Simon Lübeß
60725c3588
Universal AssetHandles. Serialize AssetHandle instead of AssetIdentifier
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A bit unstable
2023-08-01 21:38:54 +02:00
Simon Lübeß
253dd8087e
Added option to create Materials in Asset Browser
2023-08-01 16:24:31 +02:00
Simon Lübeß
e8a5594540
Allow changing Effect of Materials
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+ TextureDimension Property for Texture
2023-08-01 13:28:04 +02:00
Simon Lübeß
16c3d7c44d
Updated ImGui
2023-07-28 13:38:59 +02:00
Simon Lübeß
37197cbdf1
Allow dragging and dropping of Entities in editor
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+ New Dictionary Helpers
+ Made ImGui Payloads safer
+ Start of Component drag'n'drop
2023-07-24 23:17:00 +02:00
Simon Lübeß
77c45db122
Replaced IntX by intX, Basic AssetViewer (can view Textures, kind of)
2023-07-01 00:15:01 +02:00
Simon Lübeß
b31d43820a
Support emissive materials
2023-06-28 19:33:39 +02:00
Simon Lübeß
bb520b43ec
Added support for Cube Textures, Improved dds import (and textures in general), Texture refactoring and DX11 DeviceContext synchronization
2023-06-25 17:58:16 +02:00
Simon Lübeß
9e1f648aa0
Transitioned from VectorX to floatX
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And some trying to update Rigidbody when transform changes
2023-06-25 02:47:33 +02:00
Simon Lübeß
793aa40975
Add up button und split scrolling in content browser
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- Add Parent to TreeNode
- Start of Rename handling
2023-03-18 19:59:56 +01:00
Simon Lübeß
50714976e9
Start of async asset loading
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- Refactored content manager and asset loaders
- Asset placeholder
- Error asset
2023-03-18 18:59:30 +01:00
Simon Lübeß
7b6662cbc4
Fixed Textures in Materials
2023-03-16 23:32:02 +01:00
Simon Lübeß
b22f73a156
Handles barely work now, mostly no crashes
2023-03-16 17:57:23 +01:00
Simon Lübeß
c3fb9bbd5d
More asset handles
2023-03-13 20:35:36 +01:00
Simon Lübeß
2ce357cd12
Basic material serialisation
2023-03-05 16:38:50 +01:00
Simon Lübeß
2324ae852d
Moved material editing from component window to asset editor
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- EditorContentManager now returns null if asset wasn't found (instead of crashing)
- FixUp asset identifier when dragging from asset browser
- Lock current asset in properties editor
2023-01-08 20:31:43 +01:00
Simon Lübeß
e38373dccf
Serialize Mesh and MeshRenderer in scene + fixed Light serialization
2023-01-08 19:31:01 +01:00
Simon Lübeß
4589030da6
Load effects via content manager + virtual InitContentManager in App
2023-01-08 00:17:04 +01:00
Simon Lübeß
3da60355df
Model and Material loading via content manager
2023-01-07 12:15:14 +01:00