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https://github.com/aharabada/glitchy-engine-beef.git
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74 lines
1.9 KiB
C#
74 lines
1.9 KiB
C#
using System.Text;
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namespace GlitchyEngine.Extensions;
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public static class StringExtension
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{
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/// <summary>
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/// Converts a variable name to a pretty name as good as reasonably possible.
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/// </summary>
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/// <param name="uglyName">The name of a variable to prettify.</param>
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/// <returns>The pretty string.</returns>
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public static string ToPrettyName(this string uglyName)
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{
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StringBuilder sb = new StringBuilder(uglyName.Length);
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bool wasUpper = false;
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bool inWord = false;
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bool inNumber = false;
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foreach (char c in uglyName)
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{
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if (char.IsLetter(c))
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{
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if (inNumber)
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{
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sb.Append(' ');
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inNumber = false;
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}
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bool newWord = !inWord;
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if (char.IsUpper(c) && !wasUpper)
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{
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newWord = true;
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wasUpper = true;
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if (inWord)
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{
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sb.Append(' ');
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}
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}
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else if (char.IsLower(c))
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{
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wasUpper = false;
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}
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sb.Append(newWord ? char.ToUpper(c) : char.ToLower(c));
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inWord = true;
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}
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else if (char.IsDigit(c))
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{
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if (inWord)
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{
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sb.Append(' ');
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inWord = false;
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inNumber = true;
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}
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sb.Append(c);
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}
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else if (inWord || inNumber)
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{
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sb.Append(' ');
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inWord = false;
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inNumber = false;
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wasUpper = false;
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}
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}
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return sb.ToString();
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}
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}
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