Simon Lübeß
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d8f6be1358
|
Added refcounting to RasterizerState
|
2021-03-22 17:58:57 +01:00 |
|
Simon Lübeß
|
72400e873d
|
Decoupled Chunk data loading/generation and geometry generation
|
2021-03-19 18:06:40 +01:00 |
|
Simon Lübeß
|
a0373366f6
|
Workaround for CompTime crash
|
2021-03-18 17:23:05 +01:00 |
|
Simon Lübeß
|
8320689d3e
|
Geometry Generation now in Block
|
2021-03-18 17:22:41 +01:00 |
|
Simon Lübeß
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4e87f5f144
|
Blocks now represented by Objects instead of ints
|
2021-03-06 20:46:08 +01:00 |
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Simon Lübeß
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3449463282
|
Added EffectLibrary
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2021-03-06 18:54:46 +01:00 |
|
Simon Lübeß
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623ada4b2f
|
Added chunk editing
|
2021-03-04 13:05:57 +01:00 |
|
Simon Lübeß
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4e377bb117
|
Added basic raw input support
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2021-03-04 13:05:26 +01:00 |
|
Simon Lübeß
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08613b9e82
|
Overcomplicated chunk loading
Implemented an overly complicated mechanism into LoadChunk to be able to passively wait for chunks to be loaded by another thread.
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2021-03-03 19:00:34 +01:00 |
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Simon Lübeß
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4b032d2c7e
|
Added Semaphore and Mutex
|
2021-03-03 18:57:42 +01:00 |
|
Simon Lübeß
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9d52f77b43
|
Switched to Int32 vector from Point
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2021-03-03 16:34:25 +01:00 |
|
Simon Lübeß
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7a777bb55e
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Added Int32 vectors
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2021-03-03 16:33:58 +01:00 |
|
Simon Lübeß
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f87c0e2ecd
|
Raycasting world now returns intersection location and face
|
2021-03-02 22:25:38 +01:00 |
|
Simon Lübeß
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488d2a55c4
|
Added voxel raycasting and voxel chunk access
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2021-03-02 22:07:21 +01:00 |
|
Simon Lübeß
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cbfbd449ff
|
Start of block raycasting
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2021-02-26 10:58:11 +01:00 |
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Simon Lübeß
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4dcf1b5bec
|
Updated .gitignore and added Chunk loading and saving
|
2021-02-24 20:07:02 +01:00 |
|
Simon Lübeß
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afc7594df9
|
initial VoxelGame commit
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2021-02-24 14:55:12 +01:00 |
|
Simon Lübeß
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0461669e13
|
Added rudimentary DepthStencilTarget
|
2021-02-21 14:45:50 +01:00 |
|
Simon Lübeß
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78af9e736e
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Added GeometryBinding refcounting
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2021-02-20 14:52:51 +01:00 |
|
Simon Lübeß
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9ae376f572
|
Added Vectors and Vector component swizzling
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2021-02-20 13:38:05 +01:00 |
|
Simon Lübeß
|
64e9cc1613
|
Constants of Effects can now be accessed easily
|
2021-02-16 18:11:34 +01:00 |
|
Simon Lübeß
|
6ab6a6a0b9
|
Added preprocessing for effects
|
2021-02-14 15:31:58 +01:00 |
|
Simon Lübeß
|
1f33949be2
|
BufferCollection cleanup + destringviewified
|
2021-02-12 12:00:07 +01:00 |
|
Simon Lübeß
|
08026eaf02
|
Added Effect constructor
|
2021-02-09 17:25:24 +01:00 |
|
Simon Lübeß
|
1ce94b6a6c
|
VertexLayout cleanup
|
2021-02-09 17:24:21 +01:00 |
|
Simon Lübeß
|
abe4f66724
|
