Disabled Vector swizzle

caused by beef bug
This commit is contained in:
Simon Lübeß
2021-04-09 19:37:54 +02:00
parent 6376bde112
commit bfd81745e9
5 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -2,7 +2,7 @@ using System;
namespace GlitchyEngine.Math
{
[SwizzleVector(4, "Vector")]
//[SwizzleVector(4, "Vector")]
public struct Vector4
{
public const Vector4 Zero = .(0f, 0f, 0f, 0f);