mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 21:01:52 +00:00
559 lines
17 KiB
C#
559 lines
17 KiB
C#
using GlitchyEngine.Core;
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using GlitchyEngine.Editor;
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using GlitchyEngine.Extensions;
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using GlitchyEngine.Serialization;
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using ImGuiNET;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Runtime.Loader;
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namespace GlitchyEngine;
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[StructLayout(LayoutKind.Sequential)]
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internal unsafe partial struct EngineFunctions
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{
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}
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/// <summary>
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/// All methods in here are glued to the ScriptGlue.bf in the engine.
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/// </summary>
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internal static unsafe partial class ScriptGlue
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{
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#region Script Glueing infrastructure
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static ScriptGlue()
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{
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ConfigureDllImportResolver();
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}
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private static void ConfigureDllImportResolver()
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{
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NativeLibrary.SetDllImportResolver(typeof(ScriptGlue).Assembly, ImportResolver);
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// TODO: With this we can actually use the official ImGui.NET-Branch in the future!
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NativeLibrary.SetDllImportResolver(typeof(ImGui).Assembly, ImportResolver);
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}
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/// <summary>
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/// Resolves an import request for the DLL <b>__Internal</b> (<c>[DllImport("__Internal")]</c>) to the current executable file.
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/// This allows calling functions that are part of the native executable (e.g. native libraries we want to use from C# scripts).
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/// </summary>
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private static IntPtr ImportResolver(string libraryName, Assembly assembly, DllImportSearchPath? searchPath)
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{
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if (libraryName == "__Internal")
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{
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string? mainModuleFileName = Process.GetCurrentProcess().MainModule?.FileName;
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if (mainModuleFileName != null)
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return NativeLibrary.Load(mainModuleFileName);
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throw new DllNotFoundException("Failed to resolve import to current executable: Could not find file name of main module.");
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}
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return IntPtr.Zero;
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}
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private static EngineFunctions _engineFunctions;
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private static AssemblyLoadContext? _scriptAssemblyContext;
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private static Assembly? _appAssembly;
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/// <summary>
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/// Entity script instances
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/// </summary>
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private static readonly Dictionary<UUID, (Entity Entity, Type Type)> EntityScriptInstances = new();
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/// <summary>
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/// Called by the engine to provide a struct containing all functions pointers that can be called from C##
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/// </summary>
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/// <param name="engineFunctions">The struct containing the function pointers to the engine functions.</param>
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[UnmanagedCallersOnly]
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public static void SetEngineFunctions(EngineFunctions* engineFunctions)
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{
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try
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{
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_engineFunctions = *engineFunctions;
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}
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catch (Exception e)
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{
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Log.Exception(e);
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}
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}
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/// <summary>
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/// Called by the engine to load the provided assembly (containing user scripts) and optionally debug symbols.
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/// </summary>
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[UnmanagedCallersOnly]
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public static void LoadScriptAssembly(byte* assemblyData, long assemblyLength, byte* pdbData, long pdbLength)
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{
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try
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{
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using UnmanagedMemoryStream assemblyStream = new(assemblyData, assemblyLength);
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using UnmanagedMemoryStream? pdbStream = (pdbData != null) ? new UnmanagedMemoryStream(pdbData, pdbLength) : null;
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LoadAssembly(assemblyStream, pdbStream);
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}
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catch (Exception e)
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{
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Log.Exception(e);
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}
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}
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private static void LoadAssembly(Stream assemblyStream, Stream? pdbStream)
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{
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_scriptAssemblyContext ??= new AssemblyLoadContext("ScriptContext", true);
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_appAssembly = _scriptAssemblyContext.LoadFromStream(assemblyStream, pdbStream);
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Debug.Assert(_appAssembly != null);
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}
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/// <summary>
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/// Called by the engine to unload the assembly (containing user scripts).
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/// </summary>
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[UnmanagedCallersOnly]
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public static void UnloadAssemblies()
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{
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try
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{
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_scriptAssemblyContext?.Unload();
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_scriptAssemblyContext = null;
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}
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catch (Exception e)
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{
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Log.Exception(e);
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}
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}
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private static NativeScriptClassInfo[]? _unsafeClasses;
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public struct NativeScriptClassInfo
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{
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public IntPtr Name;
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public Guid Guid;
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public ScriptMethods Methods;
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public bool RunInEditMode;
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}
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[Flags]
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public enum ScriptMethods
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{
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None = 0,
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OnCreate = 0x1,
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OnUpdate = 0x2,
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OnDestroy = 0x4
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}
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/// <summary>
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/// Called by the engine to receive a list of all script classes.
