Files
glitchy-engine-beef/GlitchyEngineHelper/BeefProj.toml
T

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1.0 KiB
TOML

FileVersion = 1
Dependencies = {corlib = "*", corlib = "*", DirectX = "*"}
[Project]
Name = "GlitchyEngineHelper"
TargetType = "BeefLib"
StartupObject = "GlitchyEngineHelper.Program"
[Configs.Debug.Win64]
BuildCommandsOnCompile = "IfFilesChanged"
BuildCommandsOnRun = "IfFilesChanged"
LibPaths = ["$(ProjectDir)/out/build/x64-debug/GlitchyEngineHelper.lib", "$(ProjectDir)/vendor/mono/lib/Windows/Debug/libmono-static-sgen.lib", "$(ProjectDir)/vendor/mono/lib/Windows/Debug/libmonoutils.lib", "$(ProjectDir)/vendor/mono/lib/Windows/Debug/libmonoruntime-sgen.lib", "ws2_32.lib", "Winmm.lib", "OleAut32.lib", "Bcrypt.lib"]
PreBuildCmds = ["$(ProjectDir)/../bin/vscmake.bat x64 $(ProjectDir) x64-debug", "powershell $(ProjectDir)/Build_Mono.ps1"]
[Configs.Release.Win64]
BuildCommandsOnCompile = "IfFilesChanged"
BuildCommandsOnRun = "IfFilesChanged"
LibPaths = ["$(ProjectDir)/out/build/x64-release/GlitchyEngineHelper.lib"]
PreBuildCmds = ["$(ProjectDir)/../bin/vscmake.bat x64 $(ProjectDir) x64-release", "powershell $(ProjectDir)/Build_Mono.ps1"]