Files
glitchy-engine-beef/GlitchyEngine/src/Renderer/VertexShader.bf
T

14 lines
377 B
Beef

using System;
namespace GlitchyEngine.Renderer
{
public class VertexShader : Shader
{
[AllowAppend]
public this(GraphicsContext context, String source, String entryPoint, ShaderDefine[] macros = null)
: base(context, source, entryPoint, macros) { }
public override extern void CompileFromSource(String code, String entryPoint, ShaderDefine[] macros = null);
}
}