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12 lines
315 B
C#
12 lines
315 B
C#
using System;
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namespace GlitchyEngine.Editor;
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/// <summary>
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/// Specifies, that the field should be readonly, so that it cannot be changed in the editor.<br/>
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/// Note, that this only affects the editor. Scripts can still change the values.
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/// </summary>
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public sealed class ReadonlyAttribute : Attribute
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{
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}
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