Simon Lübeß
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28121d1b42
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Added component-wise min and max (cmin and cmax)
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2025-02-16 01:04:21 +01:00 |
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Simon Lübeß
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49c3e93e08
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Manage all Assets with ContentManager
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2025-02-16 01:02:41 +01:00 |
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Simon Lübeß
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25e1c53a08
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Allow resetting material variable
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2025-02-14 15:34:33 +01:00 |
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Simon Lübeß
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24295731f3
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Start of inheriting Materials, create material instance for getMaterial from scripts
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2025-02-14 12:39:35 +01:00 |
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Simon Lübeß
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aaed4199d3
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Interact with Materials from scripts
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2025-02-14 11:54:07 +01:00 |
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Simon Lübeß
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e5437c6ff6
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Some fixes, improvements for asset drop target
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2025-02-14 11:38:39 +01:00 |
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Simon Lübeß
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688ebad278
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Fixed 2d camera projection for texture viewer
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2025-02-11 23:10:05 +01:00 |
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Simon Lübeß
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83b12efcff
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Fixed out of bounds access
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2025-02-11 23:09:44 +01:00 |
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Simon Lübeß
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7a306cac69
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Separate handling for hlsl and fx files
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2025-02-11 23:07:04 +01:00 |
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Simon Lübeß
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06b981e88a
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Support materials in 2D Quad Renderer!
- Lost Circle rendering along the way
- Cleaned up 2D shaders
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2025-02-11 14:02:16 +01:00 |
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Simon Lübeß
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76087d6ba4
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Materials kind of working and used in some places
- Also Texture viewer fixes
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2025-02-09 01:39:35 +01:00 |
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Simon Lübeß
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acfb052137
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New material loading pipeline almost working
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2025-01-31 13:18:49 +01:00 |
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Simon Lübeß
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2f0505241f
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Append allocation and generics fixes
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2025-01-31 13:17:12 +01:00 |
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Simon Lübeß
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577cca5886
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Start of new materials, disable async asset loading
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2024-11-30 16:21:00 +01:00 |
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Simon Lübeß
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cf1f2a9a7b
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Emit parameterless constructor for vectors
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2024-11-30 16:20:29 +01:00 |
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Simon Lübeß
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bcf75bf8cb
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Engine barely starts again
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2024-11-21 18:16:41 +01:00 |
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Simon Lübeß
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ad73abd4ea
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Fixed memory leak when deleting Effect
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2024-08-24 20:09:22 +02:00 |
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Simon Lübeß
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b98de9835d
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Only hold on to vertex input layout shader code
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2024-08-23 23:29:43 +02:00 |
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Simon Lübeß
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d788853dd3
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Cleaned up Shader usings
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2024-08-23 23:01:31 +02:00 |
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Simon Lübeß
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d8b3b137dd
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Pass VertexShader to VertexLayout, don't reassign layout
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2024-08-23 23:00:10 +02:00 |
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Simon Lübeß
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ff1c6db222
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Removed old shader loading stuff
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2024-08-22 23:42:16 +02:00 |
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Simon Lübeß
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73a6cc0854
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Use blocking load method for shaders
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2024-08-22 23:25:17 +02:00 |
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Simon Lübeß
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66e62f42ec
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First working effects with new pipeline
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2024-08-22 00:34:20 +02:00 |
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Simon Lübeß
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7b7a3dc645
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Started rewriting shader compilation/processing
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2024-08-18 23:30:47 +02:00 |
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Simon Lübeß
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f3e68bd8d8
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Remove obsolete EffectLibrary
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2024-08-18 22:54:46 +02:00 |
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Simon Lübeß
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c908f5a0e7
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A little bit better number formatting
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2024-06-27 20:50:26 +02:00 |
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Simon Lübeß
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bbbbe833df
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Changed number format in component editor
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2024-06-23 18:42:31 +02:00 |
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Simon Lübeß
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454ec59951
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Use icon buttons for save component and context menu, right click context menu
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2024-06-23 17:15:21 +02:00 |
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Simon Lübeß
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1b130a4bce
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Basic save component button
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2024-06-23 00:27:20 +02:00 |
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Simon Lübeß
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cd434d64f9
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Better asset processor selection, process subassets
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2024-06-13 15:44:27 +02:00 |
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Simon Lübeß
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36e98311c6
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TextureAsset properties, start of better asset pipeline detection
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2024-06-12 16:51:52 +02:00 |
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Simon Lübeß
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c8be6eca5c
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Show error in Properties window, deselect invalid objects in Inspector window
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2024-06-09 17:12:42 +02:00 |
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Simon Lübeß
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ace51b396d
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Fixed crash when assets gets queued for reloading twice
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2024-06-09 00:29:15 +02:00 |
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Simon Lübeß
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ff0ac74d12
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Moved texture loader from editor to engine
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2024-06-03 00:59:01 +02:00 |
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Simon Lübeß
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108b31399a
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Use asset pipeline for blocking asset loading, remove old texture loader
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2024-06-03 00:46:23 +02:00 |
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Simon Lübeß
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b2806d9460
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Reprocess, load and hot swap changed assets using new asset pipeline
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2024-06-02 00:39:22 +02:00 |
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Simon Lübeß
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f0fc67db35
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Removed compiler warnings for Runtime.NotImplemented
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2024-05-20 13:35:00 +02:00 |
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Simon Lübeß
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e5139ee3e8
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Fixed DepthStencilTarget
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2024-05-20 13:34:41 +02:00 |
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Simon Lübeß
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2725801db8
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Start of asset management 2.0
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2024-05-19 01:35:52 +02:00 |
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Simon Lübeß
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989ad4a5bd
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Use dedicated AssetIdentifier instead of string
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2024-05-19 01:06:02 +02:00 |
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Simon Lübeß
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1fc3b70a50
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Fixed memory leak in TextRendererComponent
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2024-05-12 19:32:31 +02:00 |
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Simon Lübeß
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8c4880f92f
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Fixed AddComponent for components with Copy function
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2024-05-12 19:32:06 +02:00 |
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Simon Lübeß
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045281e881
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Updated submodule
box2D, freetype and imgui
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2024-04-20 22:30:17 +02:00 |
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Simon Lübeß
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bb7bc41e62
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Kind of prevent creating invalid colliders sometimes
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2024-04-15 12:35:56 +02:00 |
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Simon Lübeß
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f30bcb2f89
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Slightly improved text renderer
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2024-04-14 23:56:09 +02:00 |
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Simon Lübeß
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a3de5ddc9c
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Serialization: Support sharing object references
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2024-04-13 00:50:09 +02:00 |
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Simon Lübeß
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949ab4ebb0
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ScriptEngine: Serialize static fields
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2024-04-13 00:10:35 +02:00 |
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Simon Lübeß
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df13aa8596
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Refactored Scene serialization
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2024-04-12 19:36:01 +02:00 |
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Simon Lübeß
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d81471419d
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Refactored script instance serialization and now the refactoring is finally finished...
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2024-04-10 14:42:07 +02:00 |
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Simon Lübeß
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95262d67d7
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Fixed anoying access violation in font desctructor by leaking memory 🤷
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2024-04-10 13:51:15 +02:00 |
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