Files
glitchy-engine-beef/ScriptCore/Math/HalfVectors.cs
T

23 lines
391 B
C#

using System;
using GlitchyEngine.Math.Attributes;
namespace GlitchyEngine.Math;
[Vector(typeof(Half), 2, "half")]
[VectorCast(typeof(float2), true)]
public partial struct half2
{
}
[Vector(typeof(Half), 3, "half")]
[VectorCast(typeof(float3), true)]
public partial struct half3
{
}
[Vector(typeof(Half), 4, "half")]
[VectorCast(typeof(float4), true)]
public partial struct half4
{
}