mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
aafcc41286773988381673557b7f92787c34ca78
+ Changed default Namespace of ScriptCore to GlitchyEngine + Implicit Casts float2 <-> b2Vec2 + Entity constructor internal + Renamed RigidBody2D to Rigidbody2D (notice the B) + Basic Debug Draw actual 2D Colliders + Added Entity::GetParentWithComponent
glitchy-engine-beef
A complete refocusation, reimagination and reimplementation of the world-renowned "Glitchy Engine"
Languages
Beef
70.2%
C#
24.8%
HyPhy
2.7%
HLSL
2.1%