Commit Graph
65 Commits
Author SHA1 Message Date
Simon Lübeß 2a90374b5b "Fix" warnings 2026-08-16 20:11:36 +02:00
Simon Lübeß bca4281d84 Fixed ScriptGlue function discovery and slighty automated extension assignment 2026-04-11 09:38:43 +02:00
Simon Lübeß c94ffbef64 Made release buildable 2025-08-24 16:54:26 +02:00
Simon Lübeß d156618453 Fixed calling engine functions from scripts
- Removed mono references in generator
- Implemented StringView type in C#
2025-08-08 19:03:09 +02:00
Simon Lübeß ed644b5b41 Better engine exception for scripting 2025-07-30 18:58:26 +02:00
Simon Lübeß 72e87ee9ad Extending ScriptGlue now possible 2025-07-27 17:43:00 +02:00
Simon Lübeß 89bb4f4430 Removed C# code generation from beef-side script glue 2025-07-27 16:43:12 +02:00
Simon Lübeß 08846a0c0b Added EngineResult glue type, some cleanup 2025-07-26 21:03:10 +02:00
Simon Lübeß 28311165ad ScriptEngine work and cleanup 2025-07-18 12:40:44 +02:00
Simon Lübeß 271286fb7e Remove mono from Glue functions 2025-07-17 20:07:19 +02:00
Simon Lübeß f7bcff5337 Script glue works! 2025-07-17 15:07:06 +02:00
Simon Lübeß 0a53ff48f9 More generating script glue 2025-07-17 10:16:58 +02:00
Simon Lübeß edfcfd3b20 Start of using CoreCLR and automatic scriptglue generation 2025-07-14 22:14:41 +02:00
Simon Lübeß b5088329f5 Texture inheritance for materials, also script access 2025-03-01 00:03:38 +01:00
Simon Lübeß 49c3e93e08 Manage all Assets with ContentManager 2025-02-16 01:02:41 +01:00
Simon Lübeß 25e1c53a08 Allow resetting material variable 2025-02-14 15:34:33 +01:00
Simon Lübeß 24295731f3 Start of inheriting Materials, create material instance for getMaterial from scripts 2025-02-14 12:39:35 +01:00
Simon Lübeß aaed4199d3 Interact with Materials from scripts 2025-02-14 11:54:07 +01:00
Simon Lübeß f30bcb2f89 Slightly improved text renderer 2024-04-14 23:56:09 +02:00
Simon Lübeß 949ab4ebb0 ScriptEngine: Serialize static fields 2024-04-13 00:10:35 +02:00
Simon Lübeß df13aa8596 Refactored Scene serialization 2024-04-12 19:36:01 +02:00
Simon Lübeß d28426478b Font renderer improvements + component for scripting 2024-03-17 20:29:52 +01:00
Simon Lübeß 8d92822845 Added EditorFlags: Hide entities in hierarchy and editor scene
- Also some Style changes
2024-03-10 12:21:20 +01:00
Simon Lübeß 0a822dcd79 ScriptCore: Added Transform.WorldTransform 2024-02-19 21:39:07 +01:00
Simon Lübeß 1ca9746921 Fixed crash in Logger 2024-02-19 21:38:35 +01:00
Simon Lübeß f86d1aa79e Improved UI of component edit window
- Also fixed some errors in list and dictionary editors
2024-01-29 19:46:52 +01:00
Simon Lübeß 8ff35d3967 ScriptCore: Added more properties to components
- Added CircleRenderer
- Transform: Added Rotation, RotationEuler, RotationAxisAngle and Scale
- RigidBody: Added BodyType and GravityScale
- Added ColorRGBA
2024-01-27 19:46:37 +01:00
Simon Lübeß bc535ddc26 Get/Set FixedRotation in play mode 2024-01-26 12:51:29 +01:00
Simon Lübeß 4538c38fd7 ScriptGlue error handling 2024-01-25 23:35:56 +01:00
Simon Lübeß d8e4e8d028 ScriptCore: Added Parent property to Transform 2024-01-25 22:29:11 +01:00
Simon Lübeß 7026be1c90 2D Physics and script improvements
- fixed time step
- Fixed crash caused by physics script callback being registered in simulation mode
- Moved 2D Physics config to file
- Finally gave up on the attempt to keep X and Y rotation when applying new Z-rotation from 2D rigidbody to transform and now I can sleep well
- Streamlined starting and stopping of scenes
- Scripts: execute all inits and OnCreates before OnUpdate
2024-01-22 23:19:55 +01:00
Simon Lübeß 7f40ae038a Removed Atan2 from script glue 2024-01-20 21:24:43 +01:00
Simon Lübeß 02be6d8eb7 Log: Also log filename and line number of caller 2024-01-20 21:23:34 +01:00
Simon Lübeß c906fc9667 Properly destroy script instances
Now without memory leaks!
2024-01-18 21:29:11 +01:00
Simon Lübeß 60b45828c2 ScriptGlue: Added Camera component and throwing mono exceptions from beef 2024-01-15 01:22:52 +01:00
Simon Lübeß ceb4241216 ScriptGlue: Added Log.Exception
- Also pushed missing List Editor fix
2024-01-15 01:21:56 +01:00
Simon Lübeß 86139f870c ScriptCore: Cleanup and refactoring
A bit of nullable stuff
2024-01-07 23:56:44 +01:00
Simon Lübeß bfc9d4a0a5 Save and Load script data from files 2024-01-07 18:35:33 +01:00
Simon Lübeß a302a26f80 Moved SerializationType and Object to separate files 2024-01-06 13:27:24 +01:00
Simon Lübeß a4c311c2e4 Implemented Entity and Component Drop-Targets and added Name property for entities
- Also fixed non generic GetComponent
- Use UUID as Drag-Drop value for entities
- Removed unused methods from ComponentEditWindow
- Started a marginally type-safe version of ImGui.Payload
2023-12-26 02:00:44 +01:00
Simon Lübeß 2f86f751a4 Serialize Enums (and maybe Entitiy/Component refs) 2023-12-25 21:46:19 +01:00
Simon Lübeß acefbb58bd Serialize/Deserialize simple classes 2023-12-25 20:08:48 +01:00
Simon Lübeß abb119589c Reload scripts in Play Mode!!!
- Dont serialize static fields
- Added some profiling to ScriptEngine
- Removed superseded ScriptFieldMaps
2023-12-24 01:33:48 +01:00
Simon Lübeß d0f0a34247 Start of Script Instance deserialization
- Also deserialize when stopping the game to restore pre play state
- Fixed ancient bug where ClearDictionaryAndDeleteKeys falsly deletes the dictionary
- Added ClearDictionaryAndDeleteValues helper mixin
2023-12-24 01:30:01 +01:00
Simon Lübeß c9116812b4 Serialize Data 2023-12-23 00:44:04 +01:00
Simon Lübeß 945a0e5603 Fixed Half 2023-12-17 19:23:19 +01:00
Simon Lübeß 6a87d1ac09 ScriptCore: Use engine implementation of half to no longer rely on Half-Package 2023-12-17 18:47:07 +01:00
Simon Lübeß b884ee8303 Moved Components to their respective namespaces 2023-12-15 14:53:10 +01:00
Simon Lübeß e69e1b5526 Show Buttons in entity editor
- ScriptEngine: Added HasCustomAttribute- extension method
- ScriptEngine: Added Application class
2023-12-12 13:38:29 +01:00
Simon Lübeß bedbc696c3 ScriptCore: Added UUID.CreateNew 2023-12-10 12:50:11 +01:00