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14 lines
377 B
Beef
14 lines
377 B
Beef
using System;
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namespace GlitchyEngine.Renderer
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{
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public class VertexShader : Shader
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{
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[AllowAppend]
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public this(GraphicsContext context, String source, String entryPoint, ShaderDefine[] macros = null)
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: base(context, source, entryPoint, macros) { }
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public override extern void CompileFromSource(String code, String entryPoint, ShaderDefine[] macros = null);
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}
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}
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