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glitchy-engine-beef/GlitchyEngineHelper/CMakeLists.txt
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CMake

# CMakeList.txt : CMake project for GlitchyEngineHelper, include source and define
# project specific logic here.
#
cmake_minimum_required (VERSION 3.15)
project(GlitchyEngineHelper)
include(FetchContent)
FetchContent_Declare(
lz4
GIT_REPOSITORY https://github.com/lz4/lz4.git
GIT_TAG dev
)
FetchContent_MakeAvailable(lz4)
# Add source to this project's executable.
add_library(GlitchyEngineHelper STATIC
"GlitchyEngineHelper.cpp"
"GlitchyEngineHelper.h"
"vendor/xxHash/xxhash.c"
"vendor/xxHash/xxhash.h"
)
include_directories("vendor/DirectXTK/Inc")
target_sources(GlitchyEngineHelper PRIVATE
${lz4_SOURCE_DIR}/lib/lz4.c
${lz4_SOURCE_DIR}/lib/lz4frame.c
${lz4_SOURCE_DIR}/lib/lz4hc.c
# ${lz4_SOURCE_DIR}/lib/xxhash.c
)
#include_directories(${lz4_SOURCE_DIR}/lib)
target_link_libraries(GlitchyEngineHelper PRIVATE lz4)
target_include_directories(GlitchyEngineHelper
PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:include>
$<BUILD_INTERFACE:${lz4_SOURCE_DIR}/lib>
)
# Use statically linked multithreaded MSVC runtime
set_property(TARGET GlitchyEngineHelper PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")