Simon Lübeß
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25e1c53a08
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Allow resetting material variable
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2025-02-14 15:34:33 +01:00 |
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Simon Lübeß
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24295731f3
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Start of inheriting Materials, create material instance for getMaterial from scripts
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2025-02-14 12:39:35 +01:00 |
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Simon Lübeß
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aaed4199d3
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Interact with Materials from scripts
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2025-02-14 11:54:07 +01:00 |
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Simon Lübeß
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76087d6ba4
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Materials kind of working and used in some places
- Also Texture viewer fixes
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2025-02-09 01:39:35 +01:00 |
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Simon Lübeß
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acfb052137
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New material loading pipeline almost working
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2025-01-31 13:18:49 +01:00 |
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Simon Lübeß
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253dd8087e
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Added option to create Materials in Asset Browser
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2023-08-01 16:24:31 +02:00 |
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Simon Lübeß
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e8a5594540
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Allow changing Effect of Materials
+ TextureDimension Property for Texture
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2023-08-01 13:28:04 +02:00 |
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Simon Lübeß
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77c45db122
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Replaced IntX by intX, Basic AssetViewer (can view Textures, kind of)
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2023-07-01 00:15:01 +02:00 |
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Simon Lübeß
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bb520b43ec
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Added support for Cube Textures, Improved dds import (and textures in general), Texture refactoring and DX11 DeviceContext synchronization
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2023-06-25 17:58:16 +02:00 |
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Simon Lübeß
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9e1f648aa0
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Transitioned from VectorX to floatX
And some trying to update Rigidbody when transform changes
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2023-06-25 02:47:33 +02:00 |
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Simon Lübeß
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7b6662cbc4
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Fixed Textures in Materials
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2023-03-16 23:32:02 +01:00 |
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Simon Lübeß
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b22f73a156
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Handles barely work now, mostly no crashes
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2023-03-16 17:57:23 +01:00 |
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Simon Lübeß
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3da60355df
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Model and Material loading via content manager
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2023-01-07 12:15:14 +01:00 |
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Simon Lübeß
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dffd43a36f
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RenderAPI changes and removed Context parameter from Effect and Material
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2022-11-27 17:18:16 +01:00 |
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Simon Lübeß
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bff4418b84
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Content browser
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2022-07-25 17:03:28 +02:00 |
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Simon Lübeß
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0339ae4422
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Adjust to fix in beef mixins
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2022-06-15 15:31:44 +02:00 |
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Simon Lübeß
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e41645e12a
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Composit Target and gamma correct rendering
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2022-05-31 22:41:20 +02:00 |
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Simon Lübeß
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28f1fad464
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RenderTargetGroup GetData, Shader uint support
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2022-05-25 22:00:11 +02:00 |
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Simon Lübeß
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1418063d68
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RenderTargetGroup
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2022-05-20 18:37:59 +02:00 |
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Simon Lübeß
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2e0cc289df
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Material.GetVariable and (maybe) fixed SetVariable for Matrix3x3
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2022-05-10 22:06:07 +02:00 |
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Simon Lübeß
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fe0d5fa529
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More profiling
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2022-05-09 22:53:48 +02:00 |
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Simon Lübeß
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e55b73db0f
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Renamed Int-Vector and added swizzle
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2021-12-08 20:58:26 +01:00 |
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Simon Lübeß
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84daee95e4
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Replaced RefCounted with RefCounter
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2021-10-13 09:52:12 +02:00 |
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Simon Lübeß
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90284739c0
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Added support for int shader variables
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2021-09-19 14:22:37 +02:00 |
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Simon Lübeß
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8442f7741d
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Fixed setting matrix array in material
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2021-09-11 16:31:58 +02:00 |
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Simon Lübeß
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da24643c64
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Added SetVariable for Matrix-arrays
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2021-09-11 12:50:27 +02:00 |
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Simon Lübeß
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0534824c07
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Refactored SetVariable and added some more types
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2021-09-02 12:28:36 +02:00 |
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Simon Lübeß
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344accea60
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Implemented Materials
- Shaders get Textureslots via reflection
- added Textureslots to Effect
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2021-08-09 18:03:47 +02:00 |
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Simon Lübeß
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54f2c0fcec
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RefCounted GraphicsContext
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2021-02-07 13:04:18 +01:00 |
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Simon Lübeß
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9ea56d6786
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Added RefCounting, added ConstantBuffers
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2021-02-06 19:37:07 +01:00 |
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