Commit Graph
11 Commits
Author SHA1 Message Date
Simon Lübeß 271286fb7e Remove mono from Glue functions 2025-07-17 20:07:19 +02:00
Simon Lübeß 49c3e93e08 Manage all Assets with ContentManager 2025-02-16 01:02:41 +01:00
Simon Lübeß 60725c3588 Universal AssetHandles. Serialize AssetHandle instead of AssetIdentifier
A bit unstable
2023-08-01 21:38:54 +02:00
Simon Lübeß edcec02e94 Fixed AssetHandle serialization
- Serialize MeshComponents
- Fixed handling renamed files
2023-03-19 01:04:32 +01:00
Simon Lübeß 50714976e9 Start of async asset loading
- Refactored content manager and asset loaders
- Asset placeholder
- Error asset
2023-03-18 18:59:30 +01:00
Simon Lübeß b22f73a156 Handles barely work now, mostly no crashes 2023-03-16 17:57:23 +01:00
Simon Lübeß c22d122921 Start of asset handles 2023-03-13 20:35:30 +01:00
Simon Lübeß 2ce357cd12 Basic material serialisation 2023-03-05 16:38:50 +01:00
Simon Lübeß 2324ae852d Moved material editing from component window to asset editor
- EditorContentManager now returns null if asset wasn't found (instead of crashing)
- FixUp asset identifier when dragging from asset browser
- Lock current asset in properties editor
2023-01-08 20:31:43 +01:00
Simon Lübeß e38373dccf Serialize Mesh and MeshRenderer in scene + fixed Light serialization 2023-01-08 19:31:01 +01:00
Simon Lübeß 3da60355df Model and Material loading via content manager 2023-01-07 12:15:14 +01:00