Commit Graph
589 Commits
Author SHA1 Message Date
Simon Lübeß fc475eb468 Save and copy editor flags with scene. Replaced EditorComponent with DontSafe-flag 2024-03-10 13:11:53 +01:00
Simon Lübeß 72bd152999 Refactor 2024-03-10 13:01:05 +01:00
Simon Lübeß 8d92822845 Added EditorFlags: Hide entities in hierarchy and editor scene
- Also some Style changes
2024-03-10 12:21:20 +01:00
Simon Lübeß 0a8d83ffb6 Changed Transform Update order 2024-02-26 13:47:29 +01:00
Simon Lübeß aa29207e72 Show ImGui DemoWindow in EditorLayer 2024-02-26 13:40:00 +01:00
Simon Lübeß 0a822dcd79 ScriptCore: Added Transform.WorldTransform 2024-02-19 21:39:07 +01:00
Simon Lübeß 1ca9746921 Fixed crash in Logger 2024-02-19 21:38:35 +01:00
Simon Lübeß 886c4a71dd Editor: Changed color for ImGui MenuBars 2024-02-17 23:32:47 +01:00
Simon Lübeß 59aaec572b Render 2D with depth, reverse depth of camera projection
dirty fix in Renderer...
2024-02-16 17:31:32 +01:00
Simon Lübeß 0321bd91c4 3D Renderer: inverted depth buffer 2024-02-16 16:14:14 +01:00
Simon Lübeß 2ab4a7d70b Set debug names for directx textures and views in render target group 2024-02-16 16:07:10 +01:00
Simon Lübeß 4830fd289e ComponentWindow finalized
ScriptCore:
- ActivatorExtension: Fixed creation of default value or null class
- ImGuiExtension: added DragUIntX / DoubleX and CheckboxX
2024-01-30 23:40:58 +01:00
Simon Lübeß f86d1aa79e Improved UI of component edit window
- Also fixed some errors in list and dictionary editors
2024-01-29 19:46:52 +01:00
Simon Lübeß 8ff35d3967 ScriptCore: Added more properties to components
- Added CircleRenderer
- Transform: Added Rotation, RotationEuler, RotationAxisAngle and Scale
- RigidBody: Added BodyType and GravityScale
- Added ColorRGBA
2024-01-27 19:46:37 +01:00
Simon Lübeß bc535ddc26 Get/Set FixedRotation in play mode 2024-01-26 12:51:29 +01:00
Simon Lübeß d4d6cc8e38 Fixed OnCollisionEnter/Leave callbacks 2024-01-26 12:41:37 +01:00
Simon Lübeß 4538c38fd7 ScriptGlue error handling 2024-01-25 23:35:56 +01:00
Simon Lübeß 525bb050ef ScriptEngine cleanup 2024-01-25 23:35:40 +01:00
Simon Lübeß d8e4e8d028 ScriptCore: Added Parent property to Transform 2024-01-25 22:29:11 +01:00
Simon Lübeß 7026be1c90 2D Physics and script improvements
- fixed time step
- Fixed crash caused by physics script callback being registered in simulation mode
- Moved 2D Physics config to file
- Finally gave up on the attempt to keep X and Y rotation when applying new Z-rotation from 2D rigidbody to transform and now I can sleep well
- Streamlined starting and stopping of scenes
- Scripts: execute all inits and OnCreates before OnUpdate
2024-01-22 23:19:55 +01:00
Simon Lübeß 7f40ae038a Removed Atan2 from script glue 2024-01-20 21:24:43 +01:00
Simon Lübeß 02be6d8eb7 Log: Also log filename and line number of caller 2024-01-20 21:23:34 +01:00
Simon Lübeß c906fc9667 Properly destroy script instances
Now without memory leaks!
