Fixed AssetHandle serialization

- Serialize MeshComponents
- Fixed handling renamed files
This commit is contained in:
Simon Lübeß
2023-03-19 01:04:32 +01:00
parent c164aeecaa
commit edcec02e94
19 changed files with 324 additions and 321 deletions
+91 -21
View File
@@ -30,10 +30,10 @@
}
},
MeshComponent = {
Mesh = "Models\\sphere.glb"
Mesh = "Models/sphere.glb"
},
MeshRendererComponent = {
Material = "Textures\\TestMaterial.mat"
Material = "Textures/TestMaterial.mat"
}
},
{
@@ -48,20 +48,20 @@
Z = -4
},
Rotation = {
X = 0.614328,
Y = 0.239776,
Z = 0.031567,
W = 0.751074
X = 0.614328027,
Y = 0.239776045,
Z = 0.0315669999,
W = 0.751073837
},
Scale = {
X = 0.999999,
X = 0.999998868,
Y = 1,
Z = 1.000001
Z = 1.00000095
},
EditorEulerRotation = {
X = 1.308998,
Y = 0.349066,
Z = 0.349066
X = 1.30899811,
Y = 0.349065989,
Z = 0.349065989
}
},
LightComponent = {
@@ -69,8 +69,8 @@
Illuminance = 10,
Color = {
R = 1,
G = 0.991772,
B = 0.740862
G = 0.991771996,
B = 0.74086225
}
}
},
@@ -103,10 +103,10 @@
}
},
MeshComponent = {
Mesh = "Models\\plane.glb"
Mesh = "Models/plane.glb"
},
MeshRendererComponent = {
Material = "Textures\\TestMaterial.mat"
Material = "Textures/TestMaterial.mat"
}
},
{
@@ -121,10 +121,10 @@
Z = -5
},
Rotation = {
X = 0.21644,
X = 0.216440007,
Y = 0,
Z = 0,
W = 0.976296
W = 0.976296008
},
Scale = {
X = 1,
@@ -132,7 +132,7 @@
Z = 1
},
EditorEulerRotation = {
X = 0.436332,
X = 0.436332017,
Y = 0,
Z = 0
}
@@ -140,15 +140,85 @@
CameraComponent = {
Primary = true,
ProjectionType = .InfinitePerspective,
PerspectiveFovY = 1.047198,
PerspectiveNearPlane = 0.1,
PerspectiveFovY = 1.30899692,
PerspectiveNearPlane = 0.100000001,
PerspectiveFarPlane = 10000,
OrthographicHeight = 10,
OrthographicNearPlane = 0,
OrthographicFarPlane = 10,
AspectRatio = 2.156692,
AspectRatio = 2.19888878,
FixedAspectRatio = false
}
},
{
Id = 420718992779301759,
NameComponent = {
Name = "Entity"
},
TransformComponent = {
Position = {
X = 3,
Y = 0.501076996,
Z = -0.669378757
},
Rotation = {
X = 0.18301262,
Y = -0.683013558,
Z = 0.683012128,
W = 0.183013007
},
Scale = {
X = 1,
Y = 1,
Z = 1
},
EditorEulerRotation = {
X = 1.57079446,
Y = -2.61799312,
Z = 0
}
},
MeshComponent = {
Mesh = "Models/plane.glb"
},
MeshRendererComponent = {
Material = ""
}
},
{
Id = 8080288871271083510,
NameComponent = {
Name = "Rocket"
},
TransformComponent = {
Position = {
X = 2.37353587,
Y = 0.629615188,
Z = -1.34831977
},
Rotation = {
X = 0.270598024,
Y = -0.65328145,
Z = 0.65328151,
W = 0.270598054
},
Scale = {
X = 0.999999881,
Y = 0.999999821,
Z = 0.999999702
},
EditorEulerRotation = {
X = 1.57079637,
Y = -2.3561945,
Z = 8.94069743e-08
}
},
MeshComponent = {
Mesh = "Models/plane.glb"
},
MeshRendererComponent = {
Material = "Textures/RocketMaterial.mat"
}
}
]
}
+33 -33
View File
@@ -6,15 +6,15 @@
NameComponent = {
Name = "Quad"
},
SpriterRendererComponent = {
SpriteRendererComponent = {
Color = {
R = 0,
G = 0.551178,
B = 0.328787,
G = 0.5511778,
B = 0.32878691,
A = 1
},
IsCircle = false,
Sprite = "\\Textures\\TestMat\\rustediron2_albedo.png",
Sprite = "Textures/TestMat/rustediron2_albedo.png",
UvTransform = {
X = 0,
Y = 0,
@@ -69,15 +69,15 @@
NameComponent = {
Name = "Floor"
},
SpriterRendererComponent = {
SpriteRendererComponent = {
Color = {
R = 1,
G = 0.941886,
B = 0.401485,
G = 0.941886246,
B = 0.401484907,
A = 1
},
IsCircle = false,
Sprite = null,
Sprite = "",
UvTransform = {
X = 0,
Y = 0,
@@ -158,13 +158,13 @@
CameraComponent = {
Primary = true,
ProjectionType = .InfinitePerspective,
PerspectiveFovY = 1.308997,
PerspectiveNearPlane = 0.1,
PerspectiveFovY = 1.30899692,
PerspectiveNearPlane = 0.100000001,
PerspectiveFarPlane = 10000,
OrthographicHeight = 10,
OrthographicNearPlane = 0,
OrthographicFarPlane = 10,
AspectRatio = 2.969697,
AspectRatio = 2.19888878,
FixedAspectRatio = false
}
},
@@ -173,15 +173,15 @@
NameComponent = {
Name = "Circle"
},
SpriterRendererComponent = {
SpriteRendererComponent = {
Color = {
R = 1,
G = 1,
R = 0.299884498,
G = 0.972924948,
B = 1,
A = 1
},
IsCircle = true,
Sprite = "\\Textures\\rocket.png",
Sprite = "",
UvTransform = {
X = 0,
Y = 0,
@@ -191,8 +191,8 @@
},
TransformComponent = {
Position = {
X = -0.121203,
Y = 0.66016,
X = -0.12120305,
Y = 0.660160244,
Z = 0
},
Rotation = {
@@ -235,34 +235,34 @@
},
TransformComponent = {
Position = {
X = 3.883276,
X = 3.88327599,
Y = 0,
Z = -0.808795
Z = -0.808795214
},
Rotation = {
X = 0.497987,
Y = -0.103421,
Z = 0.15538,
W = 0.846859
X = 0.497987002,
Y = -0.103420995,
Z = 0.155380026,
W = 0.846859217
},
Scale = {
X = 0.999998,
X = 0.999997795,
Y = 1,
Z = 1
},
EditorEulerRotation = {
X = 1.090894,
Y = -0.340794,
Z = 0.160858
X = 1.09089446,
Y = -0.340793997,
Z = 0.160857946
}
},
LightComponent = {
LightType = .Directional,
Illuminance = 12.9,
Illuminance = 12.8999996,
Color = {
R = 0.985467,
R = 0.985467017,
G = 1,
B = 0.569979
B = 0.569978774
}
}
},
@@ -275,7 +275,7 @@
Position = {
X = 0,
Y = 0,
Z = -1.523338
Z = -1.47202551
},
Rotation = {
X = 0,
@@ -295,10 +295,10 @@
}
},
MeshComponent = {
Mesh = "\\Models\\sphere.glb"
Mesh = "Models/sphere.glb"
},
MeshRendererComponent = {
Material = "\\Textures\\TestMaterial.mat"
Material = "Textures/TestMaterial.mat"
}
}
]