Added BlendState
|
2021-02-09 13:37:26 +01:00 |
|
Simon Lübeß
|
7e3bb932fc
|
Added simple SamplerStateManager
|
2021-02-08 19:36:21 +01:00 |
|
Simon Lübeß
|
9219ccf9d8
|
Textures can now hold SamplerStates
|
2021-02-08 15:48:00 +01:00 |
|
Simon Lübeß
|
ea140f0532
|
Added SamplerState
|
2021-02-08 15:36:47 +01:00 |
|
Simon Lübeß
|
11bc63fb04
|
Reference counting fixes
|
2021-02-08 15:25:46 +01:00 |
|
Simon Lübeß
|
2adb138f72
|
Added Textures
|
2021-02-08 12:37:30 +01:00 |
|
Simon Lübeß
|
1055712ec1
|
Added Submodule DirectXTK-beef
|
2021-02-07 18:42:10 +01:00 |
|
Simon Lübeß
|
54f2c0fcec
|
RefCounted GraphicsContext
|
2021-02-07 13:04:18 +01:00 |
|
Simon Lübeß
|
c1fc1c3fd8
|
Added extension functions for ImGui
|
2021-02-07 13:00:17 +01:00 |
|
Simon Lübeß
|
9ea56d6786
|
Added RefCounting, added ConstantBuffers
|
2021-02-06 19:37:07 +01:00 |
|
Simon Lübeß
|
a2e4b5563e
|
Added Assert to Logger
|
2021-02-05 15:50:50 +01:00 |
|
Simon Lübeß
|
bca23f7a23
|
GameTime no longer inherits Stopwatch
|
2021-01-09 14:30:49 +01:00 |
|
Simon Lübeß
|
5277638e01
|
Added simple camera control
|
2021-01-09 13:06:08 +01:00 |
|
Simon Lübeß
|
33f8c86a18
|
Updated directx-beef
|
2021-01-09 12:40:45 +01:00 |
|
Simon Lübeß
|
4054a9b0c2
|
Added Camera, Renderer, ... and moved example to sandbox
|
2021-01-09 12:05:05 +01:00 |
|
Simon Lübeß
|
2159f8087a
|
Drawing test quad
|
2021-01-08 10:38:16 +01:00 |
|
Simon Lübeß
|
1fe678103e
|
Added Context, Bind and Unbind to GeometryBinding
|
2021-01-06 19:29:27 +01:00 |
|
Simon Lübeß
|
9eb4a19df1
|
Added GeometryBinding
|
2021-01-06 19:22:43 +01:00 |
|
Simon Lübeß
|
4a5a90c859
|
Added IndexSize to IndexFormat
|
2021-01-06 19:21:57 +01:00 |
|
Simon Lübeß
|
bfb6bc57f4
|
VertexBuffer is no longer generic
|
2021-01-06 19:11:13 +01:00 |
|
Simon Lübeß
|
523da5536b
|
(Breaking) Made VertexLayout initialization sexy
|
2021-01-02 16:32:08 +01:00 |
|
Simon Lübeß
|
3c58e20787
|
Workaround beef bug
|
2021-01-01 14:47:49 +01:00 |
|
Simon Lübeß
|
e021da8e0b
|
Shaders and BufferCollection now use append allocation
|
2020-12-31 13:19:27 +01:00 |
|
Simon Lübeß
|
ebb5d94c1f
|
Fixed wrong generic const parameter
|
2020-12-31 12:56:09 +01:00 |
|
Simon Lübeß
|
fc5d654d01
|
Removed NotImplemented call
|
2020-12-30 19:34:42 +01:00 |
|
Simon Lübeß
|
5736f02dbf
|
cbuffers now initialized with default values from shader
|
2020-12-30 19:33:51 +01:00 |
|
Simon Lübeß
|
56183c1896
|
Added reflection and constant buffers to vertex shaders
|
2020-12-30 18:52:32 +01:00 |
|
Simon Lübeß
|
d0c8685ce7
|
Added SetData for single struct
|
2020-12-30 18:52:06 +01:00 |
|
Simon Lübeß
|
a02b781347
|
WindowsWindow now calls DestroyWindow
|
2020-12-30 14:48:37 +01:00 |
|
Simon Lübeß
|
9a010f7c4a
|
Added Buffers to Shaders
|
2020-12-30 14:47:29 +01:00 |
|
Simon Lübeß
|
f3c5ac3d60
|
Added Assert to Logger
|
2020-12-30 14:22:51 +01:00 |
|
Simon Lübeß
|
23d2572941
|
Fixed crash when closing window
|
2020-12-29 17:34:09 +01:00 |
|
Simon Lübeß
|
567ef97ffb
|
Moved pixel-/vertex shader to own files
|
2020-12-27 13:55:38 +01:00 |
|
Simon Lübeß
|
3a599fd21a
|
Added vertex shader
|
2020-12-24 23:53:56 +01:00 |
|
Simon Lübeß
|
9964a1f5ad
|
Added generic Buffer
|
2020-12-06 00:08:55 +01:00 |
|
Simon Lübeß
|
242d9e728c
|
Added Shader base and PixelShader
|
2020-12-04 19:02:42 +01:00 |
|
Simon Lübeß
|
b12baf695a
|
Added SetPrimitiveTopology
|
2020-12-01 20:06:29 +01:00 |
|
Simon Lübeß
|
eea334db18
|
fix: Added (dirty) VertexLayout
|
2020-12-01 19:58:48 +01:00 |
|
Simon Lübeß
|
1c58d0986e
|
Added (dirty) VertexLayout
|
2020-12-01 19:57:59 +01:00 |
|
Simon Lübeß
|
e7464118d6
|
Now using interpolation strings
|
2020-12-01 19:29:14 +01:00 |
|
Simon Lübeß
|
6e2c801265
|
Fixed error "Cant' find project ImGuiImplDX11"
|
2020-11-29 01:17:57 +01:00 |
|
Simon Lübeß
|
0d4bab5dba
|
Added SetViewport to GraphicsContext, removed Dx11Cheater, cleanup
|
2020-11-25 21:23:05 +01:00 |
|
Simon Lübeß
|
684669321a
|
Updated DirectX
|
2020-11-25 20:50:36 +01:00 |
|
Simon Lübeß
|
ff16f6a895
|
Added RasterizerState
|
2020-11-25 20:04:51 +01:00 |
|
Simon Lübeß
|
5954fbc411
|
Render basic geometry
Added GraphicsContext, SwapChain, Buffer, VertexBuffer, IndexBuffer and a basic DX11 implementation.
