length + 1 + filename.Length);
GetFilePath(fullpath, filename);
FileStream stream = new FileStream();
var result = stream.Open(fullpath, .Read, .Read);
if (result case .Err(let error))
{
Log.EngineLogger.Error($"Failed to open file \"{fullpath}\". Error: {error}");
return null;
}
return stream;
}
}
}