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31 lines
590 B
C#
31 lines
590 B
C#
using GlitchyEngine.Math.Attributes;
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namespace GlitchyEngine.Math;
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/// <summary>
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/// A matrix with 2 rows and 2 columns of boolean values.
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/// </summary>
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[Matrix(typeof(bool), 2, 2, "bool")]
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[MatrixLogic]
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public partial struct bool2x2
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{
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}
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/// <summary>
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/// A matrix with 3 rows and 3 columns of boolean values.
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/// </summary>
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[Matrix(typeof(bool), 3, 3, "bool")]
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[MatrixLogic]
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public partial struct bool3x3
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{
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}
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/// <summary>
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/// A matrix with 4 rows and 4 columns of boolean values.
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/// </summary>
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[Matrix(typeof(bool), 4, 4, "bool")]
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[MatrixLogic]
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public partial struct bool4x4
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{
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}
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