Commit Graph
123 Commits
Author SHA1 Message Date
Simon Lübeß 39d78ab4c1 Removed deprecated Application.Get() 2026-08-16 19:51:56 +02:00
Simon Lübeß 229629a587 Fixed crash when resizing window 2026-08-16 16:43:15 +02:00
Simon Lübeß f8e533f28d Almost entirely moved ImGui dependency (and settings) from Engine to Editor 2026-08-09 16:49:54 +02:00
Simon Lübeß ec9fccee12 Don't touch LastOpenedScenes when we didn't save 2026-08-02 15:59:38 +02:00
Simon Lübeß 164384e55e Made not having a project loaded less crashy 2026-08-02 15:58:02 +02:00
Simon Lübeß 4992511112 No longer add scripts to csproj 2025-08-11 22:09:00 +02:00
Simon Lübeß b94b2afc55 Dev settings for using ScriptCore as either dll or csproj 2025-08-09 23:40:31 +02:00
Simon Lübeß d002dfe25e Automatically set ScriptCore.dll reference in Visual Studio Solution/Project 2025-08-09 19:18:49 +02:00
Simon Lübeß c01ccf571e Profiling for starting play mode, fixed unnecessary font loading 2025-07-30 19:00:22 +02:00
Simon Lübeß ecfe838ad4 Added basic central popup service and way to highlight settings. 2025-07-08 19:35:40 +02:00
Simon Lübeß 2cc8889ac1 Refactored DragDrop 2025-06-26 22:35:38 +02:00
Simon Lübeß 108e24eb38 advanced async copy of files 2025-06-26 10:16:39 +02:00
Simon Lübeß bfd1754d14 Fixed memory leak 2025-06-22 20:15:04 +02:00
Simon Lübeß 6af2e49387 Basic copy for drag'n'drop 2025-06-20 21:51:46 +02:00
Simon Lübeß 68745f0515 Retrieve filenames from drop event 2025-06-17 18:08:19 +02:00
Simon Lübeß 60482059a4 Test handle Windows Explorer drag'n'drop in ImGui 2025-06-17 16:46:05 +02:00
Simon Lübeß 07faafd28d Basic drag & drop 2025-06-17 14:43:06 +02:00
Simon Lübeß 400045b005 Allow custom resolutions for game window 2025-03-29 15:03:25 +01:00
Simon Lübeß aaed4199d3 Interact with Materials from scripts 2025-02-14 11:54:07 +01:00
Simon Lübeß 7a306cac69 Separate handling for hlsl and fx files 2025-02-11 23:07:04 +01:00
Simon Lübeß 06b981e88a Support materials in 2D Quad Renderer!
- Lost Circle rendering along the way
- Cleaned up 2D shaders
2025-02-11 14:02:16 +01:00
Simon Lübeß b96f195afb Clear log on play option 2024-06-23 18:58:40 +02:00
Simon Lübeß 1b130a4bce Basic save component button 2024-06-23 00:27:20 +02:00
Simon Lübeß f61d1bc644 Inspector window to combine asset properties and components editor 2024-06-09 01:16:21 +02:00
Simon Lübeß 108b31399a Use asset pipeline for blocking asset loading, remove old texture loader 2024-06-03 00:46:23 +02:00
Simon Lübeß 2725801db8 Start of asset management 2.0 2024-05-19 01:35:52 +02:00
Simon Lübeß d81471419d Refactored script instance serialization and now the refactoring is finally finished... 2024-04-10 14:42:07 +02:00
Simon Lübeß 27c433aba2 Moved play buttons into main menu 2024-03-10 15:16:55 +01:00
Simon Lübeß 5ca5404f72 Moved template copying from EditorLayer to Project 2024-03-09 20:53:27 +01:00
Simon Lübeß 9ea27a64e8 Modified template and improved template creation 2024-03-09 20:35:21 +01:00
Simon Lübeß aa29207e72 Show ImGui DemoWindow in EditorLayer 2024-02-26 13:40:00 +01:00
Simon Lübeß b84ce5e482 File filter for open and save scene 2024-02-18 00:51:53 +01:00
Simon Lübeß 1340b06af5 Basic asset thumbnails 2024-02-18 00:48:09 +01:00
Simon Lübeß 7026be1c90 2D Physics and script improvements
- fixed time step
- Fixed crash caused by physics script callback being registered in simulation mode
- Moved 2D Physics config to file
- Finally gave up on the attempt to keep X and Y rotation when applying new Z-rotation from 2D rigidbody to transform and now I can sleep well
- Streamlined starting and stopping of scenes
- Scripts: execute all inits and OnCreates before OnUpdate
2024-01-22 23:19:55 +01:00
Simon Lübeß 04a0cecf3c Fixed script play mode info 2024-01-18 21:41:18 +01:00
Simon Lübeß ba68eb7428 Editor: Show name of open scene in window title 2024-01-12 15:41:56 +01:00
Simon Lübeß 6c910ab03b Editor: Prevent saving while in not in edit mode 2024-01-12 00:31:10 +01:00
Simon Lübeß bfc9d4a0a5 Save and Load script data from files 2024-01-07 18:35:33 +01:00
Simon Lübeß a302a26f80 Moved SerializationType and Object to separate files 2024-01-06 13:27:24 +01:00
Simon Lübeß abb119589c Reload scripts in Play Mode!!!
- Dont serialize static fields
- Added some profiling to ScriptEngine
- Removed superseded ScriptFieldMaps
2023-12-24 01:33:48 +01:00
Simon Lübeß d0f0a34247 Start of Script Instance deserialization
- Also deserialize when stopping the game to restore pre play state
- Fixed ancient bug where ClearDictionaryAndDeleteKeys falsly deletes the dictionary
- Added ClearDictionaryAndDeleteValues helper mixin
2023-12-24 01:30:01 +01:00
Simon Lübeß c9116812b4 Serialize Data 2023-12-23 00:44:04 +01:00
Simon Lübeß ed756f5847 Fixed scripts OnUpdate not being called in play mode 2023-12-13 14:01:23 +01:00
Simon Lübeß e69e1b5526 Show Buttons in entity editor
- ScriptEngine: Added HasCustomAttribute- extension method
- ScriptEngine: Added Application class
2023-12-12 13:38:29 +01:00
Simon Lübeß 1238a43896 Start and Stop script runtime for editor scene 2023-12-03 14:06:40 +01:00
Simon Lübeß b68bad5bda Keep Entities selected when switching between Play- and Edit-Mode
- Fixed the check whether all selected entities have the same parent
2023-11-29 14:16:36 +01:00
Simon Lübeß d718c6625d Allow separators in "Create new Asset" dropdown (also changed text to just "Create new") 2023-11-15 16:23:22 +01:00
Simon Lübeß 909012f518 Moved Script Solution (.sln) to project root
- Updated vswhere.exe
- Scripts created via Asset browser are now being added to the project
- Fixed Apply not being called for extended Settings
- Correctly wrap New File preview only when line full
- Create Project: Show warning, when target directory already exists
2023-10-27 22:29:10 +02:00
Simon Lübeß 3d8756ec42 Added context menu entry to create C#-Scripts.
Allow entering file name before creation
2023-10-19 19:27:01 +02:00
Simon Lübeß 0165279220 Implemented "Open recent Project" menu entry
+ Clean up handle -> asset map when chaning Asset or Resource directory
2023-08-21 14:11:51 +02:00