Commit Graph
67 Commits
Author SHA1 Message Date
Simon Lübeß 9ea56d6786 Added RefCounting, added ConstantBuffers 2021-02-06 19:37:07 +01:00
Simon Lübeß 5277638e01 Added simple camera control 2021-01-09 13:06:08 +01:00
Simon Lübeß 4054a9b0c2 Added Camera, Renderer, ... and moved example to sandbox 2021-01-09 12:05:05 +01:00
Simon Lübeß 56183c1896 Added reflection and constant buffers to vertex shaders 2020-12-30 18:52:32 +01:00
Simon Lübeß 9964a1f5ad Added generic Buffer 2020-12-06 00:08:55 +01:00
Simon Lübeß e7464118d6 Now using interpolation strings 2020-12-01 19:29:14 +01:00
Simon Lübeß 5954fbc411 Render basic geometry
Added GraphicsContext, SwapChain, Buffer, VertexBuffer, IndexBuffer and a basic DX11 implementation.
2020-11-25 13:03:40 +01:00
Simon Lübeß 6211655041 Fixed double ImGuiLayer 2020-11-17 11:58:46 +01:00
Simon Lübeß 6bfeffa49d Fixed ImGui and added docking and viewport support 2020-11-16 21:16:19 +01:00
Simon Lübeß 696961e46c Started making Input framebased and added KeyCodes 2020-11-14 15:09:59 +01:00
Simon Lübeß 6de24ec95a Removed temporary vsync and example log message 2020-11-13 13:50:46 +01:00
Simon Lübeß 4b877af226 Added ImGui 2020-11-12 23:25:48 +01:00
Simon Lübeß efb46ff25c Implemented Layers and LayerStack 2020-11-09 00:10:02 +01:00
Simon Lübeß 634f310b7f Sandbox now GuiApplication, ignoring directx-directory 2020-11-08 18:21:28 +01:00
Simon Lübeß 0cf3f5f572 Added logger 2020-11-05 22:20:09 +01:00
Simon Lübeß bf796a2a25 Created basic entry point and application 2020-11-01 15:41:12 +01:00
Simon Lübeß 1adb665422 Basic Setup 2020-11-01 14:14:06 +01:00