|
2020-11-25 13:03:40 +01:00 |
|
Simon Lübeß
|
0237e0b38d
|
ImGui fixed
- Disabled DpiAwareness
- Now using ImGui implementation WndProcHandler
- Fixed horizontal scrolling
|
2020-11-17 17:53:48 +01:00 |
|
Simon Lübeß
|
8d39da3d3d
|
Added ID3D11Debug
|
2020-11-17 14:56:39 +01:00 |
|
Simon Lübeß
|
0a32778965
|
Fixed ImGuiImplDX11 include
|
2020-11-17 14:55:38 +01:00 |
|
Simon Lübeß
|
dbecf7cdb1
|
Fixed com interface releasing and nullification
|
2020-11-17 12:56:13 +01:00 |
|
Simon Lübeß
|
a3eb2b08ba
|
Fixed imgui-beef
|
2020-11-17 12:51:26 +01:00 |
|
Simon Lübeß
|
7749d9afb4
|
Updated directx-beef
|
2020-11-17 12:40:59 +01:00 |
|
Simon Lübeß
|
1dfafc133b
|
changed .submodule
|
2020-11-17 12:31:52 +01:00 |
|
Simon Lübeß
|
6211655041
|
Fixed double ImGuiLayer
|
2020-11-17 11:58:46 +01:00 |
|
Simon Lübeß
|
9b2d32d43b
|
Added Default property to WindowDescription
|
2020-11-16 21:45:50 +01:00 |
|
Simon Lübeß
|
7b81339889
|
Window platform implementation now via extension
|
2020-11-16 21:44:53 +01:00 |
|
Simon Lübeß
|
ebd56e54b1
|
Fixed ImGui being distorted after window resize or move
|
2020-11-16 21:17:04 +01:00 |
|
Simon Lübeß
|
6bfeffa49d
|
Fixed ImGui and added docking and viewport support
|
2020-11-16 21:16:19 +01:00 |
|
Simon Lübeß
|
b472d0774d
|
Added submodule imgui-beef
|
2020-11-16 20:19:13 +01:00 |
|
Simon Lübeß
|
60dbb11664
|
Removed imgui submodule
|
2020-11-16 20:16:27 +01:00 |
|
Simon Lübeß
|
c699741682
|
Refactored and completed WindowsInput implementation
|
2020-11-16 18:04:59 +01:00 |
|
Simon Lübeß
|
3ef090e932
|
Added old-state-methods and GetMouseMovement
|
2020-11-16 18:04:31 +01:00 |
|
Simon Lübeß
|
37f59793d9
|
Renamed KeyCodes.bf to Key.bf and changed enum syntax to case-style
|
2020-11-16 18:03:43 +01:00 |
|
Simon Lübeß
|
7b0ff441c9
|
ImGui now uses GlitchyEngine KeyCodes
|
2020-11-14 15:13:06 +01:00 |
|
Simon Lübeß
|
696961e46c
|
Started making Input framebased and added KeyCodes
|
2020-11-14 15:09:59 +01:00 |
|
Simon Lübeß
|
356011119b
|
Implemented basic input polling
|
2020-11-13 19:45:23 +01:00 |
|
Simon Lübeß
|
5697f606d5
|
Added Position- and Size-properties to Windpw
|
2020-11-13 19:44:45 +01:00 |
|
Simon Lübeß
|
001bd346a9
|
Added NativeWindow-property to Window
|
2020-11-13 19:44:16 +01:00 |
|
Simon Lübeß
|
6b97fdaccb
|
Changed Application.Get to function
|
2020-11-13 19:43:21 +01:00 |
|
Simon Lübeß
|
80a04e68c9
|
Added Point structure
|
2020-11-13 19:42:00 +01:00 |
|
Simon Lübeß
|
6de24ec95a
|
Removed temporary vsync and example log message
|
2020-11-13 13:50:46 +01:00 |
|
Simon Lübeß
|
1e5420f42a
|
Replaced sketchy manual linking with not so sketchy override via extension
|
2020-11-13 13:50:01 +01:00 |
|
Simon Lübeß
|
4401d80948
|
Fixed backbuffer resolution on startup and after maximizing
|
2020-11-13 13:47:47 +01:00 |
|
Simon Lübeß
|
40c05d22a9
|
Inverted hscrolling
|
2020-11-13 13:47:13 +01:00 |
|
Simon Lübeß
|
6402503a02
|
GameTime tick now first thing in frame
|
2020-11-13 13:45:41 +01:00 |
|
Simon Lübeß
|
ac63a0f1b3
|
Added trace messages to UpdateSwapchain
|
2020-11-13 13:45:20 +01:00 |
|