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/// </summary>
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/// <param name="outBuffer">Pointer to the array of <see cref="NativeScriptClassInfo"/>s</param>
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/// <param name="length">The number of elements in <see cref="outBuffer"/></param>
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/// <remarks>
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/// The array returned by <see cref="outBuffer"/> must be freed using <see cref="FreeScriptClassNames"/>.
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/// </remarks>
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[UnmanagedCallersOnly]
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public static void GetScriptClasses(NativeScriptClassInfo** outBuffer, long* length)
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{
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try
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{
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using var contextualReflection = AssemblyLoadContext.EnterContextualReflection(_appAssembly);
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Debug.Assert(_appAssembly != null);
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Internal_FreeScriptClassNames();
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var types = _appAssembly.GetTypes();
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List<(string Name, Guid Guid, ScriptMethods AvailableMethods, bool runInEditMode)> scriptClasses = new();
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foreach (var type in types)
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{
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if (type.IsSubclassOf(typeof(Entity)))
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{
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string? name = type.FullName;
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if (name == null)
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continue;
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Guid guid = type.GUID;
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ScriptMethods methods = ScriptMethods.None;
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static ScriptMethods HasMethod(Type type, string methodName, ScriptMethods methodFlag)
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{
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MethodInfo? methodInfo = type.GetMethod(methodName, BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.DeclaredOnly);
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return methodInfo != null ? methodFlag : ScriptMethods.None;
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}
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methods |= HasMethod(type, nameof(Entity.OnCreate), ScriptMethods.OnCreate);
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methods |= HasMethod(type, nameof(Entity.OnUpdate), ScriptMethods.OnUpdate);
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methods |= HasMethod(type, nameof(Entity.OnDestroy), ScriptMethods.OnDestroy);
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bool runInEditMode = type.HasCustomAttribute<RunInEditModeAttribute>();
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scriptClasses.Add((name, guid, methods, runInEditMode));
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}
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}
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_unsafeClasses = new NativeScriptClassInfo[scriptClasses.Count];
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for (int i = 0; i < _unsafeClasses.Length; i++)
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{
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_unsafeClasses[i] = new NativeScriptClassInfo()
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{
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Guid = scriptClasses[i].Guid,
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Name = Marshal.StringToCoTaskMemUTF8(scriptClasses[i].Name),
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Methods = scriptClasses[i].AvailableMethods,
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RunInEditMode = scriptClasses[i].runInEditMode
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};
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}
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*outBuffer = (NativeScriptClassInfo*)Marshal.UnsafeAddrOfPinnedArrayElement(_unsafeClasses, 0);
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*length = _unsafeClasses.Length;
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}
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catch (Exception e)
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{
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Log.Exception(e);
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}
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}
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/// <summary>
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/// Called by the engine to free the data allocated by <see cref="GetScriptClasses"/>
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/// </summary>
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[UnmanagedCallersOnly]
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public static void FreeScriptClassNames()
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{
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try
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{
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Internal_FreeScriptClassNames();
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}
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catch (Exception e)
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{
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Log.Exception(e);
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}
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}
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private static void Internal_FreeScriptClassNames()
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{
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if (_unsafeClasses == null)
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return;
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foreach (NativeScriptClassInfo info in _unsafeClasses)
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{
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Marshal.FreeCoTaskMem(info.Name);
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}
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_unsafeClasses = null;
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}
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[UnmanagedCallersOnly]
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public static void ShowEntityEditor(UUID entityId)
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{
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try
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{
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(Entity entity, Type type) = EntityScriptInstances[entityId];
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EntityEditor.ShowEntityEditor(entity);
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}
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catch (Exception e)
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{
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Log.Exception(e);
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}
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}
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[UnmanagedCallersOnly]
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public static void InvokeEntityOnCreate(UUID entityId)
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{
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try
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{
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(Entity entity, Type type) = EntityScriptInstances[entityId];
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entity.OnCreate();
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}
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catch (Exception e)
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{
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Log.Exception(e);
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}
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}
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[UnmanagedCallersOnly]
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public static void InvokeEntityOnUpdate(UUID entityId, float deltaTime)
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{
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try
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{
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(Entity entity, Type type) = EntityScriptInstances[entityId];
