Simon Lübeß
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e8a5594540
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Allow changing Effect of Materials
+ TextureDimension Property for Texture
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2023-08-01 13:28:04 +02:00 |
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Simon Lübeß
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76bff3a6c1
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Texture importer now supports mip maps
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2023-07-06 17:06:59 +02:00 |
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Simon Lübeß
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77c45db122
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Replaced IntX by intX, Basic AssetViewer (can view Textures, kind of)
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2023-07-01 00:15:01 +02:00 |
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Simon Lübeß
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bb520b43ec
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Added support for Cube Textures, Improved dds import (and textures in general), Texture refactoring and DX11 DeviceContext synchronization
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2023-06-25 17:58:16 +02:00 |
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Simon Lübeß
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ee30920b56
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Crappy hot reloading of textures and Properties editor for textures
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2023-01-03 22:21:26 +01:00 |
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Simon Lübeß
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d212576719
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Render EntityIDs (breaks post processing)
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2022-05-28 15:42:48 +02:00 |
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Simon Lübeß
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28f1fad464
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RenderTargetGroup GetData, Shader uint support
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2022-05-25 22:00:11 +02:00 |
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Simon Lübeß
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1418063d68
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RenderTargetGroup
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2022-05-20 18:37:59 +02:00 |
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Simon Lübeß
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805423a64e
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Rendertarget inherits from texture
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2022-05-04 14:53:31 +02:00 |
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Simon Lübeß
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06469f3350
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Instrumentation
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2022-01-14 21:49:15 +01:00 |
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Simon Lübeß
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0cbbf94fe6
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Use static D3D11 device and context
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2021-10-13 22:56:22 +02:00 |
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Simon Lübeß
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84daee95e4
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Replaced RefCounted with RefCounter
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2021-10-13 09:52:12 +02:00 |
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Simon Lübeß
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229d2b578e
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Reworked RenderTarget2D and corresponding API
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2021-09-21 16:30:34 +02:00 |
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Simon Lübeß
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266d7a4651
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Added RenderTarget2D
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2021-09-17 12:58:33 +02:00 |
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