Files
glitchy-engine-beef/GlitchyEditor/resources/Shaders/SimpleTonemapping.hlsl.ass
T
Simon Lübeß c1a87ed946 Separated Assets to Resources (Engine assets) and Assets (Project specific)
+ AssetHierarchy: Exposed RootNode
+ ContentBrowserWindow: Fixed Empty Folder not being Leaf-Node
+ TreeNode: Added IsParentOf, IsChildOf and IsInSubtree.
    + Fixed InternalDeleteTreeAndChildren for null trees
2023-07-30 20:30:06 +02:00

4 lines
98 B
Plaintext

{
AssetLoader = "EffectAssetLoader",
Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}
}