Commit Graph
594 Commits
Author SHA1 Message Date
Simon Lübeß ac0f4dade6 Updated Template for new dotnet runtime
- Added Submodule 'Xml-Beef'
- Use .slnx as solution-file
- Automatically set correct path to ScriptCore in Project files
2025-08-09 01:13:05 +02:00
Simon Lübeß 52cbf9dcf4 Disable circle rendering 2025-08-08 19:12:42 +02:00
Simon Lübeß e57c1c876f Removed unnecessary null terminator 2025-08-08 19:10:40 +02:00
Simon Lübeß 3f83c200f2 Secured struct layout 2025-08-08 19:09:59 +02:00
Simon Lübeß 74243cd285 Added Entity event OnCollisionEnter2D 2025-08-08 19:09:34 +02:00
Simon Lübeß d156618453 Fixed calling engine functions from scripts
- Removed mono references in generator
- Implemented StringView type in C#
2025-08-08 19:03:09 +02:00
Simon Lübeß cc38236184 Try catch in C# Glue Functions called by engine, removed test ThrowException method 2025-08-03 12:00:35 +02:00
Simon Lübeß c01ccf571e Profiling for starting play mode, fixed unnecessary font loading 2025-07-30 19:00:22 +02:00
Simon Lübeß ed644b5b41 Better engine exception for scripting 2025-07-30 18:58:26 +02:00
Simon Lübeß 72e87ee9ad Extending ScriptGlue now possible 2025-07-27 17:43:00 +02:00
Simon Lübeß 566d39d928 Fixed memory leak 2025-07-27 16:43:34 +02:00
Simon Lübeß 89bb4f4430 Removed C# code generation from beef-side script glue 2025-07-27 16:43:12 +02:00
Simon Lübeß 08846a0c0b Added EngineResult glue type, some cleanup 2025-07-26 21:03:10 +02:00
Simon Lübeß 28311165ad ScriptEngine work and cleanup 2025-07-18 12:40:44 +02:00
Simon Lübeß 271286fb7e Remove mono from Glue functions 2025-07-17 20:07:19 +02:00
Simon Lübeß f7bcff5337 Script glue works! 2025-07-17 15:07:06 +02:00
Simon Lübeß 0a53ff48f9 More generating script glue 2025-07-17 10:16:58 +02:00
Simon Lübeß edfcfd3b20 Start of using CoreCLR and automatic scriptglue generation 2025-07-14 22:14:41 +02:00
Simon Lübeß c2d330fc8f Handle loading error and placeholder shaders 2025-07-10 14:59:37 +02:00
Simon Lübeß 39a825634a Path.FindFreePath: Fixed bug when filename is stringview into target string 2025-07-10 13:29:32 +02:00
Simon Lübeß ecfe838ad4 Added basic central popup service and way to highlight settings. 2025-07-08 19:35:40 +02:00
Simon Lübeß 3e9c9e8202 Asset Browser: Selection rectangle works with scrolling 2025-07-06 15:15:21 +02:00
Simon Lübeß 941cc8b767 ImGui: Added typed and scoped style vars 2025-07-06 12:44:59 +02:00
Simon Lübeß 88f6acb336 Selection Rectangle improvements 2025-07-05 22:36:35 +02:00
Simon Lübeß e3c7057dce Basic rectangle selection in content browser 2025-07-04 00:13:33 +02:00
Simon Lübeß b00119b41e Generate ToString for vectors, generate Boolean-Opeartors for boolVectors 2025-07-04 00:13:02 +02:00
Simon Lübeß 9dc6b585bd Use StringView for Path operations 2025-07-04 00:12:19 +02:00
Simon Lübeß 173942114f The functional remains of drop source 2025-06-29 21:40:55 +02:00
Simon Lübeß 39c9109919 Implemented base class for Com Interface implementations 2025-06-26 23:39:05 +02:00
Simon Lübeß 2cc8889ac1 Refactored DragDrop 2025-06-26 22:35:38 +02:00
Simon Lübeß 95ccb597d6 Fixed copying with multiple conflict handling flags,
made canceling and pausing of tasks more robust
2025-06-26 17:51:32 +02:00
Simon Lübeß 05671649b4 Added String.SetF 2025-06-26 17:50:04 +02:00
Simon Lübeß 108e24eb38 advanced async copy of files 2025-06-26 10:16:39 +02:00
Simon Lübeß 60482059a4 Test handle Windows Explorer drag'n'drop in ImGui 2025-06-17 16:46:05 +02:00
Simon Lübeß 9b6bb2b8d8 Made Vectors CRepr 2025-06-17 14:43:26 +02:00
Simon Lübeß 07faafd28d Basic drag & drop 2025-06-17 14:43:06 +02:00
Simon Lübeß 400045b005 Allow custom resolutions for game window 2025-03-29 15:03:25 +01:00
Simon Lübeß 5e50d75eb9 Handle EngineBuffers, Preview Names and variable editor types for materials 2025-03-22 23:40:43 +01:00
Simon Lübeß 77a7a04637 Fixed missing semicolons 2025-03-19 21:15:37 +01:00
Simon Lübeß 6d50208700 Start of material editor 2025-03-03 20:29:35 +01:00
Simon Lübeß 10e8b3c282 Simplified serialization/deserialization of EngineObjects + added support for Assets (actually any EngineObject!) 2025-03-01 00:48:31 +01:00
Simon Lübeß b5088329f5 Texture inheritance for materials, also script access 2025-03-01 00:03:38 +01:00
Simon Lübeß 0236130df1 Fixed crashes due to wrong use of append allocations 2025-02-24 23:00:09 +01:00
Simon Lübeß 28121d1b42 Added component-wise min and max (cmin and cmax) 2025-02-16 01:04:21 +01:00
Simon Lübeß 49c3e93e08 Manage all Assets with ContentManager 2025-02-16 01:02:41 +01:00
Simon Lübeß 25e1c53a08 Allow resetting material variable 2025-02-14 15:34:33 +01:00
Simon Lübeß 24295731f3 Start of inheriting Materials, create material instance for getMaterial from scripts 2025-02-14 12:39:35 +01:00
Simon Lübeß aaed4199d3 Interact with Materials from scripts 2025-02-14 11:54:07 +01:00
Simon Lübeß e5437c6ff6 Some fixes, improvements for asset drop target 2025-02-14 11:38:39 +01:00
Simon Lübeß 688ebad278 Fixed 2d camera projection for texture viewer 2025-02-11 23:10:05 +01:00