mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Fixed memory leak in Renderer2D
This commit is contained in:
@@ -250,9 +250,9 @@ namespace GlitchyEngine.Renderer
|
||||
|
||||
//s_textureColorEffect.Bind(Renderer._context);
|
||||
|
||||
s_currentEffect?.ReleaseRef();
|
||||
if(effect != null)
|
||||
{
|
||||
s_currentEffect?.ReleaseRef();
|
||||
s_currentEffect = effect..AddRef();
|
||||
}
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user