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entity.OnUpdate(deltaTime);
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}
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catch (Exception e)
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{
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Log.Exception(e);
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}
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}
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[UnmanagedCallersOnly]
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public static void InvokeEntityOnDestroy(UUID entityId, byte callDestroy)
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{
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try
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{
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if (EntityScriptInstances.Remove(entityId, out var match) && callDestroy > 0)
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{
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match.Entity.OnDestroy();
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}
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}
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catch (Exception e)
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{
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Log.Exception(e);
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}
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}
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internal static Type? GetTypeFromNativeString(byte* fullTypeName)
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{
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if (fullTypeName == null)
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return null;
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using var _ = AssemblyLoadContext.EnterContextualReflection(_appAssembly);
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Debug.Assert(_appAssembly != null);
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string? typeName = Marshal.PtrToStringUTF8((IntPtr)fullTypeName);
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Debug.Assert(typeName != null);
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return _appAssembly.GetType(typeName);
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}
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[UnmanagedCallersOnly]
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public static void CreateScriptInstance(UUID entityId, byte* scriptClassName)
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{
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try
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{
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Type? scriptType = GetTypeFromNativeString(scriptClassName);
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Debug.Assert(scriptType != null, "Script class Type not found.");
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Entity? scriptInstance = ActivatorExtension.CreateEngineObject(scriptType, entityId) as Entity;
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Debug.Assert(scriptInstance != null, "Failed to create script instance.");
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EntityScriptInstances.Add(entityId, (scriptInstance!, scriptType));
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}
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catch (Exception e)
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{
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Log.Exception(e);
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}
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}
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struct ComponentFunctionPointers
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{
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public delegate* unmanaged[Cdecl]<UUID, void> AddComponent;
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public delegate* unmanaged[Cdecl]<UUID, EngineResult> HasComponent;
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public delegate* unmanaged[Cdecl]<UUID, void> RemoveComponent;
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}
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private static readonly Dictionary<Type, ComponentFunctionPointers> ComponentTypeFunctions = new();
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[UnmanagedCallersOnly]
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public static void RegisterComponentType(byte* fullComponentTypeName,
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delegate* unmanaged[Cdecl]<UUID, void> addComponent,
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delegate* unmanaged[Cdecl]<UUID, EngineResult> hasComponent,
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delegate* unmanaged[Cdecl]<UUID, void> removeComponent)
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{
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try
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{
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string? beefComponentTypeName = Marshal.PtrToStringUTF8((IntPtr)fullComponentTypeName);
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if (beefComponentTypeName == null)
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return;
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foreach(Type componentType in TypeExtension.FindDerivedTypes(typeof(Component)))
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{
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if (!componentType.TryGetCustomAttribute(out EngineClassAttribute mapping) ||
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mapping.EngineClassName != beefComponentTypeName) continue;
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ComponentTypeFunctions[componentType] = new ComponentFunctionPointers
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{
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AddComponent = addComponent,
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HasComponent = hasComponent,
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RemoveComponent = removeComponent
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};
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return;
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}
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Log.Error($"Failed to register component type \"{beefComponentTypeName}\": No matching component class found.");
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}
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catch (Exception e)
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{
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Log.Exception(e);
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}
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}
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#region EntitySerializer
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[UnmanagedCallersOnly]
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public static void CreateSerializationContext(IntPtr engineSerializer)
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{
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try
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{
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EntitySerializer.CreateSerializationContext(engineSerializer);
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}
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catch (Exception e)
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{
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Log.Exception(e);
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}
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}
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[UnmanagedCallersOnly]
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public static void DestroySerializationContext(IntPtr engineSerializer)
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{
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try
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{
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EntitySerializer.DestroySerializationContext(engineSerializer);
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}
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catch (Exception e)
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{
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Log.Exception(e);
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}
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}
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[UnmanagedCallersOnly]
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public static void EntitySerializer_Serialize(UUID entityId, IntPtr engineObject, IntPtr engineSerializer)
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{
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try
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{
