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17 lines
342 B
Beef
17 lines
342 B
Beef
using GlitchyEngine.Math;
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namespace Sandbox.VoxelFun
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{
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public struct VoxelChunk
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{
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public const int SizeX = 16;
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public const int SizeY = 256;
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public const int SizeZ = 16;
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public const Int32_3 Size = .(SizeX, SizeY, SizeZ);
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public const Vector3 VectorSize = .(SizeX, SizeY, SizeZ);
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public uint8[SizeX][SizeY][SizeZ] Data;
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}
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}
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