2024-01-18 21:29:11 +01:00
Simon Lübeß 60b45828c2 ScriptGlue: Added Camera component and throwing mono exceptions from beef 2024-01-15 01:22:52 +01:00
Simon Lübeß ceb4241216 ScriptGlue: Added Log.Exception
- Also pushed missing List Editor fix
2024-01-15 01:21:56 +01:00
Simon Lübeß 19d70c94e6 Added UUID.Zero 2024-01-15 01:16:30 +01:00
Simon Lübeß ba68eb7428 Editor: Show name of open scene in window title 2024-01-12 15:41:56 +01:00
Simon Lübeß 99a12a118c Fixed Script data for entity copying 2024-01-09 13:41:54 +01:00
Simon Lübeß 86139f870c ScriptCore: Cleanup and refactoring
A bit of nullable stuff
2024-01-07 23:56:44 +01:00
Simon Lübeß bfc9d4a0a5 Save and Load script data from files 2024-01-07 18:35:33 +01:00
Simon Lübeß a302a26f80 Moved SerializationType and Object to separate files 2024-01-06 13:27:24 +01:00
Simon Lübeß 34ddfc11f7 Update Submodule DirectX 2023-12-28 22:56:29 +01:00
Simon Lübeß 2fc45a50e0 ScriptCore: Fixed component and entity reference serialization 2023-12-28 22:40:59 +01:00
Simon Lübeß 2e82f24fd7 Initialize ScriptGlue whenever ScriptEngine loads assemblies 2023-12-26 02:01:14 +01:00
Simon Lübeß a4c311c2e4 Implemented Entity and Component Drop-Targets and added Name property for entities
- Also fixed non generic GetComponent
- Use UUID as Drag-Drop value for entities
- Removed unused methods from ComponentEditWindow
- Started a marginally type-safe version of ImGui.Payload
2023-12-26 02:00:44 +01:00
Simon Lübeß 2f86f751a4 Serialize Enums (and maybe Entitiy/Component refs) 2023-12-25 21:46:19 +01:00
Simon Lübeß acefbb58bd Serialize/Deserialize simple classes 2023-12-25 20:08:48 +01:00
Simon Lübeß 7bd69c162f Fixed serialization of null-strings 2023-12-25 18:58:06 +01:00
Simon Lübeß abb119589c Reload scripts in Play Mode!!!
- Dont serialize static fields
- Added some profiling to ScriptEngine
- Removed superseded ScriptFieldMaps
2023-12-24 01:33:48 +01:00
Simon Lübeß d0f0a34247 Start of Script Instance deserialization
- Also deserialize when stopping the game to restore pre play state
- Fixed ancient bug where ClearDictionaryAndDeleteKeys falsly deletes the dictionary
- Added ClearDictionaryAndDeleteValues helper mixin
2023-12-24 01:30:01 +01:00
Simon Lübeß c9116812b4 Serialize Data 2023-12-23 00:44:04 +01:00
Simon Lübeß a6f68a59d6 Moved basic ScriptEngine classes into separate object 2023-12-22 19:11:40 +01:00
Simon Lübeß 945a0e5603 Fixed Half 2023-12-17 19:23:19 +01:00
Simon Lübeß 6a87d1ac09 ScriptCore: Use engine implementation of half to no longer rely on Half-Package 2023-12-17 18:47:07 +01:00
Simon Lübeß 64f7896c15 Updated ImGui to 1.90.1 2023-12-17 02:22:04 +01:00
Simon Lübeß b884ee8303 Moved Components to their respective namespaces 2023-12-15 14:53:10 +01:00
Simon Lübeß 66281ebddb Added icon for editor 2023-12-15 14:52:19 +01:00
Simon Lübeß ed756f5847 Fixed scripts OnUpdate not being called in play mode 2023-12-13 14:01:23 +01:00
Simon Lübeß 4a2635a8c3 ScriptCore: Moved Component + Doc 2023-12-13 14:00:27 +01:00
Simon Lübeß e69e1b5526 Show Buttons in entity editor
- ScriptEngine: Added HasCustomAttribute- extension method
- ScriptEngine: Added Application class
2023-12-12 13:38:29 +01:00