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if (!EntityScriptInstances.TryGetValue(entityId, out var match))
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return;
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EntitySerializer.Serialize(match.Entity, engineObject, engineSerializer);
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}
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catch (Exception e)
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{
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Log.Exception(e);
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}
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}
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[UnmanagedCallersOnly]
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public static void EntitySerializer_Deserialize(UUID entityId, IntPtr engineObject, IntPtr engineSerializer)
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{
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try
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{
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if (!EntityScriptInstances.TryGetValue(entityId, out var match))
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return;
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EntitySerializer.Deserialize(match.Entity, engineObject, engineSerializer);
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}
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catch (Exception e)
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{
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Log.Exception(e);
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}
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}
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[UnmanagedCallersOnly]
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public static void EntitySerializer_SerializeStaticFields(byte* fullTypeName, IntPtr engineObject, IntPtr engineSerializer)
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{
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try
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{
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Type? type = GetTypeFromNativeString(fullTypeName);
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Debug.Assert(type != null);
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EntitySerializer.SerializeStaticFields(type, engineObject, engineSerializer);
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}
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catch (Exception e)
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{
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Log.Exception(e);
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}
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}
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[UnmanagedCallersOnly]
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public static void EntitySerializer_DeserializeStaticFields(byte* fullTypeName, IntPtr engineObject, IntPtr engineSerializer)
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{
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try
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{
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Type? type = GetTypeFromNativeString(fullTypeName);
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Debug.Assert(type != null);
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EntitySerializer.DeserializeStaticFields(type, engineObject, engineSerializer);
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}
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catch (Exception e)
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{
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Log.Exception(e);
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}
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}
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#endregion EntitySerializer
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#endregion
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public static void Entity_AddComponent(UUID entityId, Type componentType)
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{
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ComponentTypeFunctions[componentType].AddComponent(entityId);
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}
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public static bool Entity_HasComponent(UUID entityId, Type componentType)
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{
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EngineResult returnValue = ComponentTypeFunctions[componentType].HasComponent(entityId);
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EngineErrors.ThrowIfError(returnValue);
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return returnValue == EngineResult.Ok;
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}
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public static void Entity_RemoveComponent(UUID entityId, Type componentType)
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{
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ComponentTypeFunctions[componentType].RemoveComponent(entityId);
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}
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public static void Entity_GetScriptInstance(UUID entityId, out Entity? instance)
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{
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// We currently can implement this method here, because we only have C# scripts.
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// If we ever need to do something to interop with other script languages, then this would change.
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if (EntityScriptInstances.TryGetValue(entityId, out var match))
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{
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instance = match.Entity;
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}
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instance = null;
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}
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public static void Serialization_SerializeField(IntPtr serializationContext, SerializationType type, string fieldName, object? valueObject, string fullTypeName)
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{
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byte* fieldNameConverted = (byte*)Marshal.StringToCoTaskMemUTF8(fieldName);
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byte* fullTypeNameConverted = (byte*)Marshal.StringToCoTaskMemUTF8(fullTypeName);
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void* valueObjectConverted = null;
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bool deleteValueObject = false;
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switch (type)
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{
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case SerializationType.String:
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case SerializationType.Enum:
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if (valueObject is String stringValue)
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{
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valueObjectConverted = (void*)Marshal.StringToCoTaskMemUTF8(stringValue);
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deleteValueObject = true;
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}
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break;
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default:
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if (valueObject is not null)
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{
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void* p = &valueObject;
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// Skip Object Header (IntPtr) + Method Table (IntPtr)
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valueObjectConverted = (byte*)*(IntPtr*)p + sizeof(IntPtr);
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float i = *(float*)valueObjectConverted;
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}
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break;
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}
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_engineFunctions.Serialization_SerializeField((void*)serializationContext, type, fieldNameConverted, valueObjectConverted, fullTypeNameConverted);
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Marshal.FreeCoTaskMem((IntPtr)fieldNameConverted);
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Marshal.FreeCoTaskMem((IntPtr)fullTypeNameConverted);
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if (deleteValueObject)
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Marshal.FreeCoTaskMem((IntPtr)valueObjectConverted);
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}
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}
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